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CArmedInstance.cpp
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CArmedInstance.h
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CBank.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CBank.h
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CGCreature.cpp
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added town info
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2024-09-18 22:39:53 +02:00 |
CGCreature.h
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CGDwelling.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGDwelling.h
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All objects that can be owned by player now implement IOwnableObject
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2024-08-28 12:51:28 +00:00 |
CGHeroInstance.cpp
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Merge branch 'vcmi/beta' into 'vcmi/develop'
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2024-09-23 14:25:53 +00:00 |
CGHeroInstance.h
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Merge branch 'vcmi/beta' into 'vcmi/develop'
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2024-09-23 14:25:53 +00:00 |
CGMarket.cpp
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
CGMarket.h
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Removed save compatibility with 1.4
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2024-08-29 18:51:53 +00:00 |
CGObjectInstance.cpp
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
CGObjectInstance.h
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
CGPandoraBox.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGPandoraBox.h
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CGTownInstance.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGTownInstance.h
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Pass pointer to actual caller in showBlockingDialog callWith
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2024-09-04 15:14:56 +00:00 |
CObjectHandler.cpp
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CObjectHandler.h
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CQuest.cpp
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Merge pull request #4556 from IvanSavenko/town_building_visit
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2024-09-05 17:21:21 +03:00 |
CQuest.h
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CRewardableObject.cpp
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Fix refusing a reward, for example from Tree of Knowledge
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2024-09-15 10:32:29 +00:00 |
CRewardableObject.h
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Add coastVisitable property to rewardables, update schemas
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2024-09-12 12:11:18 +00:00 |
IMarket.cpp
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Remove marketModes as member
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2024-08-27 14:07:00 +00:00 |
IMarket.h
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Removed save compatibility with 1.4
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2024-08-29 18:51:53 +00:00 |
IObjectInterface.cpp
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IObjectInterface.h
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
IOwnableObject.h
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All objects that can be owned by player now implement IOwnableObject
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2024-08-28 12:51:28 +00:00 |
MapObjects.h
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Converted all h3 banks to rewardable, remove most of hardcoded checks
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2024-09-12 12:11:18 +00:00 |
MiscObjects.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
MiscObjects.h
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Implement IOwnableObject interface for shipyard
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2024-09-04 19:46:36 +00:00 |
ObjectTemplate.cpp
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ObjectTemplate.h
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ObstacleSetHandler.cpp
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ObstacleSetHandler.h
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TownBuildingInstance.cpp
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Show generic dialog if building was already visited
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2024-09-16 19:51:10 +00:00 |
TownBuildingInstance.h
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Show generic dialog if building was already visited
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2024-09-16 19:51:10 +00:00 |