..
battle
* Fixed enchantments ( #1265 ). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
2013-05-19 15:14:23 +00:00
gui
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
2013-04-09 14:31:36 +00:00
icons
patches from qdii
2013-02-25 19:17:36 +00:00
AdventureMapClasses.cpp
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
2013-04-09 14:31:36 +00:00
AdventureMapClasses.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CAdvmapInterface.cpp
Tribool - I used it wrong.
2013-04-21 12:24:54 +00:00
CAdvmapInterface.h
Tribool - part II.
2013-04-21 12:28:26 +00:00
CAnimation.cpp
- fixed crash on missing icons
2013-04-23 09:16:20 +00:00
CAnimation.h
- finally, solution for imageIndex fields. All image lists will be generated in runtime
2013-04-22 19:51:22 +00:00
CBitmapHandler.cpp
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
2013-04-09 14:31:36 +00:00
CBitmapHandler.h
[PLATFORM] MinGW support added
2012-09-15 19:16:16 +00:00
CCastleInterface.cpp
- CMappedFileLoader class to remap WoG files to h3 names
2013-05-04 13:14:23 +00:00
CCastleInterface.h
* refactoring, a few intriguing problems remain
2013-02-13 23:55:42 +00:00
CCreatureWindow.cpp
* creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264
2013-05-19 19:53:03 +00:00
CCreatureWindow.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CDefHandler.cpp
- Renamed /lib subfolders to lowercase
2013-04-07 10:48:07 +00:00
CDefHandler.h
- gcc compile fix
2013-02-05 19:56:28 +00:00
CGameInfo.cpp
first part of town configuration:
2012-09-02 10:33:41 +00:00
CGameInfo.h
Support for saving/loading in player interfaces, including VCAI.
2013-05-09 11:09:23 +00:00
CHeroWindow.cpp
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
2013-04-09 14:31:36 +00:00
CHeroWindow.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CKingdomInterface.cpp
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CKingdomInterface.h
- wrokaround/fix for #1177
2013-01-20 22:49:34 +00:00
Client.cpp
Support for saving/loading in player interfaces, including VCAI.
2013-05-09 11:09:23 +00:00
Client.h
It is possible to set on visit query that object is to be removed after visit is over.
2013-05-14 13:42:52 +00:00
CMakeLists.txt
tiny fix in OS X cmake files
2013-05-01 12:30:46 +00:00
CMessage.cpp
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
* Fixed enchantments ( #1265 ). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast.
2013-05-19 15:14:23 +00:00
CMT.h
replaced extern SDL_Surface* X; all over the code with single header
2013-04-04 14:58:54 +00:00
CMusicHandler.cpp
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
2013-04-09 14:31:36 +00:00
CMusicHandler.h
fixed extremely slow musicHandler compilation. Removed usage of boost bimap.
2013-02-24 10:05:56 +00:00
CPlayerInterface.cpp
Support for saving/loading in player interfaces, including VCAI.
2013-05-09 11:09:23 +00:00
CPlayerInterface.h
Support for saving/loading in player interfaces, including VCAI.
2013-05-09 11:09:23 +00:00
CPreGame.cpp
- Added support for RMG templates(subset of OH3) - Added template "Small Ring" for testing
2013-05-11 17:36:11 +00:00
CPreGame.h
- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
2013-04-15 17:18:04 +00:00
CQuestLog.cpp
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CQuestLog.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CSoundBase.h
- CMappedFileLoader class to remap WoG files to h3 names
2013-05-04 13:14:23 +00:00
CSpellWindow.cpp
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CSpellWindow.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CVideoHandler.cpp
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
2013-04-09 14:31:36 +00:00
CVideoHandler.h
- Renamed /lib subfolders to lowercase
2013-04-07 10:48:07 +00:00
DPIaware.manifest
Fixed issue with Windows 7 DPI upscaling.
2009-12-12 03:26:09 +00:00
FunctionList.h
- rewrote most of classes from adventure map window
2012-06-13 13:04:06 +00:00
Graphics.cpp
- finally, solution for imageIndex fields. All image lists will be generated in runtime
2013-04-22 19:51:22 +00:00
Graphics.h
- finally, solution for imageIndex fields. All image lists will be generated in runtime
2013-04-22 19:51:22 +00:00
GUIClasses.cpp
- CMappedFileLoader class to remap WoG files to h3 names
2013-05-04 13:14:23 +00:00
GUIClasses.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
Info.plist
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
mapHandler.cpp
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
2013-05-18 22:30:48 +00:00
mapHandler.h
Significant changes to saving system. Now both client and server store their lib part.
2013-02-18 22:37:22 +00:00
NetPacksClient.cpp
CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
2013-05-18 22:30:48 +00:00
OSX.mm
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
resource.h
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
* CHexField renamed to CBattleHex
2011-12-17 18:59:59 +00:00
VCMI_client.cbp
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
VCMI_client.rc
* fixed previous fix
2009-10-03 10:51:05 +00:00
VCMI_client.vcxproj
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
VCMI_client.vcxproj.filters
Project files update/cleanup.
2012-12-19 18:23:21 +00:00
vcmi.icns
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
vcmi.ico
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
2009-10-01 20:00:21 +00:00