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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko d5f32c27b0
Merge pull request #3996 from IvanSavenko/retaliation_tweaks
[1.5.2] Retaliation preview tweaks
2024-05-19 15:44:16 +03:00
.github Merge pull request #3988 from IvanSavenko/ubuntu_24_04_runner 2024-05-19 15:42:18 +03:00
AI Fix gcc-14 build 2024-05-17 10:10:06 +00:00
android Android build ID bump 2024-05-16 08:03:06 +00:00
CI Add comment to clarify what needs to be updated 2024-05-05 12:24:21 +03:00
client Merge pull request #3996 from IvanSavenko/retaliation_tweaks 2024-05-19 15:44:16 +03:00
cmake_modules Version bump to 1.5.1 2024-05-10 11:14:36 +00:00
config Merge pull request #3990 from IvanSavenko/random_monsters 2024-05-19 15:42:29 +03:00
debian Version bump to 1.5.1 2024-05-10 11:14:36 +00:00
docs Merge pull request #3966 from vcmi/rmg_docs 2024-05-19 15:43:48 +03:00
include Replaced assertions with exceptions for invalid input in RNG 2024-02-19 00:35:21 +02:00
ios Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
launcher Merge pull request #3969 from altiereslima/beta 2024-05-15 13:24:23 +03:00
lib Merge pull request #3996 from IvanSavenko/retaliation_tweaks 2024-05-19 15:44:16 +03:00
lobby Simple workaround to fix vcmiserver shutdown procedure 2024-05-14 19:40:20 +00:00
mapeditor #2590 enable high dpi 2024-05-16 00:32:15 +02:00
Mods/vcmi Update spanish.json (#3967) 2024-05-16 08:03:06 +00:00
osx Update VCMI icon (#2672) 2023-09-05 23:57:19 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Fix build 2024-04-09 18:56:28 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Ignore duplicate disconnected calls 2024-05-16 08:03:06 +00:00
serverapp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
test Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore Add more patterns to .gitignore 2024-02-05 22:32:41 +01:00
.gitmodules introduce innoextract 2024-04-13 17:19:47 +02:00
.travis.yml Squashing editor 2022-09-18 03:23:17 +04:00
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp Switching costume 2024-04-27 21:35:37 +03:00
CCallback.h Saving costume 2024-04-27 21:35:37 +03:00
ChangeLog.md Update changelog 2024-05-16 08:03:06 +00:00
CMakeLists.txt Remove flag that requires optimized builds 2024-05-13 12:23:46 +00:00
CMakePresets.json Added "ENABLE_GOLDMASTER" switch 2024-04-25 18:52:25 +03:00
conanfile.py introduce innoextract 2024-04-13 17:19:47 +02:00
fuzzylite.pc.in
Global.h Clean up excessive operations and logs 2024-05-08 15:51:42 +02:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

VCMI Github Downloads Github Downloads Github Downloads

VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)