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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
2024-05-29 20:08:32 +00:00
..
adventureMap Fix zooming with keyboard shortcuts 2024-05-19 09:58:55 +00:00
battle Fix possible crash on replaying combat after manual run 2024-05-23 12:46:28 +00:00
eventsSDL Fixed F4 (fullscreen hotkey) not actually changing window mode 2024-05-23 14:54:13 +00:00
globalLobby Implemented some of the requested shortcuts 2024-05-19 09:12:36 +00:00
gui Fix renamed end turn shortcut 2024-05-23 18:49:06 +00:00
icons
ios Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
lobby Fix freeze on attempt to load campaign save list 2024-05-28 16:00:52 +00:00
mainmenu Merge pull request #4013 from IvanSavenko/shortcuts_additions 2024-05-21 14:18:55 +03:00
mapView Use same arrows for U-turns in UI as in H3 2024-05-23 19:01:30 +00:00
render Simplify code 2024-04-30 12:01:03 +03:00
renderSDL Fix time handling 2024-04-30 15:31:35 +03:00
widgets artifact parts calc 2024-05-24 21:22:08 +02:00
windows artifact parts calc 2024-05-24 21:22:08 +02:00
CFocusableHelper.cpp Fix build 2024-05-15 12:45:45 +00:00
CFocusableHelper.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
CGameInfo.cpp Move all OH3 objects and obstacle sets to a mod 2024-04-08 12:50:41 +02:00
CGameInfo.h
Client.cpp Fix possible crash on closing game from main menu 2024-05-20 10:57:25 +00:00
Client.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
CMakeLists.txt Merge pull request #4013 from IvanSavenko/shortcuts_additions 2024-05-21 14:18:55 +03:00
CMT.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CMT.h
CMusicHandler.cpp Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
CMusicHandler.h Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
ConditionalWait.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CPlayerInterface.cpp Fix possible crash on replaying combat after manual run 2024-05-23 12:46:28 +00:00
CPlayerInterface.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CServerHandler.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CServerHandler.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CVideoHandler.cpp CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute 2024-01-29 20:27:00 +01:00
CVideoHandler.h CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute 2024-01-29 20:27:00 +01:00
GameChatHandler.cpp use MetaString 2024-05-02 21:03:23 +02:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h Remove redundant virtual specifiers 2024-02-10 20:46:13 +01:00
NetPacksClient.cpp use MetaString 2024-05-02 21:03:23 +02:00
NetPacksLobbyClient.cpp Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
PlayerLocalState.cpp
PlayerLocalState.h
resource.h
ServerRunner.cpp Store and load last difficulty setting 2024-03-01 10:57:48 +01:00
ServerRunner.h How about now? 2024-03-01 11:18:08 +01:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico