..
battle
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
gui
Fixed rendering of bitmap fonts shadow
2014-08-07 19:53:07 +03:00
icons
Changes related to Debian packaging, based on josch patch
2014-03-20 18:17:40 +00:00
AdventureMapClasses.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
AdventureMapClasses.h
went through the rest of cppcheck warnings, mostly harmless
2013-11-07 12:48:41 +00:00
CAdvmapInterface.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CAdvmapInterface.h
Fixed #1820 , better detection of object below cursor that uses same logic as renderer
2014-07-01 17:19:08 +03:00
CAnimation.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CAnimation.h
Minor fixes:
2013-07-07 19:44:08 +00:00
CBitmapHandler.cpp
More ColorKey cleanup
2014-07-02 22:41:11 +04:00
CBitmapHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CCastleInterface.cpp
Proper fix for #1712 - Building requirement tests are now fixed
2014-08-07 19:53:07 +03:00
CCastleInterface.h
Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day
2014-04-24 23:36:18 +04:00
CCreatureWindow.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CCreatureWindow.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
CDefHandler.cpp
Refactoring towards backward compatibility (WiP)
2014-06-13 07:55:41 +04:00
CDefHandler.h
Made speed of most of battle animations time-based
2013-07-06 16:10:20 +00:00
CGameInfo.cpp
Finalization of object type handler interface
2014-05-16 23:50:02 +03:00
CGameInfo.h
Object class handler is now a proper "handler"
2014-05-24 01:56:51 +03:00
CHeroWindow.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CHeroWindow.h
Cleanup:
2014-06-05 20:26:50 +03:00
CKingdomInterface.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CKingdomInterface.h
- wrokaround/fix for #1177
2013-01-20 22:49:34 +00:00
Client.cpp
Cleanup:
2014-06-05 20:26:50 +03:00
Client.h
Refactoring of hoverText from objects:
2014-06-24 20:39:47 +03:00
CMakeLists.txt
CMake/WIN32 : add icon to client and launcher
2014-07-14 01:02:00 +03:00
CMessage.cpp
More ColorKey cleanup
2014-07-02 22:41:11 +04:00
CMessage.h
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
2013-04-07 11:52:07 +00:00
CMT.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CMT.h
restore some SDL1 code in CMT.XXX
2014-06-13 07:55:41 +04:00
CMusicHandler.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CMusicHandler.h
More cleanup:
2014-06-05 23:51:24 +03:00
CPlayerInterface.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CPlayerInterface.h
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CPreGame.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CPreGame.h
More safe way of update locking
2014-07-03 22:30:56 +04:00
CQuestLog.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CQuestLog.h
Fixing spelling mistakes. Patch from josch, fixes #1759
2014-03-23 12:59:03 +00:00
CSpellWindow.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
CSpellWindow.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
CVideoHandler.cpp
fix CVideoHandler compilation
2014-07-09 18:01:12 +03:00
CVideoHandler.h
- Hotfix: overlay was a pointer
2014-06-13 07:55:47 +04:00
DPIaware.manifest
Graphics.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
Graphics.h
[Spells] Added basic support for icons and sounds
2014-03-10 16:00:58 +00:00
GUIClasses.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
GUIClasses.h
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
Info.plist
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
mapHandler.cpp
Do not render fully hidden tiles
2014-07-03 20:41:42 +04:00
mapHandler.h
Refactoring of hoverText from objects:
2014-06-24 20:39:47 +03:00
NetPacksClient.cpp
- migrated boost::function/ref/bind to std:: variants
2014-08-04 20:33:59 +02:00
OSX.mm
Attempt to apply patch from stopiccot.
2013-03-01 21:32:26 +00:00
resource.h
SDLMain.h
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
SDLMain.m
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
StdInc.cpp
* Final commit
2011-12-13 21:35:28 +00:00
StdInc.h
Implemented SDL2 unicode input. Hotkeys are sill broken.
2014-06-13 07:55:42 +04:00
VCMI_client.cbp
Merge branch 'develop' into SDL2
2014-07-02 17:15:12 +04:00
VCMI_client.mingw.rc
CMake/WIN32 : add icon to client and launcher
2014-07-14 01:02:00 +03:00
VCMI_client.rc
VCMI_client.vcxproj
Updated Visual projects for SDL2.
2014-07-15 12:26:18 +02:00
VCMI_client.vcxproj.filters
Updated Visual projects for SDL2.
2014-07-15 12:26:18 +02:00
vcmi.icns
Mac OS patch from stopiccot
2012-12-01 06:30:52 +00:00
vcmi.ico