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Arseniy Shestakov
9fd1cff090
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
Long time ago it's was used without prefix to make future switch from boost to std version easier. I discusses this with Ivan and decide to drop these using from Global.h now. This change wouldn't break anything because there was already code with prefix for each of three cases.
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VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
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