..
CArmedInstance.cpp
Fix memory problems with BonusList
2016-09-29 15:08:00 +02:00
CArmedInstance.h
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CBank.cpp
fix for banks(crypt, ships) not giving morale penalty ( #384 )
2017-11-15 23:16:44 +03:00
CBank.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CGHeroInstance.cpp
Use the same cost value in Pathfinder and fuzzy evaluations.
2019-01-17 10:54:41 +03:00
CGHeroInstance.h
Use the same cost value in Pathfinder and fuzzy evaluations.
2019-01-17 10:54:41 +03:00
CGMarket.cpp
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
CGMarket.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CGPandoraBox.cpp
Full rework of pre-game interface and networking
2018-04-04 14:24:26 +07:00
CGPandoraBox.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CGTownInstance.cpp
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
CGTownInstance.h
I have no idea what I'm doing
2018-07-26 12:14:29 +02:00
CObjectClassesHandler.cpp
Initial version of AI object value config
2018-07-28 00:43:56 +02:00
CObjectClassesHandler.h
Minor tweaks/fixes
2018-07-29 19:31:01 +02:00
CObjectHandler.cpp
Spells configuration version 2 (effect-based)
2018-02-08 11:37:21 +03:00
CObjectHandler.h
Implement configurable object sounds: ambient, visit and removal
2018-01-02 09:49:03 +01:00
CommonConstructors.cpp
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
CommonConstructors.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CQuest.cpp
Enabled new secondary skills to be created ( #438 )
2018-03-31 12:56:40 +07:00
CQuest.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00
CRewardableConstructor.cpp
CRewardableObject: remove now unused soundID
2018-01-02 09:49:04 +01:00
CRewardableConstructor.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
CRewardableObject.cpp
Warnings fixes ( #538 )
2019-01-19 13:52:02 +03:00
CRewardableObject.h
CRewardableObject: remove now unused soundID
2018-01-02 09:49:04 +01:00
JsonRandom.cpp
Change JsonType to enum class ( #393 )
2017-11-27 00:18:18 +03:00
JsonRandom.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
MapObjects.h
Code style: move or add licensing information on top of every file
2017-07-14 01:26:03 +03:00
MiscObjects.cpp
Refactor CGHeroInstance, make spells private
2018-12-23 15:49:26 +03:00
MiscObjects.h
CGLighthouse: workaround crash on map initialization. Fix issue 3020
2018-11-01 23:31:23 +03:00
ObjectTemplate.cpp
Change JsonType to enum class ( #393 )
2017-11-27 00:18:18 +03:00
ObjectTemplate.h
Code style: serialize everything on own lines for easier debugging ( #357 )
2017-07-31 16:35:42 +03:00