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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/lib
2024-01-30 21:31:41 +02:00
..
battle Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
bonuses Added workaround to prevent multithreaded access to bonus system in RMG 2024-01-23 00:49:18 +02:00
campaign Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
constants Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
events Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
filesystem Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
gameState Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
logging Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
mapObjectConstructors Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
mapObjects Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
mapping Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
minizip
modding Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
network Implemented connecting to server via proxy 2024-01-30 21:31:41 +02:00
networkPacks Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
pathfinder Fix invalid logic which made AI not attack guards 2024-01-24 13:45:05 +02:00
registerTypes unlimited replay option 2023-12-28 20:48:19 +01:00
rewardable Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
rmg Do not place zone guards adjacent to 3rd zone 2024-01-23 13:45:35 +02:00
serializer Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
spells Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
vstd code review 2023-12-16 21:10:27 +01:00
AI_Base.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ArtifactUtils.cpp Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
ArtifactUtils.h Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
BasicTypes.cpp Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
BattleFieldHandler.cpp Merge remote-tracking branch 'vcmi/master' into develop 2024-01-19 13:49:54 +02:00
BattleFieldHandler.h Fix crash on using two mods that add battlefield with same identifier 2024-01-05 15:58:25 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
CArtHandler.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CArtifactInstance.cpp split getBonusLocalFirst into two distinct method: 2024-01-19 13:56:06 +02:00
CArtifactInstance.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CBonusTypeHandler.cpp Fix possible crash on invalid spell 2024-01-24 13:43:35 +02:00
CBonusTypeHandler.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CBuildingHandler.cpp Minor fixes 2023-11-03 16:03:29 +02:00
CBuildingHandler.h Minor fixes 2023-11-03 16:03:29 +02:00
CConfigHandler.cpp Merge branch 'josch/dos2unix' into develop 2023-10-22 18:39:03 +03:00
CConfigHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CConsoleHandler.cpp Use the "nullptr" literal. 2023-10-27 18:18:59 +00:00
CConsoleHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CCreatureHandler.cpp Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
CCreatureHandler.h Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
CCreatureSet.cpp Merge pull request #3473 from IvanSavenko/const_lib 2024-01-20 19:22:46 +02:00
CCreatureSet.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGameInfoCallback.cpp Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
CGameInfoCallback.h Fixed potentially uninitialized class member 2023-12-17 19:44:45 +02:00
CGameInterface.cpp Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGameInterface.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CGeneralTextHandler.cpp Fixed missing translation strings on loading campaign save 2024-01-15 13:10:25 +02:00
CGeneralTextHandler.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CHeroHandler.cpp Code cleanup 2024-01-19 23:02:00 +02:00
CHeroHandler.h Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
CMakeLists.txt
Color.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CondSh.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
ConstTransitivePtr.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CPlayerState.cpp Slight simplification of bonus system node class 2024-01-19 13:54:49 +02:00
CPlayerState.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CRandomGenerator.cpp Add assertions to detect invalid calls 2024-01-16 21:12:57 +02:00
CRandomGenerator.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CScriptingModule.cpp
CScriptingModule.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CSkillHandler.cpp Remove duplicate semicolons 2024-01-16 19:02:39 +00:00
CSkillHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
CSoundBase.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
CStack.cpp Attempt to make constant bonus system nodes (CCreature / CArtifact) 2024-01-19 13:54:49 +02:00
CStack.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
CStopWatch.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CThreadHelper.cpp Add OpenBSD defines 2023-12-14 10:29:42 +03:00
CThreadHelper.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
CTownHandler.cpp Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
CTownHandler.h Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
ExtraOptionsInfo.cpp moved to gameconfig 2024-01-20 17:54:15 +01:00
ExtraOptionsInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
FunctionList.h
GameCallbackHolder.h Stabilization 2024-01-19 13:55:22 +02:00
GameConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
GameSettings.cpp code review 2024-01-21 18:12:46 +01:00
GameSettings.h Merge pull request #3530 from Laserlicht/tavern 2024-01-26 13:12:55 +02:00
IBonusTypeHandler.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
IGameCallback.cpp Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
IGameCallback.h Fix CGameHandler.cpp:1026:4: error: function 'getAllowedSpells' with deduced return type cannot be used before it is defined 2024-01-17 14:41:53 +00:00
IGameEventsReceiver.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
IHandlerBase.cpp IdentifierStorage is now separate handler in VLC 2023-09-04 18:56:16 +03:00
IHandlerBase.h Removed most of non-const static fields in lib. Reduced header includes. 2024-01-19 13:55:22 +02:00
int3.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
JsonDetail.cpp fix typo 2023-12-24 09:58:48 +03:00
JsonDetail.h
JsonNode.cpp Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-20 23:01:49 +02:00
JsonNode.h Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
JsonRandom.cpp Merge branch 'master' into 'develop' 2024-01-25 16:23:13 +02:00
JsonRandom.h Code cleanup 2024-01-19 23:02:00 +02:00
Languages.h fix russia 2023-12-16 19:26:41 +01:00
LoadProgress.cpp Fix issues introduced by automated replacement of redundant types 2024-01-17 20:12:57 +00:00
LoadProgress.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
LogicalExpression.cpp
LogicalExpression.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
MetaString.cpp Avoid boost::format that throws exception on invalid format string 2023-12-10 16:37:58 +02:00
MetaString.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
ObstacleHandler.cpp Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 2023-11-16 17:26:32 +02:00
ObstacleHandler.h Define each identifier in a dedicated statement 2024-01-10 00:22:23 +00:00
Point.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
Rect.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
Rect.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
ResourceSet.cpp Fixes compilation error "ResourceSet.h:33:21: error: function 'ResourceSet::ResourceSet()' definition is marked dllimport" when building with g++ 12.1.0 2023-12-30 00:29:31 +01:00
ResourceSet.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
RiverHandler.cpp Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
RiverHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
RoadHandler.cpp Remove most of non-const access to VLC entities 2024-01-19 13:54:49 +02:00
RoadHandler.h Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
ScopeGuard.h
ScriptHandler.cpp Replace redundant types with auto for the lvalues of template factory functions for smart pointers 2024-01-17 12:50:00 +00:00
ScriptHandler.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
StartInfo.cpp Added list of active accounts and rooms to UI. Added room creation logic 2024-01-26 16:32:36 +02:00
StartInfo.h Merge remote-tracking branch 'vcmi/develop' into lobby 2024-01-26 16:52:23 +02:00
StdInc.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
StdInc.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
TerrainHandler.cpp Removed remaining usages of std::vector<bool> 2023-11-15 15:55:18 +02:00
TerrainHandler.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
TextOperations.cpp Client-side update, adapted and fixed login and chat 2024-01-19 23:49:59 +02:00
TextOperations.h Client-side update, adapted and fixed login and chat 2024-01-19 23:49:59 +02:00
TurnTimerInfo.cpp Reworked timer widget to show timers for all players 2023-12-22 18:40:28 +02:00
TurnTimerInfo.h Refactoring of serialization versioning handling 2024-01-20 20:34:51 +02:00
UnlockGuard.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
vcmi_endian.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_lib.cbp new approach 2023-09-15 15:26:14 +02:00
VCMI_Lib.cpp Fix build 2024-01-19 13:56:05 +02:00
VCMI_Lib.h Fix build 2024-01-19 13:56:05 +02:00
VCMI_lib.vcxproj new approach 2023-09-15 15:26:14 +02:00
VCMI_lib.vcxproj.filters new approach 2023-09-15 15:26:14 +02:00
VCMIDirs.cpp
VCMIDirs.h