.. |
filesystem
|
Fix build.
|
2016-01-27 19:32:59 +03:00 |
logging
|
logger now supports unicode file paths
|
2016-01-26 22:42:15 +01:00 |
mapObjects
|
Merge pull request #179 from vmarkovtsev/issue/2405
|
2016-01-29 12:19:31 +03:00 |
mapping
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
minizip
|
Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts
|
2015-08-20 03:28:04 +03:00 |
registerTypes
|
removed few more includes from headers
|
2015-12-02 22:10:46 +02:00 |
rmg
|
Fixed large treasure piles sometimes being uncovered.
|
2016-01-13 20:03:25 +01:00 |
spells
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
AI_Base.h
|
* Final commit
|
2011-12-13 21:35:28 +00:00 |
BattleAction.cpp
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
BattleAction.h
|
- Compile fixes for MVS
|
2013-11-09 21:29:46 +00:00 |
BattleHex.cpp
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
BattleHex.h
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
BattleState.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
BattleState.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CArtHandler.cpp
|
Remove this-> occurrences in new code
|
2016-01-25 14:14:32 +03:00 |
CArtHandler.h
|
Fix 2139 captured spell scroll descriptions
|
2016-01-25 08:49:26 +03:00 |
CBattleCallback.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CBattleCallback.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CBonusTypeHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CBonusTypeHandler.h
|
Part 2 of new spell configuration
|
2014-03-07 13:21:09 +00:00 |
CBuildingHandler.cpp
|
get rid of boost::assign
|
2014-10-04 00:34:13 +04:00 |
CBuildingHandler.h
|
* refactoring
|
2013-02-11 19:11:34 +00:00 |
CConfigHandler.cpp
|
replaced std::string with boost::filesystem::path in several places
|
2016-01-16 16:36:16 +01:00 |
CConfigHandler.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
CConsoleHandler.cpp
|
Fix header case for Linux to Windows cross compilation using MingGW
|
2015-11-03 14:40:36 +03:00 |
CConsoleHandler.h
|
VCMIDirs update #5 fix
|
2014-08-26 12:19:04 +02:00 |
CCreatureHandler.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CCreatureHandler.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CCreatureSet.cpp
|
CCeatureSet: add getArmyDescription for hover and InfoWindow texts
|
2015-12-24 21:03:51 +03:00 |
CCreatureSet.h
|
CCeatureSet: add getArmyDescription for hover and InfoWindow texts
|
2015-12-24 21:03:51 +03:00 |
CGameInfoCallback.cpp
|
Merge pull request #160 from vmarkovtsev/issue/2388
|
2016-01-27 20:49:03 +03:00 |
CGameInfoCallback.h
|
Fix obelisks puzzle revealing
|
2016-01-20 10:44:13 +03:00 |
CGameInterface.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CGameInterface.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CGameState.cpp
|
Fix 2160 dismissing a VIP hero
|
2016-01-27 17:10:19 +03:00 |
CGameState.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CGameStateFwd.h
|
Removed includes of CGameState from headers
|
2015-12-02 21:39:53 +02:00 |
CGeneralTextHandler.cpp
|
Rumors: client-side proof of concept implementation
|
2015-11-30 20:52:15 +03:00 |
CGeneralTextHandler.h
|
Rumors: client-side proof of concept implementation
|
2015-11-30 20:52:15 +03:00 |
CHeroHandler.cpp
|
Modding-related bugfixes:
|
2014-06-30 17:13:01 +03:00 |
CHeroHandler.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CMakeLists.txt
|
additional polishing
|
2016-01-19 11:56:03 +01:00 |
CModHandler.cpp
|
Fix build.
|
2016-01-27 19:32:59 +03:00 |
CModHandler.h
|
Add hardcodedFeature to switch winner's retreating with no troops
|
2016-01-27 16:42:17 +03:00 |
CObstacleInstance.cpp
|
moatHexes: implement reading moat hexes from configuration files
|
2016-01-06 12:53:40 +03:00 |
CObstacleInstance.h
|
c++03 -> c++11 switch:
|
2013-06-26 11:18:27 +00:00 |
CondSh.h
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
Connection.cpp
|
replaced std::string with boost::filesystem::path in several places
|
2016-01-16 16:36:16 +01:00 |
Connection.h
|
moatHexes: add saves and mods compatability
|
2016-01-28 01:35:01 +03:00 |
ConstTransitivePtr.h
|
Fixed #1430, work-around to make #1435 non-crashing.
|
2013-09-11 21:57:08 +00:00 |
CPathfinder.cpp
|
CPathfinder: deny transit to land blockvis objs from water layer
|
2015-12-16 20:14:36 +03:00 |
CPathfinder.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
CPlayerState.h
|
Removed includes of CGameState from headers
|
2015-12-02 21:39:53 +02:00 |
CRandomGenerator.cpp
|
- migrated boost::function/ref/bind to std:: variants
|
2014-08-04 20:33:59 +02:00 |
CRandomGenerator.h
|
- Fixed crash caused by randomShuffle
|
2014-07-09 14:27:12 +02:00 |
CScriptingModule.h
|
Clean up.
