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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-20 20:23:03 +02:00
vcmi/lib/mapObjects
2024-09-23 14:25:53 +00:00
..
CArmedInstance.cpp
CArmedInstance.h
CBank.cpp Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
CBank.h
CGCreature.cpp added town info 2024-09-18 22:39:53 +02:00
CGCreature.h
CGDwelling.cpp Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
CGDwelling.h All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
CGHeroInstance.cpp Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-09-23 14:25:53 +00:00
CGHeroInstance.h Merge branch 'vcmi/beta' into 'vcmi/develop' 2024-09-23 14:25:53 +00:00
CGMarket.cpp Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
CGMarket.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
CGObjectInstance.cpp Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
CGObjectInstance.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
CGPandoraBox.cpp Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
CGPandoraBox.h
CGTownInstance.cpp Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
CGTownInstance.h Pass pointer to actual caller in showBlockingDialog callWith 2024-09-04 15:14:56 +00:00
CObjectHandler.cpp
CObjectHandler.h
CQuest.cpp Merge pull request #4556 from IvanSavenko/town_building_visit 2024-09-05 17:21:21 +03:00
CQuest.h
CRewardableObject.cpp Fix refusing a reward, for example from Tree of Knowledge 2024-09-15 10:32:29 +00:00
CRewardableObject.h Add coastVisitable property to rewardables, update schemas 2024-09-12 12:11:18 +00:00
IMarket.cpp Remove marketModes as member 2024-08-27 14:07:00 +00:00
IMarket.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
IObjectInterface.cpp
IObjectInterface.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
IOwnableObject.h All objects that can be owned by player now implement IOwnableObject 2024-08-28 12:51:28 +00:00
MapObjects.h Converted all h3 banks to rewardable, remove most of hardcoded checks 2024-09-12 12:11:18 +00:00
MiscObjects.cpp Removed creatureBank flag from battle, battles now receive BattleLayout 2024-09-12 12:11:18 +00:00
MiscObjects.h Implement IOwnableObject interface for shipyard 2024-09-04 19:46:36 +00:00
ObjectTemplate.cpp
ObjectTemplate.h
ObstacleSetHandler.cpp
ObstacleSetHandler.h
TownBuildingInstance.cpp Show generic dialog if building was already visited 2024-09-16 19:51:10 +00:00
TownBuildingInstance.h Show generic dialog if building was already visited 2024-09-16 19:51:10 +00:00