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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib
2011-01-18 17:23:31 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.cpp Stupid AI is capable of winning / losing battle. 2011-01-08 18:33:40 +00:00
BattleAction.h Stupid AI is capable of winning / losing battle. 2011-01-08 18:33:40 +00:00
BattleState.cpp Merged Ivan's changes in trunk ( r1918 ) 2011-01-15 20:07:16 +00:00
BattleState.h * minor refactoring 2011-01-09 17:41:46 +00:00
CArtHandler.cpp The last set of fixes for non-combined artifacts operations. 2011-01-15 17:58:08 +00:00
CArtHandler.h The last set of fixes for non-combined artifacts operations. 2011-01-15 17:58:08 +00:00
CBuildingHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CBuildingHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCampaignHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCampaignHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCreatureHandler.cpp Little more work on artifacts. 2010-12-29 21:04:22 +00:00
CCreatureHandler.h Little more work on artifacts. 2010-12-29 21:04:22 +00:00
CCreatureSet.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCreatureSet.h * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
CDefObjInfoHandler.cpp * a voodoo fix of a mysterious bug 2010-12-27 10:48:28 +00:00
CDefObjInfoHandler.h * a voodoo fix of a mysterious bug 2010-12-27 10:48:28 +00:00
CGameState.cpp - some minor fixes: #626 #597 #275 2011-01-15 17:30:46 +00:00
CGameState.h * some progress in StupidAI 2011-01-07 10:48:31 +00:00
CGeneralTextHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CGeneralTextHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CHeroHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CHeroHandler.h * splitted CGameState into general game state and battle game state 2010-12-25 19:23:30 +00:00
CLodHandler.cpp * improved speed of CLodHandler::entries 2011-01-14 16:52:37 +00:00
CLodHandler.h * improved speed of CLodHandler::entries 2011-01-14 16:52:37 +00:00
CMapInfo.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMapInfo.h A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 2010-10-30 21:53:41 +00:00
CObjectHandler.cpp Merged Ivan's changes in trunk ( r1918 ) 2011-01-15 20:07:16 +00:00
CObjectHandler.h Artifacts, updated map loading. 2010-12-30 14:41:46 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
Connection.h Compile fixes, more work on new artifact system. 2010-12-26 14:34:11 +00:00
ConstTransitivePtr.h Compile fixes, more work on new artifact system. 2010-12-26 14:34:11 +00:00
CSpellHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CSpellHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CTownHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CTownHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
HeroBonus.cpp A handful of fixes for artifacts, minor for for battles. 2011-01-15 02:17:56 +00:00
HeroBonus.h * defensive stance implemented (bug #342 fixed) 2011-01-18 17:23:31 +00:00
IGameCallback.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
IGameCallback.h Little more work on artifacts. 2010-12-29 21:04:22 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am - fix for bonuses in campaign screen 2010-10-25 19:37:21 +00:00
Makefile.in - fix for bonuses in campaign screen 2010-10-25 19:37:21 +00:00
map.cpp Artifacts, updated map loading. 2010-12-30 14:41:46 +00:00
map.h Merged changes from trunk. 2011-01-15 02:35:46 +00:00
NetPacks.h * minor refactoring 2011-01-09 17:41:46 +00:00
NetPacksLib.cpp * defensive stance implemented (bug #342 fixed) 2011-01-18 17:23:31 +00:00
RegisterTypes.cpp Compile fixes, more work on new artifact system. 2010-12-26 14:34:11 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp Little more work on artifacts. 2010-12-29 21:04:22 +00:00
VCMI_Lib.h Some work towards useful AI: 2010-11-28 16:39:13 +00:00
VCMI_lib.vcproj New files / project files for VC9. 2010-04-02 02:23:22 +00:00
VCMIDirs.h Fixed #110. 2009-11-13 16:02:25 +00:00