|
2014-04-20 12:40:15 +04:00 |
CSoundBase.h
|
Fixed sound effect when hero disappears
|
2014-08-06 17:19:53 +02:00 |
CStopWatch.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
CThreadHelper.cpp
|
add support for the HURD
|
2014-11-17 16:43:26 +01:00 |
CThreadHelper.h
|
- migrated boost::function/ref/bind to std:: variants
|
2014-08-04 20:33:59 +02:00 |
CTownHandler.cpp
|
moatHexes: use initializer list and update comment
|
2016-01-29 19:25:25 +03:00 |
CTownHandler.h
|
moatHexes: add saves and mods compatability
|
2016-01-28 01:35:01 +03:00 |
FunctionList.h
|
Minor refactoring of FunctionList using variadic templates.
|
2014-11-12 22:46:37 +02:00 |
GameConstants.cpp
|
GameConstants: move operators into header and always inline them
|
2015-11-22 07:24:12 +03:00 |
GameConstants.h
|
Version bump.
|
2016-01-01 20:06:38 +01:00 |
HeroBonus.cpp
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
HeroBonus.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
IBonusTypeHandler.h
|
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
2013-06-17 15:45:55 +00:00 |
IGameCallback.cpp
|
Merge pull request #143 from vcmi/feature/patrolSupport
|
2015-12-05 03:11:07 +03:00 |
IGameCallback.h
|
Patrol: use manhattan distance for getting tiles in radius
|
2015-12-04 21:08:09 +03:00 |
IGameEventsReceiver.h
|
World view impl -- initial;
|
2015-01-13 20:57:41 +01:00 |
IHandlerBase.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
IHandlerBase.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
int3.h
|
Merge pull request #143 from vcmi/feature/patrolSupport
|
2015-12-05 03:11:07 +03:00 |
Interprocess.h
|
- fix for boost 1.49
|
2012-04-02 11:14:38 +00:00 |
JsonDetail.cpp
|
Move JsonNode operator<< to right plase
|
2015-02-10 14:43:26 +03:00 |
JsonDetail.h
|
Fixing spelling mistakes. Patch from josch, fixes #1759
|
2014-03-23 12:59:03 +00:00 |
JsonNode.cpp
|
Add hardcodedFeature to switch winner's retreating with no troops
|
2016-01-27 16:42:17 +03:00 |
JsonNode.h
|
Add hardcodedFeature to switch winner's retreating with no troops
|
2016-01-27 16:42:17 +03:00 |
LogicalExpression.cpp
|
Extended building dependencies:
|
2013-12-02 11:58:02 +00:00 |
LogicalExpression.h
|
Proper fix for #1712 - Building requirement tests are now fixed
|
2014-08-07 19:53:07 +03:00 |
NetPacks.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
NetPacksBase.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
NetPacksLib.cpp
|
Fix 981 reset hero on hiring after retreat/surrender
|
2016-01-26 22:48:31 +03:00 |
ResourceSet.cpp
|
Fixed all the issues with Quests, #828 and #1223.
|
2013-07-23 15:03:01 +00:00 |
ResourceSet.h
|
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
|
2014-02-08 21:54:35 +00:00 |
ScopeGuard.h
|
- Improved json validation. Now it support most of features from latest json schema draft
|
2013-04-02 17:06:43 +00:00 |
StartInfo.h
|
Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
|
2015-12-29 05:43:33 +03:00 |
StdInc.cpp
|
* Final commit
|
2011-12-13 21:35:28 +00:00 |
StdInc.h
|
* CHexField renamed to CBattleHex
|
2011-12-17 18:59:59 +00:00 |
StringConstants.h
|
Fix filenames in file headers
|
2015-12-08 09:53:14 +03:00 |
UnlockGuard.h
|
c++03 -> c++11 switch:
|
2013-06-26 11:18:27 +00:00 |
vcmi_endian.h
|
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
|
2014-05-14 09:49:25 +04:00 |
VCMI_lib.cbp
|
revert some project changes
|
2016-01-27 15:21:29 +03:00 |
VCMI_Lib.cpp
|
- VCMI will now read templates from mods
|
2015-05-26 18:19:41 +02:00 |
VCMI_Lib.h
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
VCMI_lib.vcxproj
|
Compile fixes for MSVS
|
2015-12-23 15:23:56 +01:00 |
VCMI_lib.vcxproj.filters
|
Compile fixes for MSVS
|
2015-12-23 15:23:56 +01:00 |
VCMIDirs.cpp
|
Fix header case for Linux to Windows cross compilation using MingGW
|
2015-11-03 14:40:36 +03:00 |
VCMIDirs.h
|
VCMIDirs update #5
|
2014-08-21 22:26:28 +02:00 |