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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client
Ivan Savenko a2f512813f - gcc compile fixes
- fixed locale issue
- Makefiles for StupidAI
- fix for #671 (not tested)
- linux readme update, including #598
2011-02-28 15:14:26 +00:00
..
vcmi_client break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
AdventureMapButton.cpp - gcc compile fixes 2011-02-28 15:14:26 +00:00
AdventureMapButton.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CAdvmapInterface.cpp * bug 652 fixed 2011-02-24 13:14:52 +00:00
CAdvmapInterface.h * bug 652 fixed 2011-02-24 13:14:52 +00:00
CAnimation.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CAnimation.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CBattleInterface.cpp * fixed #53 2011-02-26 17:32:56 +00:00
CBattleInterface.h * fixed #53 2011-02-26 17:32:56 +00:00
CBitmapHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CBitmapHandler.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CCastleInterface.cpp Fixed #674, #675, #676, #677. 2011-02-25 17:57:30 +00:00
CCastleInterface.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CConfigHandler.cpp AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CConfigHandler.h AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default. 2011-02-23 03:57:45 +00:00
CCreatureAnimation.cpp * fixed displaying animation of creature starting moving 2011-02-09 13:56:30 +00:00
CCreatureAnimation.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CCursorHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CCursorHandler.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CDefHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CDefHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CGameInfo.cpp Compile fixes, more work on new artifact system. 2010-12-26 14:34:11 +00:00
CGameInfo.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CHeroWindow.cpp - gcc compile fixes 2011-02-28 15:14:26 +00:00
CHeroWindow.h Version set to 0.83c, to be released as development build. 2011-02-27 19:58:14 +00:00
CKingdomInterface.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CKingdomInterface.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
Client.cpp Version set to 0.83c, to be released as development build. 2011-02-27 19:58:14 +00:00
Client.h Version set to 0.83c, to be released as development build. 2011-02-27 19:58:14 +00:00
CMessage.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
CMessage.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CMT.cpp - Next part of animation system: 2011-02-06 17:26:27 +00:00
CMusicBase.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMusicHandler.cpp * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CMusicHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CPlayerInterface.cpp Fixed #674, #675, #676, #677. 2011-02-25 17:57:30 +00:00
CPlayerInterface.h * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
CPreGame.cpp Reverted r1992 for now [boost < 1.46 won't work with it] 2011-02-24 14:01:58 +00:00
CPreGame.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CSndHandler.cpp Merged Warmonger's changes from trunk 2011-02-06 08:32:05 +00:00
CSndHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CSoundBase.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
CSpellWindow.cpp * fixed bug 298 2011-02-21 16:53:23 +00:00
CSpellWindow.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
CVideoHandler.cpp * beegee's comments patch 2011-02-22 11:52:36 +00:00
CVideoHandler.h * ConstTransitive CGI more or less done 2010-12-20 21:22:53 +00:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
FontBase.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
FunctionList.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
Graphics.cpp * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
Graphics.h * bug 392 fixed 2011-02-23 18:21:51 +00:00
GUIBase.cpp * CThreadHelper.cpp now belongs to VCMI_lib project 2011-02-24 13:57:47 +00:00
GUIBase.h * beegee's comments patch 2011-02-22 11:52:36 +00:00
GUIClasses.cpp Version set to 0.83c, to be released as development build. 2011-02-27 19:58:14 +00:00
GUIClasses.h Version set to 0.83c, to be released as development build. 2011-02-27 19:58:14 +00:00
Makefile.am - Next part of animation system: 2011-02-06 17:26:27 +00:00
Makefile.in - Next part of animation system: 2011-02-06 17:26:27 +00:00
mapHandler.cpp Compile issue fixed - it's temporary solution. 2011-02-24 18:27:44 +00:00
mapHandler.h * bug 392 fixed 2011-02-23 18:21:51 +00:00
NetPacksClient.cpp More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. 2011-02-04 14:58:14 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDL_Extensions.cpp - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
SDL_Extensions.h - Buttons optimization - less memory and CPU usage 2011-02-20 09:24:53 +00:00
SDL_framerate.cpp * moved a few files 2009-05-20 10:08:56 +00:00
SDL_framerate.h * moved a few files 2009-05-20 10:08:56 +00:00
VCMI_client.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_client.rc * fixed previous fix 2009-10-03 10:51:05 +00:00
VCMI_client.vcproj Compile fix + minor changes. 2010-08-17 15:16:08 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00