..
battle
Removed all #include's of CMap.h from headers.
2015-12-02 21:05:10 +02:00
gui
Removed includes of CGameState from headers
2015-12-02 21:39:53 +02:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
widgets
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
windows
CPathfinder: improve support for visits and battles in teleports
2015-12-11 09:42:30 +03:00
CBitmapHandler.cpp
Get rid of CSDL_Ext::colorSetAlpha
2015-09-02 18:49:29 +03:00
CBitmapHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CDefHandler.cpp
More correct usage of SDL_Palette
2015-09-05 15:03:37 +03:00
CDefHandler.h
Cleanup CDefHandler
2015-09-02 18:27:56 +03:00
CGameInfo.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameInfo.h
Object class handler is now a proper "handler"
2014-05-24 01:56:51 +03:00
Client.cpp
Merge pull request #122 from vmarkovtsev/feature/warnings
2015-10-14 07:28:47 +03:00
Client.h
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
CMakeLists.txt
Fix vcmiclient CMakeLists.txt
2015-10-17 09:23:40 +03:00
CMessage.cpp
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
Fix issue 2239. Pillarbox when restored after alt-tab in fullscreen
2015-11-29 01:56:18 +03:00
CMT.h
Merge branch 'SDL1Wipe' into develop
2015-06-22 14:24:00 +03:00
CMusicHandler.cpp
SDL1 wipe, part 1. Untested.
2015-06-21 01:59:30 +03:00
CMusicHandler.h
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
CPlayerInterface.cpp
CPathfinder: improve support for visits and battles in teleports
2015-12-11 09:42:30 +03:00
CPlayerInterface.h
Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
2015-12-05 03:12:17 +03:00
CPreGame.cpp
One more fix for options
2015-11-25 07:40:35 +03:00
CPreGame.h
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
CVideoHandler.cpp
try to fix travis build.
2015-11-11 15:44:17 +03:00
CVideoHandler.h
Another ffmpeg api fix
2015-11-14 03:59:16 +03:00
DPIaware.manifest
Graphics.cpp
Removed all #include's of CMap.h from headers.
2015-12-02 21:05:10 +02:00
Graphics.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
Info.plist
mapHandler.cpp
Use "Favorable" instead of "Favourable" everywhere for consistency
2015-12-06 02:23:41 +03:00
mapHandler.h
Add "override" to virtual overriden methods
2015-10-13 21:05:36 +03:00
NetPacksClient.cpp
Removed includes of CGameState from headers
2015-12-02 21:39:53 +02:00
OSX.mm
resource.h
SDLMain.h
SDLMain.m
StdInc.cpp
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
Changed windows minimum version back to winxp due to mingw bug
2015-08-20 04:22:54 +03:00
VCMI_client.rc
don't use separate .rc files for MSVC and MinGW
2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj
Migrated to SDL2. It also fixes animation speed in combat.
2015-03-10 08:57:45 +01:00
VCMI_client.vcxproj.filters
Compile fixes for Visual.
2014-09-05 20:13:58 +02:00
vcmi.icns
vcmi.ico