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Open-source engine for Heroes of Might and Magic III
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majaczek a7c91399c5
2008-08-03 13:45:14 +00:00
aclocal/m4 Added new files from previous commit 2008-07-20 10:36:52 +00:00
AI/EmptyAI * battle funcs added to ICallback 2008-04-13 11:05:39 +00:00
conf 2008-08-03 13:45:14 +00:00
config * resolved #62 and #66 2008-08-02 10:26:56 +00:00
db 2008-08-03 13:45:14 +00:00
hch * resolved #62 and #66 2008-08-02 10:26:56 +00:00
hooks 2008-08-03 13:45:14 +00:00
locks 2008-08-03 13:45:14 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
tools * new tool - Obwodziciel 2008-01-20 12:52:15 +00:00
aclocal.m4 Added new files from previous commit 2008-07-20 10:36:52 +00:00
AdventureMapButton.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
AdventureMapButton.h * started making creature info window 2008-05-18 17:33:39 +00:00
AI_Base.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
AUTHORS Added new files from previous commit 2008-07-20 10:36:52 +00:00
CAdvmapInterface.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CAdvmapInterface.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CBattleInterface.cpp * removed bug causing significant increase of CPU consumption 2008-08-01 14:39:29 +00:00
CBattleInterface.h * removed bug causing significant increase of CPU consumption 2008-08-01 14:39:29 +00:00
CCallback.cpp * resolved #62 and #66 2008-08-02 10:26:56 +00:00
CCallback.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CCastleInterface.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CCastleInterface.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CConsoleHandler.cpp * removed bug causing significant increase of CPU consumption 2008-08-01 14:39:29 +00:00
CConsoleHandler.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CCursorHandler.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CCursorHandler.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CGameInfo.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CGameInfo.h Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
CGameInterface.cpp Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
CGameInterface.h * resolved #59 2008-07-31 14:38:05 +00:00
CGameState.cpp * resolved #69 2008-08-03 13:39:34 +00:00
CGameState.h * resolved #69 2008-08-03 13:39:34 +00:00
ChangeLog Added new files from previous commit 2008-07-20 10:36:52 +00:00
CHeroWindow.cpp * resolved #62 and #66 2008-08-02 10:26:56 +00:00
CHeroWindow.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CLua.cpp * next part of shooting in battles (there will be more of them) 2008-07-31 12:59:42 +00:00
CLua.h * next part of shooting in battles (there will be more of them) 2008-07-31 12:59:42 +00:00
CLuaHandler.cpp * next part of shooting in battles (there will be more of them) 2008-07-31 12:59:42 +00:00
CLuaHandler.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CMessage.cpp Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
CMessage.h * next part of shooting in battles (there will be more of them) 2008-07-31 12:59:42 +00:00
CMT.cpp Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
config.h.in Added new files from previous commit 2008-07-20 10:36:52 +00:00
configure.ac Added new files from previous commit 2008-07-20 10:36:52 +00:00
CPathfinder.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CPathfinder.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CPlayerInterface.cpp * resolved #62 and #66 2008-08-02 10:26:56 +00:00
CPlayerInterface.h * next part of shooting in battles (there will be more of them) 2008-07-31 12:59:42 +00:00
CPreGame.cpp * resolved #62 and #66 2008-08-02 10:26:56 +00:00
CPreGame.h Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
CScreenHandler.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
CScreenHandler.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
DefSorter.exe Poprawiony defSorter - sprawdź czy teraz łapie wszystko. 2007-06-24 12:40:50 +00:00
format 2008-08-03 13:45:14 +00:00
global.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
Makefile Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Makefile.am Added new files from previous commit 2008-07-20 10:36:52 +00:00
manisfest VCMI.txt * done #40, #32, #21 2007-10-14 12:11:18 +00:00
map.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
map.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
mapHandler.cpp GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
mapHandler.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
NEWS Added new files from previous commit 2008-07-20 10:36:52 +00:00
nodrze.h Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
Projekt.dia blokowanie bohaterów, projekt w Dia 2007-06-02 13:18:50 +00:00
README Added new files from previous commit 2008-07-20 10:36:52 +00:00
README.txt 2008-08-03 13:45:14 +00:00
SDL_Extensions.cpp Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
SDL_Extensions.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
SDL_rotozoom.cpp Na początek. 2007-06-06 16:12:12 +00:00
SDL_rotozoom.h egzek do spr + poprawka 2007-06-06 18:55:26 +00:00
StartInfo.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00
tchar_amigaos4.h Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 2008-07-20 10:32:36 +00:00
timeHandler.h GCC/AmigaOS compatibility changes by Andrea Palmaté. 2008-07-16 18:26:15 +00:00

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