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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
2022-12-13 21:31:49 +02:00
..
abilities wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
battle Implemented placement sound for obstacles 2022-12-13 21:31:49 +02:00
events wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
filesystem extractToFolder fix with entry.offset is set to 0 2022-12-08 02:52:30 +04:00
logging iOS: don't create unused CConsoleHandler 2022-09-27 07:05:10 +03:00
mapObjects Merge pull request #1177 from IvanSavenko/fix_mod_identifiers 2022-12-02 09:20:49 +02:00
mapping Merge pull request #1177 from IvanSavenko/fix_mod_identifiers 2022-12-02 09:20:49 +02:00
minizip Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
registerTypes callback functions and cleaning up unused code 2022-11-06 23:41:29 +02:00
rmg Fix #3234 2022-11-18 04:05:35 +04:00
serializer Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
spells Implemented placement sound for obstacles 2022-12-13 21:31:49 +02:00
vstd wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
AI_Base.h Code style: move or add licensing information on top of every file 2017-07-14 01:26:03 +03:00
BattleFieldHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
BattleFieldHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CAndroidVMHelper.cpp apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CAndroidVMHelper.h apply review comments for CAndroidVMHelper 2018-05-26 14:50:49 +03:00
CArtHandler.cpp Merge pull request #1177 from IvanSavenko/fix_mod_identifiers 2022-12-02 09:20:49 +02:00
CArtHandler.h suggested changes 2022-11-30 18:28:33 +02:00
CBonusTypeHandler.cpp Code refactor following C++ standard and condition fixes 2022-11-15 03:20:55 +03:00
CBonusTypeHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBuildingHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CBuildingHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConfigHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConfigHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConsoleHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CConsoleHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CCreatureHandler.cpp Merge pull request #1177 from IvanSavenko/fix_mod_identifiers 2022-12-02 09:20:49 +02:00
CCreatureHandler.h Remove unused include 2022-11-16 12:16:23 +02:00
CCreatureSet.cpp Merge pull request #1111 from GermanAizek/develop 2022-11-15 09:23:16 +02:00
CCreatureSet.h Fix stackinstance deserialization 2022-09-29 00:35:51 +04:00
CGameInfoCallback.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
CGameInfoCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGameInterface.cpp Moved all animation ordering logic to callers 2022-12-13 21:31:49 +02:00
CGameInterface.h Moved all animation ordering logic to callers 2022-12-13 21:31:49 +02:00
CGameState.cpp use ArtifactID 2022-11-29 00:32:18 +02:00
CGameState.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGameStateFwd.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CGeneralTextHandler.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
CGeneralTextHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CHeroHandler.cpp Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
CHeroHandler.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CMakeLists.txt add standard lib target back 2022-09-24 15:55:21 +03:00
CModHandler.cpp Fix potential crash due to iterator invalidation 2022-11-30 18:07:21 +02:00
CModHandler.h Merge branch 'develop' into incomatibility-response 2022-09-25 13:26:07 +04:00
CondSh.h Introduced animation phases for beter ordering of visuals in battles 2022-12-13 21:31:49 +02:00
ConstTransitivePtr.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPathfinder.cpp Merge pull request #1111 from GermanAizek/develop 2022-11-15 09:23:16 +02:00
CPathfinder.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CPlayerState.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CPlayerState.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRandomGenerator.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CRandomGenerator.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CScriptingModule.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CScriptingModule.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CSkillHandler.cpp Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
CSkillHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CSoundBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CStack.cpp Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
CStack.h Remove T prefix from new typedefs 2022-09-29 11:44:46 +02:00
CStopWatch.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CThreadHelper.cpp Apply suggestions from code review 2022-09-24 15:55:26 +03:00
CThreadHelper.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
CTownHandler.cpp Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
CTownHandler.h Added possibility to define per-town tower icon for battle queue in siege 2022-11-29 14:47:51 +02:00
FunctionList.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
GameConstants.cpp define app version only in CMakeLists 2022-10-04 12:29:38 +03:00
GameConstants.h Moved all animation ordering logic to callers 2022-12-13 21:31:49 +02:00
HeroBonus.cpp Merge pull request #1111 from GermanAizek/develop 2022-11-15 09:23:16 +02:00
HeroBonus.h Fix crash with objects belonging players without state 2022-11-06 03:26:13 +04:00
IBonusTypeHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IGameCallback.cpp Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
IGameCallback.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IGameEventsReceiver.h Moved all animation ordering logic to callers 2022-12-13 21:31:49 +02:00
IHandlerBase.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
IHandlerBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
int3.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Interprocess.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonDetail.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonDetail.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
JsonNode.cpp Fixed meta field handling in JsonUtils::inherit function, removed 2022-11-30 17:38:53 +02:00
JsonNode.h Fixed meta field handling in JsonUtils::inherit function, removed 2022-11-30 17:38:53 +02:00
LoadProgress.cpp Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LoadProgress.h Editor prerequisites [part 2] (#889) 2022-09-17 14:04:01 +03:00
LogicalExpression.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
LogicalExpression.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacks.h Multiple fixes & improvements to animation ordering 2022-12-13 21:31:49 +02:00
NetPacksBase.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
NetPacksLib.cpp artifact assemble fixed 2022-11-19 16:35:06 +02:00
NetPacksLobby.h Freeze current state 2022-10-03 20:47:00 +04:00
ObstacleHandler.cpp #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
ObstacleHandler.h Implemented placement sound for obstacles 2022-12-13 21:31:49 +02:00
PathfinderUtil.h Merge remote-tracking branch 'origin/develop' into terrain-rewrite 2022-09-27 07:50:17 +02:00
ResourceSet.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ResourceSet.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScopeGuard.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScriptHandler.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
ScriptHandler.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StartInfo.cpp wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
StartInfo.h Apply suggestions from code review 2022-09-24 15:55:26 +03:00
StdInc.cpp
StdInc.h
StringConstants.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Terrain.cpp remove trivial manual implementation of assignment operator 2022-09-30 11:26:36 +03:00
Terrain.h remove trivial manual implementation of assignment operator 2022-09-30 11:26:36 +03:00
UnlockGuard.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
vcmi_endian.h wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
VCMI_lib.cbp !?OB WIP 2021-02-16 13:32:18 +03:00
VCMI_Lib.cpp Resource extractor "enablers" are now command line options 2022-11-27 19:35:10 +02:00
VCMI_Lib.h Resource extractor "enablers" are now command line options 2022-11-27 19:35:10 +02:00
VCMI_lib.vcxproj Update VS files to 2019, partially fix test project 2019-06-09 17:28:55 +02:00
VCMI_lib.vcxproj.filters Update visual studio project files 2018-08-22 17:31:48 +03:00
VCMIDirs.cpp IVCMIDirs::userExtractedPath() created 2022-11-27 19:35:11 +02:00
VCMIDirs.h IVCMIDirs::userExtractedPath() created 2022-11-27 19:35:11 +02:00