1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
Open-source engine for Heroes of Might and Magic III
Go to file
Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries
* for screen is updated after buying creatures
* fixed crashbug on maps with random monster
* proper images of war machines are displayed in blacksmith
* picking starting hero should work again
* Ice Elemental will be treated as two-hex creature
* minor fixes
2008-08-29 21:41:32 +00:00
aclocal/m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AI/EmptyAI * version set to 0.62 2008-08-13 00:44:31 +00:00
client * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
config * fixed crashbug on loading maps with events giving creatures 2008-08-27 10:19:18 +00:00
hch * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
lib * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
scripts/lua/objects Partially done object scripting and interactions. 2007-11-18 22:58:28 +00:00
server Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
aclocal.m4 Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
AdventureMapButton.cpp Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
AdventureMapButton.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
AI_Base.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
AUTHORS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CAdvmapInterface.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CAdvmapInterface.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CBattleInterface.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CBattleInterface.h * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CCallback.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CCallback.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CCastleInterface.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CCastleInterface.h * fixed crashbug on loading maps with events giving creatures 2008-08-27 10:19:18 +00:00
CConsoleHandler.cpp Support for Tree of knowledge and minor changes. 2008-08-22 12:21:09 +00:00
CConsoleHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CCursorHandler.cpp Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CCursorHandler.h Battles: 2008-08-07 00:38:44 +00:00
CGameInfo.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CGameInterface.cpp * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
CGameInterface.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CGameState.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CGameState.h * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
ChangeLog * fixed crashbug on loading maps with events giving creatures 2008-08-27 10:19:18 +00:00
CHeroWindow.cpp Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CHeroWindow.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
CLua.cpp * fixed crashbug on loading maps with events giving creatures 2008-08-27 10:19:18 +00:00
CLua.h Support for Tree of knowledge and minor changes. 2008-08-22 12:21:09 +00:00
CLuaHandler.cpp Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 2008-08-04 09:05:52 +00:00
CLuaHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CMessage.cpp * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CMessage.h * swapping artifacts (needs testing) 2008-08-20 19:02:48 +00:00
CMT.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
config.h.in Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
configure.ac Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
CPathfinder.cpp Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPathfinder.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
CPlayerInterface.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CPlayerInterface.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
CPreGame.cpp * hero placed in the town starts as visiting hero, not garrisoned 2008-08-25 10:25:16 +00:00
CPreGame.h * merged changes in pregame 2008-08-05 22:11:32 +00:00
CThreadHelper.cpp Missing files 2008-08-06 13:18:28 +00:00
CThreadHelper.h Missing files 2008-08-06 13:18:28 +00:00
global.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
h3m.txt * right click popups in towns 2008-03-06 18:54:35 +00:00
int3.h Fixed issues reported by Zamolxis: 2008-08-28 17:36:34 +00:00
Makefile Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 2008-07-17 07:20:56 +00:00
Makefile.am Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
manisfest VCMI.txt * done #40, #32, #21 2007-10-14 12:11:18 +00:00
map.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
map.h * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
mapHandler.cpp * fixed crashes when town is placed out of the map boundaries 2008-08-29 21:41:32 +00:00
mapHandler.h * showing creature amount in the CCreInfoWindow 2008-08-16 08:47:41 +00:00
NEWS Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
nodrze.h * make compatible with boost 1.36.0 (there was breaking change in boost::function) 2008-08-20 06:57:53 +00:00
README Autoconf/automake scripts to easy building. 2008-08-04 09:33:08 +00:00
SDL_Extensions.cpp * version set to 0.62 2008-08-13 00:44:31 +00:00
SDL_Extensions.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
SDL_framerate.cpp * CLodHandler now stories entries in nodrze (much faster searching) 2007-07-17 20:51:49 +00:00
SDL_framerate.h framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 2007-07-15 13:36:04 +00:00
StartInfo.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
stdafx.cpp Na początek. 2007-06-06 16:12:12 +00:00
stdafx.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
tchar_amigaos4.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00
timeHandler.h Merged most of the changes from trunk. 2008-08-02 15:08:03 +00:00