.. |
CArmedInstance.cpp
|
Reduce usage of pointers to VLC entities
|
2024-10-10 12:28:08 +00:00 |
CArmedInstance.h
|
Refactoring of serialization versioning handling
|
2024-01-20 20:34:51 +02:00 |
CBank.cpp
|
Removed pointer to VLC entity from CStackBasicDescriptor
|
2024-10-30 16:47:02 +00:00 |
CBank.h
|
blockingDialog functions: the answer parameter can be negative
|
2024-08-09 00:28:28 +02:00 |
CGCreature.cpp
|
Removed pointer to VLC entity from CStackBasicDescriptor
|
2024-10-30 16:47:02 +00:00 |
CGCreature.h
|
Reduce usage of pointers to VLC entities
|
2024-10-10 12:28:08 +00:00 |
CGDwelling.cpp
|
Reduce usage of pointers to VLC entities
|
2024-10-10 12:28:08 +00:00 |
CGDwelling.h
|
All objects that can be owned by player now implement IOwnableObject
|
2024-08-28 12:51:28 +00:00 |
CGHeroInstance.cpp
|
Removed pointer to VLC entity from CStackBasicDescriptor
|
2024-10-30 16:47:02 +00:00 |
CGHeroInstance.h
|
Removed remaining cases of serialization of VLC entities
|
2024-10-30 16:48:18 +00:00 |
CGMarket.cpp
|
Removed remaining cases of serialization of VLC entities
|
2024-10-30 16:48:18 +00:00 |
CGMarket.h
|
Removed remaining cases of serialization of VLC entities
|
2024-10-30 16:48:18 +00:00 |
CGObjectInstance.cpp
|
TerrainTile now uses identifiers instead of pointers to VLC
|
2024-10-30 16:22:11 +00:00 |
CGObjectInstance.h
|
Added overloaded version of getObjectHandler to CGHeroInstance
|
2024-10-13 13:06:31 +00:00 |
CGPandoraBox.cpp
|
Removed creatureBank flag from battle, battles now receive BattleLayout
|
2024-09-12 12:11:18 +00:00 |
CGPandoraBox.h
|
blockingDialog functions: the answer parameter can be negative
|
2024-08-09 00:28:28 +02:00 |
CGTownInstance.cpp
|
Removed remaining cases of serialization of VLC entities
|
2024-10-30 16:48:18 +00:00 |
CGTownInstance.h
|
Removed remaining cases of serialization of VLC entities
|
2024-10-30 16:48:18 +00:00 |
CObjectHandler.cpp
|
Moved json files to new directory, split on per-class basis
|
2024-02-14 13:08:24 +02:00 |
CObjectHandler.h
|
Remove no longer used serialization methods
|
2023-11-08 21:27:05 +02:00 |
CompoundMapObjectID.h
|
Move CompoundMapObjectID to separate file
|
2024-09-14 08:55:28 +02:00 |
CQuest.cpp
|
Removed pointer to VLC entity from CStackBasicDescriptor
|
2024-10-30 16:47:02 +00:00 |
CQuest.h
|
blockingDialog functions: the answer parameter can be negative
|
2024-08-09 00:28:28 +02:00 |
CRewardableObject.cpp
|
Remove copy-pasted code in rewardable town building leading to hero not
|
2024-10-11 15:02:48 +00:00 |
CRewardableObject.h
|
Unify rewardable map object and town building code
|
2024-09-27 15:41:24 +00:00 |
FlaggableMapObject.cpp
|
Added support for daily income to flaggable objects
|
2024-10-25 19:01:00 +00:00 |
FlaggableMapObject.h
|
Basic support for configurable flaggable objects
|
2024-10-25 16:48:10 +00:00 |
IMarket.cpp
|
Remove marketModes as member
|
2024-08-27 14:07:00 +00:00 |
IMarket.h
|
Removed save compatibility with 1.4
|
2024-08-29 18:51:53 +00:00 |
IObjectInterface.cpp
|
TerrainTile now uses identifiers instead of pointers to VLC
|
2024-10-30 16:22:11 +00:00 |
IObjectInterface.h
|
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
|
2024-10-09 15:43:46 +00:00 |
IOwnableObject.h
|
All objects that can be owned by player now implement IOwnableObject
|
2024-08-28 12:51:28 +00:00 |
MapObjects.h
|
Converted all h3 banks to rewardable, remove most of hardcoded checks
|
2024-09-12 12:11:18 +00:00 |
MiscObjects.cpp
|
Removed pointer to VLC entity from CStackBasicDescriptor
|
2024-10-30 16:47:02 +00:00 |
MiscObjects.h
|
Merge pull request #4348 from MichalZr6/hill_fort_changes
|
2024-10-30 14:00:35 +02:00 |
ObjectTemplate.cpp
|
Move CompoundMapObjectID to separate file
|
2024-09-14 08:55:28 +02:00 |
ObjectTemplate.h
|
Move CompoundMapObjectID to separate file
|
2024-09-14 08:55:28 +02:00 |
ObstacleSetHandler.cpp
|
Merge pull request #4025 from IvanSavenko/shared_ptr_lib
|
2024-05-30 19:14:06 +03:00 |
ObstacleSetHandler.h
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
TownBuildingInstance.cpp
|
Remove copy-pasted code in rewardable town building leading to hero not
|
2024-10-11 15:02:48 +00:00 |
TownBuildingInstance.h
|
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
|
2024-10-09 15:43:46 +00:00 |