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CArmedInstance.cpp
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Trying to sort out project changes and compile issues.
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2014-06-23 19:58:19 +02:00 |
CArmedInstance.h
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VCMIDirs update #4
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2014-08-11 20:17:17 +02:00 |
CBank.cpp
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Fixed missing names for dwellings and creature banks
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2014-06-30 00:16:45 +03:00 |
CBank.h
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VCMIDirs update #4
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2014-08-11 20:17:17 +02:00 |
CGHeroInstance.cpp
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Swapped skills on level-up screen
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2014-08-19 13:15:40 +03:00 |
CGHeroInstance.h
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VCMIDirs update #4
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2014-08-11 20:17:17 +02:00 |
CGMarket.cpp
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Something that compiles.
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2014-06-26 22:05:27 +02:00 |
CGMarket.h
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Trying to sort out project changes and compile issues.
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2014-06-23 19:58:19 +02:00 |
CGPandoraBox.cpp
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Something that compiles.
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2014-06-26 22:05:27 +02:00 |
CGPandoraBox.h
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VCMIDirs update #4
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2014-08-11 20:17:17 +02:00 |
CGTownInstance.cpp
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Fixed crash on visiting multi-creature dwellings (1874)
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2014-08-19 13:16:25 +03:00 |
CGTownInstance.h
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Proper fix for #1712 - Building requirement tests are now fixed
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2014-08-07 19:53:07 +03:00 |
CObjectClassesHandler.cpp
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Fixed sound on object pickup with dialog
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2014-08-06 17:19:53 +02:00 |
CObjectClassesHandler.h
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Fixed sound on object pickup with dialog
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2014-08-06 17:19:53 +02:00 |
CObjectHandler.cpp
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Added workaround for random objects on water, fixes 1828
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2014-08-09 13:48:38 +03:00 |
CObjectHandler.h
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VCMIDirs update #4
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2014-08-11 20:17:17 +02:00 |
CommonConstructors.cpp
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Fixed crash on visiting multi-creature dwellings (1874)
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2014-08-19 13:16:25 +03:00 |
CommonConstructors.h
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Miscellaneous fixes to banks:
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2014-08-09 12:31:43 +03:00 |
CQuest.cpp
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
CQuest.h
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
CRewardableConstructor.cpp
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Something that compiles.
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2014-06-26 22:05:27 +02:00 |
CRewardableConstructor.h
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Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
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2014-06-26 20:12:37 +02:00 |
CRewardableObject.cpp
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Fixed visitable objects resetting on day 7 (1847)
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2014-08-08 15:53:04 +03:00 |
CRewardableObject.h
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Fixed #1820, better detection of object below cursor that uses same logic as renderer
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2014-07-01 17:19:08 +03:00 |
JsonRandom.cpp
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Merged GUI refactoring into develop, fixed conflicts
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2014-08-09 15:01:55 +03:00 |
JsonRandom.h
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Something that compiles.
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2014-06-26 22:05:27 +02:00 |
MapObjects.h
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Cleanup:
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2014-06-05 20:26:50 +03:00 |
MiscObjects.cpp
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Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though.
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2014-07-27 19:30:17 +02:00 |
MiscObjects.h
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Fixed desync due to uninitialized objects. Added some logging. RMG maps don't work yet, though.
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2014-07-27 19:30:17 +02:00 |
ObjectTemplate.cpp
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Corrected y-axis orientation, now object placement is correct.
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2014-07-09 16:39:17 +02:00 |
ObjectTemplate.h
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- Implemented object per zone limit
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2014-07-15 22:33:51 +02:00 |