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adventureMap
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Fix sleep/wake button, now the icon is updated properly after left click
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2023-03-07 13:51:05 +01:00 |
battle
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Allow changing queue size instantly on option toggle
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2023-03-05 19:55:38 +02:00 |
gui
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Implemented framerate limit option (not available in UI)
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2023-03-05 21:06:52 +02:00 |
icons
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ios
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[iOS] use pinch gesture as Spacebar hotkey instead of Tab
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2023-01-22 15:37:48 +03:00 |
lobby
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
mainmenu
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
mapView
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Do not show visitable for current hero
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2023-03-08 22:43:52 +02:00 |
render
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Merge pull request #1581 from IvanSavenko/map_render_rewrite
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2023-03-05 19:51:07 +02:00 |
renderSDL
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Merge pull request #1581 from IvanSavenko/map_render_rewrite
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2023-03-05 19:51:07 +02:00 |
widgets
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Remove unnecessary redraws
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2023-03-05 19:51:42 +02:00 |
windows
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Merge pull request #1635 from SoundSSGood/warmachine-buying-fix
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2023-03-09 15:52:41 +02:00 |
CFocusableHelper.cpp
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CFocusableHelper.h
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remove focus from active text input after keyboard is closed
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2022-09-24 15:55:19 +03:00 |
CGameInfo.cpp
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Merge remote-tracking branch 'origin/develop' into terrain-rewrite
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2022-09-23 20:01:13 +02:00 |
CGameInfo.h
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Renamed CCursorHandler -> CursorHandler
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2023-01-15 21:18:34 +02:00 |
Client.cpp
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Updated path to renamed directory
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2023-03-05 18:02:59 +02:00 |
Client.h
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Basic version of hero movement on map. Removed old code.
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2023-03-05 17:48:02 +02:00 |
ClientCommandManager.cpp
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Partial encapsulation of AdvMapInt
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2023-02-14 11:18:42 +02:00 |
ClientCommandManager.h
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Change ClientCommandManager to become non-static
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2023-01-15 01:09:58 +01:00 |
ClientNetPackVisitors.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
CMakeLists.txt
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
CMT.cpp
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Implemented framerate limit option (not available in UI)
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2023-03-05 21:06:52 +02:00 |
CMT.h
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Refactoring of SDL API usage:
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2023-01-20 16:11:43 +02:00 |
CMusicHandler.cpp
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Remove excessive logging
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2023-03-07 00:06:58 +02:00 |
CMusicHandler.h
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
CPlayerInterface.cpp
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Do not switch InfoBar to hero during another player turn
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2023-03-07 00:06:58 +02:00 |
CPlayerInterface.h
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Remove unnecessary redraws
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2023-03-05 19:51:42 +02:00 |
CServerHandler.cpp
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introduce VCMI_MOBILE macro
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2023-03-02 12:09:49 +03:00 |
CServerHandler.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
CVideoHandler.cpp
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Removed some instances of access to screen surface
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2023-02-03 18:23:53 +02:00 |
CVideoHandler.h
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
DPIaware.manifest
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LobbyClientNetPackVisitors.h
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
NetPacksClient.cpp
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Updated path to renamed directory
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2023-03-05 18:02:59 +02:00 |
NetPacksLobbyClient.cpp
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rework netpacks to avoid double typeinfo
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2023-02-13 20:26:39 +02:00 |
resource.h
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StdInc.cpp
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StdInc.h
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
VCMI_client.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_client.rc
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VCMI_client.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |
VCMI_client.vcxproj.filters
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Update project files to match vcmi code changes
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2018-07-06 18:52:51 +02:00 |
vcmi.ico
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