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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko be35fbab15
Merge pull request #4153 from IvanSavenko/battleai_fix
[1.5.3] Fix thread races in BattleAI spellcasting estimation
2024-06-18 12:06:13 +03:00
.github [CI] android adjustments 2024-06-08 00:10:03 +03:00
AI Fixed potential thread races in Battle AI 2024-06-17 16:15:19 +00:00
android [android][launcher] copy existing oh3 files using Java 2024-06-08 00:10:03 +03:00
CI [docs] update Android / Conan dev docs 2024-06-08 00:10:03 +03:00
client Update texture while UI is locked to avoid concurrent accesses to pixel 2024-06-12 18:12:03 +00:00
cmake_modules [launcher] build for Android 2024-06-08 00:09:04 +03:00
config Enable haptic feedback by default 2024-06-08 18:21:20 +00:00
debian Bump version to 1.5.3 2024-06-05 20:55:07 +00:00
docs Merge pull request #4090 from IvanSavenko/docs_table_of_content 2024-06-08 13:46:09 +03:00
include Replaced assertions with exceptions for invalid input in RNG 2024-02-19 00:35:21 +02:00
ios [launcher] show button to copy existing data on iOS >= 13 2024-06-09 18:20:39 +03:00
launcher Merge pull request #4133 from kambala-decapitator/ios-reveal-directory 2024-06-17 17:25:27 +03:00
lib Protect lakes accessed from both zones with lock 2024-06-17 19:00:37 +02:00
lobby Simple workaround to fix vcmiserver shutdown procedure 2024-05-14 19:40:20 +00:00
mapeditor [editor] fix crash on quit with an opened map 2024-06-13 21:35:30 +03:00
Mods/vcmi Merge pull request #4126 from IvanSavenko/ukrainian 2024-06-12 11:26:59 +03:00
osx [launcher] build for Android 2024-06-08 00:09:04 +03:00
rpm
scripting Fix build 2024-04-09 18:56:28 +03:00
scripts/lib
server Fix self-visiting skipping battle on landing after flying above monster 2024-06-04 14:13:12 +00:00
serverapp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
test Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
win
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes
.gitignore Add more patterns to .gitignore 2024-02-05 22:32:41 +01:00
.gitmodules introduce innoextract 2024-04-13 17:19:47 +02:00
.travis.yml
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp Switching costume 2024-04-27 21:35:37 +03:00
CCallback.h Saving costume 2024-04-27 21:35:37 +03:00
ChangeLog.md Final changes for changelog 2024-05-30 08:45:08 +00:00
CMakeLists.txt [launcher] build for Android 2024-06-08 00:09:04 +03:00
CMakePresets.json [CI] android adjustments 2024-06-08 00:10:03 +03:00
conanfile.py [conan] enable Qt for Android 2024-06-08 00:09:04 +03:00
fuzzylite.pc.in
Global.h Fixed potential thread races in Battle AI 2024-06-17 16:15:19 +00:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_global_debug.props
VCMI_global_release.props
VCMI_global_user.props
VCMI_global.props
VCMI_VS15.sln
vcmi.workspace
vcmibuilder
Version.cpp.in
Version.h

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VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)