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Open-source engine for Heroes of Might and Magic III
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2015-02-26 08:39:41 +03:00
AI AI: check if hero killed while visiting object he stayed on 2015-02-22 20:56:50 +03:00
client Check input destination position when moving using arrow keys 2015-02-22 10:05:24 +03:00
cmake_modules Fix AI and VCAI CMakeLists.txt 2014-11-02 23:43:10 +03:00
config Extract adventure spell mechanics 2015-02-26 08:39:39 +03:00
debian A bit delayed, but still - Linux version bump 2014-11-11 22:59:26 +02:00
editor Final part of the merge 2014-09-04 20:59:07 +03:00
launcher Fixed conversion warnings caused by Qt 2014-11-12 22:46:36 +02:00
lib Move calculateHealedHP to mechanics 2015-02-26 08:39:41 +03:00
Mods/vcmi Improved Quest Log window graphics 2015-02-14 00:47:22 +03:00
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scripting/erm [ERM] Less heavy includes in header 2015-02-08 15:15:31 +03:00
server Extract adventure spell mechanics 2015-02-26 08:39:39 +03:00
test [MVS] Added /LTCG option to improve linker performance. 2014-12-22 19:44:15 +01:00
.gitignore Updated .gitignore 2014-07-20 14:26:26 +04:00
.travis.yml Update FFmpeg ppa 2015-01-28 23:07:40 +03:00
AUTHORS
CCallback.cpp Fixed cheats - sendMesssage will also pass current object. 2014-09-21 20:35:53 +03:00
CCallback.h Fixed cheats - sendMesssage will also pass current object. 2014-09-21 20:35:53 +03:00
ChangeLog Update changelog 2015-02-01 20:52:56 +03:00
CMakeLists.txt A bit delayed, but still - Linux version bump 2014-11-11 22:59:26 +02:00
Global.h get rid of global debug macros. 2015-02-14 22:43:16 +03:00
license.txt
README.linux Update F21 dependency 2014-12-25 16:14:03 +01:00
README.md Update year to 2015 in readme 2015-02-14 19:15:34 +03:00
VCMI_global_debug.props
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vcmi.workspace Re add ERM to workspace 2014-11-14 07:48:56 +03:00
vcmibuilder let data, maps and mp3 directory be truly case insensitive 2014-11-28 17:43:16 +01:00
vcmimanual.tex

VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.

Installation

For installation of latest release see release announcement on http://vcmi.eu/

For building from source see project wiki at http://wiki.vcmi.eu/

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2015 VCMI Team (check AUTHORS file for the contributors list)