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icons
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Remove renamed icons
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2024-06-29 00:55:25 +09:00 |
inspector
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Merge pull request #4763 from IvanSavenko/herohandler_split
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2024-10-14 19:05:48 +03:00 |
mapsettings
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
resourceExtractor
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
translation
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Update Portuguese Translation
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2024-09-30 22:35:19 -03:00 |
Animation.cpp
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Map editor: Transparency fix
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2024-10-03 11:55:58 +03:00 |
Animation.h
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Remove creations of custom animations in runtime
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2024-07-19 10:08:50 +00:00 |
BitmapHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BitmapHandler.h
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mapeditor: use vcmi_endian.h
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2023-02-03 00:39:44 +03:00 |
CMakeLists.txt
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Fix static linking
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2024-10-09 11:27:43 +03:00 |
generatorprogress.cpp
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Code review changes
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2022-09-25 00:55:05 +04:00 |
generatorprogress.h
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Code review changes
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2022-09-25 00:55:05 +04:00 |
generatorprogress.ui
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graphics.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
graphics.h
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Stabilization
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2024-01-19 13:55:22 +02:00 |
main.cpp
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#2590 enable high dpi
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2024-05-16 00:32:15 +02:00 |
mainwindow.cpp
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map-editor: add hero placeholder with heroType defined to reservedCampaignHeroes on map save
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2024-08-22 16:53:43 +02:00 |
mainwindow.h
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Changed settings location for Qt apps to be in line with main game
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2024-06-08 15:31:40 +00:00 |
mainwindow.ui
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Embed mapeditor resources
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2024-06-29 00:53:01 +09:00 |
mapcontroller.cpp
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Merge pull request #4763 from IvanSavenko/herohandler_split
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2024-10-14 19:05:48 +03:00 |
mapcontroller.h
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Mod compatibility check is now in a separate class and not part of
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2023-11-08 21:27:05 +02:00 |
mapeditor.ico
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mapeditor.rc
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mapeditorroles.h
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PR review fixes:
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2024-08-01 22:36:01 +02:00 |
maphandler.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
maphandler.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
mapview.cpp
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lib now uses shared_ptr for entities. Removed manual memory management.
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2024-05-17 15:04:05 +00:00 |
mapview.h
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Add line and fill brushes
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2023-10-14 02:58:13 +02:00 |
objectbrowser.cpp
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Use auto instead of redundant type in initializations using new
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2024-01-16 21:40:53 +00:00 |
objectbrowser.h
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
playerparams.cpp
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
playerparams.h
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Town picker in player settings implemented
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2023-09-11 20:37:26 +02:00 |
playerparams.ui
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Object picker implemented
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2023-09-11 20:37:26 +02:00 |
playersettings.cpp
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Remove excessive CMap.h includes
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2023-05-31 23:18:38 +03:00 |
playersettings.h
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code style
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2024-06-13 21:35:30 +03:00 |
playersettings.ui
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Allow single player on map and fix player params initialization
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2023-04-02 14:31:57 +04:00 |
resources.qrc
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Embed mapeditor resources
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2024-06-29 00:53:01 +09:00 |
scenelayer.cpp
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Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
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2024-10-09 15:43:46 +00:00 |
scenelayer.h
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Fix typos using https://github.com/crate-ci/typos
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2024-06-24 03:47:19 +02:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Separate vcmiqt lib
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2024-10-07 08:47:00 +03:00 |
validator.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
validator.h
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Code review followup with additional refactor
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2024-08-23 10:43:48 +02:00 |
validator.ui
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vcmieditor.desktop
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cz consisteny
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2023-12-29 16:56:04 +01:00 |
windownewmap.cpp
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Separate vcmiqt lib
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2024-10-07 08:47:00 +03:00 |
windownewmap.h
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code style
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2024-06-13 21:35:30 +03:00 |
windownewmap.ui
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Map editor: Add road types to RMG options
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2024-09-16 17:35:42 +03:00 |