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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-04 00:15:53 +02:00
vcmi/client
2024-09-11 23:00:06 +02:00
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adventureMap Fix activation of world view on end turn in multiplayer 2024-08-04 13:19:12 +00:00
battle Explicitly specify to use ranged or melee attack for damage estimation 2024-07-29 17:13:31 +00:00
eventsSDL Add workaround for cursor visibility on mobiles when using touch input 2024-06-27 09:58:53 +00:00
globalLobby Merge 'vcmi/beta' into beta_fix 2024-08-23 13:18:09 +00:00
gui Fix broken popping of top interfaces when town was opened during multiplayer game 2024-09-11 23:00:06 +02:00
icons
ios
lobby Fix infinitely updating simultaneous turns slider 2024-08-02 12:20:14 +00:00
mainmenu highscore text len 2024-06-29 14:44:29 +02:00
mapView Reduce memory usage of adventure map 2024-06-06 16:11:01 +00:00
render Simplify code 2024-04-30 12:01:03 +03:00
renderSDL Fix crash on transparency test on null surface 2024-06-17 17:09:19 +00:00
widgets Fix crash on right-clicking spell component in some dialogs 2024-08-21 18:19:31 +00:00
windows Allow opening single hero when two heroes in town via shift+click 2024-07-15 20:22:19 +02:00
CFocusableHelper.cpp Fix build 2024-05-15 12:45:45 +00:00
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h
Client.cpp Add missing lock to Android shutdown logic 2024-06-17 16:17:01 +00:00
Client.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientNetPackVisitors.h
CMakeLists.txt [launcher] build for Android 2024-06-08 00:09:04 +03:00
CMT.cpp Show error message if vcmi unable to access data directory instead of 2024-06-19 19:59:06 +00:00
CMT.h
CMusicHandler.cpp
CMusicHandler.h
ConditionalWait.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CPlayerInterface.cpp Fix broken popping of top interfaces when town was opened during multiplayer game 2024-09-11 23:00:06 +02:00
CPlayerInterface.h Close all dialogs on start of new turn in MP 2024-07-29 17:13:31 +00:00
CServerHandler.cpp fix campaign highscore sum 2024-06-23 15:40:46 +02:00
CServerHandler.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CVideoHandler.cpp
CVideoHandler.h
GameChatHandler.cpp use MetaString 2024-05-02 21:03:23 +02:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Fix Admiral's Hat whirlpool immunity. Reduce usage of 2024-06-11 14:31:11 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h
NetPacksClient.cpp use MetaString 2024-05-02 21:03:23 +02:00
NetPacksLobbyClient.cpp Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
PlayerLocalState.cpp Fix crash on clicking on map when player is not making turn in MP 2024-07-04 08:46:39 +00:00
PlayerLocalState.h
resource.h
ServerRunner.cpp
ServerRunner.h
StdInc.cpp
StdInc.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico