1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-01-14 02:33:51 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
2024-11-06 22:02:06 +02:00
.github Use msvc build for daily Windows builds 2024-10-30 14:39:56 +00:00
AI Removed pointer to VLC entity from CStackBasicDescriptor 2024-10-30 16:47:02 +00:00
android
CI Changes according to review 2024-10-27 19:37:04 +00:00
client Merge pull request #4875 from Laserlicht/patch-3 2024-11-06 22:02:06 +02:00
clientapp Merge pull request #4588 from Laserlicht/intro_video_rework 2024-09-19 16:18:31 +03:00
cmake_modules
config Merge branch 'develop' into mechanical_bonus 2024-10-31 15:14:51 +02:00
debian
docs Merge pull request #4785 from Laserlicht/subtitles 2024-11-06 21:56:43 +02:00
include Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
ios
launcher fix boost 2024-11-05 02:00:26 +01:00
lib Merge pull request #4852 from IvanSavenko/remove_vlc_entities_serialization 2024-11-06 22:01:11 +02:00
lobby
mapeditor Removed pointer to VLC entity from CStackBasicDescriptor 2024-10-30 16:47:02 +00:00
Mods/vcmi Always load json configs from mod that references it 2024-10-31 14:49:11 +00:00
osx
rpm
scripting Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
scripts/lib
server Add save compatibility 2024-10-30 16:57:03 +00:00
serverapp
test Update tests 2024-10-30 16:22:12 +00:00
vcmiqt Fix static linking 2024-10-09 11:27:43 +03:00
win
xcode
.gitattributes
.gitignore
.gitmodules
.travis.yml
AUTHORS.h add support for soft dependencies 2024-10-26 19:15:12 +08:00
CCallback.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
CCallback.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
ChangeLog.md Added all 1.6 changes so far to ChangeLog.md 2024-10-30 13:28:34 +00:00
CMakeLists.txt Cleanup 2024-10-24 19:28:21 -07:00
CMakePresets.json Add support for Win7 and 32-bit msvc+vcpkg builds 2024-10-27 09:32:30 +00:00
conanfile.py Changes according to review 2024-10-14 13:23:48 +00:00
fuzzylite.pc.in
Global.h Add support for Win7 and 32-bit msvc+vcpkg builds 2024-10-27 09:32:30 +00:00
license.txt
vcmibuilder
Version.cpp.in
Version.h

VCMI Github Downloads Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for translators

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)