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Refactoring & deduplication of infowindow code
2024-02-26 18:32:15 +02:00
CCastleInterface.cpp
Merge pull request #3759 from Laserlicht/bio
2024-05-07 09:05:14 +02:00
CCastleInterface.h
Remove unused variable
2024-02-19 16:49:59 +02:00
CCreatureWindow.cpp
Merge pull request #3759 from Laserlicht/bio
2024-05-07 09:05:14 +02:00
CCreatureWindow.h
creature/town biography/description
2024-04-12 23:35:39 +02:00
CHeroBackpackWindow.cpp
virtual CWindowObject
2024-04-23 18:58:41 +03:00
CHeroBackpackWindow.h
virtual CWindowObject
2024-04-23 18:58:41 +03:00
CHeroOverview.cpp
Made graphical primitive-based UI more configurable
2024-02-18 20:48:45 +02:00
CHeroOverview.h
added probabilities
2023-09-17 23:01:18 +02:00
CHeroWindow.cpp
dismiss hero with fix
2024-04-28 19:01:14 +03:00
CHeroWindow.h
virtual CWindowObject
2024-04-23 18:58:41 +03:00
CKingdomInterface.cpp
Merge pull request #3759 from Laserlicht/bio
2024-05-07 09:05:14 +02:00
CKingdomInterface.h
virtual CWindowObject
2024-04-23 18:58:41 +03:00
CMapOverview.cpp
Refactoring of serialization versioning handling
2024-01-20 20:34:51 +02:00
CMapOverview.h
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
CMarketWindow.cpp
Cosmetic market window fix
2024-05-03 12:36:13 +03:00
CMarketWindow.h
virtual CWindowObject
2024-04-23 18:58:41 +03:00
CMessage.cpp
Code cleanup
2024-02-27 14:45:15 +02:00
CMessage.h
Code formatting
2024-02-26 18:53:12 +02:00
CPuzzleWindow.cpp
Make some non-const static variables const or constexpr
2024-02-12 13:22:54 +02:00
CPuzzleWindow.h
show/showAll methods now use Canvas instead of SDL_Surface
2023-06-02 16:42:18 +03:00
CQuestLog.cpp
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
CQuestLog.h
convert line endings from CRLF (Windows) to LF (Linux/Unix)
2023-10-19 16:23:21 +02:00
CreaturePurchaseCard.cpp
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
CreaturePurchaseCard.h
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
CSpellWindow.cpp
Block few more cases of access during another player turn in UI
2024-04-30 17:51:32 +03:00
CSpellWindow.h
search rectangle
2023-12-08 22:52:34 +01:00
CTutorialWindow.cpp
adjust messages, add radial wheel
2023-11-17 18:23:11 +01:00
CTutorialWindow.h
translation
2023-11-16 23:03:41 +01:00
CWindowObject.cpp
virtual CWindowObject
2024-04-23 18:58:41 +03:00
CWindowObject.h
virtual CWindowObject
2024-04-23 18:58:41 +03:00
CWindowWithArtifacts.cpp
Added block for several more actions outside of our turn
2024-04-30 17:51:32 +03:00
CWindowWithArtifacts.h
class CArtifactsOfHeroMain : public CKeyShortcut
2024-04-27 21:35:38 +03:00
GUIClasses.cpp
Fixed mouse double-click handling in some widgets.
2024-05-10 16:05:59 +00:00
GUIClasses.h
virtual CWindowObject
2024-04-23 18:58:41 +03:00
InfoWindows.cpp
Restore handling of double-clicks in message boxes
2024-04-14 13:09:39 +03:00
InfoWindows.h
Code cleanup
2024-02-27 14:45:15 +02:00
QuickRecruitmentWindow.cpp
Always use ResourcePath for referencing images and animations
2023-09-04 18:22:34 +03:00
QuickRecruitmentWindow.h
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00