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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/rmg
Tomasz Zieliński 88c436691d Simplify logs
2023-04-20 16:26:06 +02:00
..
CMapGenerator.cpp Merge pull request #1886 from rilian-la-te/fix-rmg-levels 2023-04-07 12:43:34 +03:00
CMapGenerator.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
CMapGenOptions.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
CMapGenOptions.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
ConnectionsPlacer.cpp Use product instead of distance sum for Subterranean Gate placement. 2023-04-12 09:31:09 +02:00
ConnectionsPlacer.h
CRmgTemplate.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CRmgTemplate.h vcmi: use std::optional 2023-04-17 00:43:13 +03:00
CRmgTemplateStorage.cpp Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CRmgTemplateStorage.h Integrated defaultMods into mod system 2023-03-16 17:55:09 +02:00
CZonePlacer.cpp Simplify logs 2023-04-20 16:26:06 +02:00
CZonePlacer.h Fix coefficients to make dead code actually be used sometimes. 2023-04-20 12:44:32 +02:00
float3.h vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
Functions.cpp Probably found the root cause of terrain problems. 2023-03-25 18:52:18 +01:00
Functions.h
MinePlacer.cpp Merge master -> develop 2023-04-14 16:51:35 +03:00
MinePlacer.h Place Mines after Towns and Monoliths. 2023-03-29 16:54:22 +02:00
ObjectDistributor.cpp vcmi: use std::optional 2023-04-17 00:43:13 +03:00
ObjectDistributor.h Distribute limited objects evenly in zones with matching terrain 2023-03-27 09:09:58 +02:00
ObjectManager.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ObjectManager.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
ObstaclePlacer.cpp Provide encoding information to maps & campaigns loaders 2023-03-05 17:39:27 +02:00
ObstaclePlacer.h
RiverPlacer.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RiverPlacer.h
RmgArea.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgArea.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgMap.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
RmgMap.h vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
RmgObject.cpp Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
RmgObject.h Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
RmgPath.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RmgPath.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RoadPlacer.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
RoadPlacer.h
RockPlacer.cpp Provide encoding information to maps & campaigns loaders 2023-03-05 17:39:27 +02:00
RockPlacer.h
TerrainPainter.cpp
TerrainPainter.h
TileInfo.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
TileInfo.h Removed unused code 2023-01-10 20:07:22 +02:00
TownPlacer.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
TownPlacer.h vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
TreasurePlacer.cpp Removed ARRAY_COUNT in favor of std::size 2023-04-12 01:04:26 +03:00
TreasurePlacer.h Distribute limited objects evenly in zones with matching terrain 2023-03-27 09:09:58 +02:00
WaterAdopter.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
WaterAdopter.h
WaterProxy.cpp Converted attributes to use c++17 functionality 2023-04-12 01:03:14 +03:00
WaterProxy.h
WaterRoutes.cpp vcmi: modernize lib/rmg 2023-02-14 02:50:39 +03:00
WaterRoutes.h
Zone.cpp vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
Zone.h vcmi: remove TFaction 2023-04-10 19:28:16 +03:00