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Open-source engine for Heroes of Might and Magic III
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Ivan Savenko f2592c20db
Merge pull request #4497 from IvanSavenko/beta_fix
Add missing changes from master branch to beta
2024-08-23 17:15:11 +03:00
.github Add hack to auto-increment build ID for x64 android build 2024-08-22 20:12:42 +00:00
AI Use throwing ::at to prevent undefined behavior 2024-08-15 13:14:51 +00:00
android Preparation for release 1.5.7 2024-08-22 13:27:25 +00:00
CI [docs] update Android / Conan dev docs 2024-06-08 00:10:03 +03:00
client Merge 'vcmi/beta' into beta_fix 2024-08-23 13:18:09 +00:00
cmake_modules Preparation for release 1.5.7 2024-08-22 13:27:25 +00:00
config Merge pull request #4345 from Laserlicht/text_sizes 2024-08-01 21:18:16 +03:00
debian Preparation for release 1.5.7 2024-08-22 13:27:25 +00:00
docs Preparation for release 1.5.7 2024-08-22 13:27:25 +00:00
include Replaced assertions with exceptions for invalid input in RNG 2024-02-19 00:35:21 +02:00
ios [launcher] show button to copy existing data on iOS >= 13 2024-06-09 18:20:39 +03:00
launcher Preparation for release 1.5.7 2024-08-22 13:27:25 +00:00
lib Fix rewards not rerolling correctly on reset due to cached variables 2024-08-22 16:38:53 +00:00
lobby Simple workaround to fix vcmiserver shutdown procedure 2024-05-14 19:40:20 +00:00
mapeditor Update Portuguese Translation 2024-07-11 19:11:54 -03:00
Mods/vcmi Update Portuguese Translation 2024-07-11 19:11:54 -03:00
osx [launcher] build for Android 2024-06-08 00:09:04 +03:00
rpm Update RPM spec 2020-05-05 18:44:42 +10:00
scripting Fix build 2024-04-09 18:56:28 +03:00
scripts/lib vcmi: remove TFaction 2023-04-10 19:28:16 +03:00
server Remove hardcoded check for number of heroes on map 2024-08-15 13:15:18 +00:00
serverapp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
test Do not check for guards when teleporting using means other than DD 2024-05-07 20:05:23 +00:00
win Update vcpkg, fix QT paths 2022-09-24 10:53:09 +03:00
xcode Move ccache wrappers for macOS and iOS builds to apple/ dir 2023-10-06 21:08:45 +02:00
.gitattributes Fix links 2023-09-07 11:04:01 +03:00
.gitignore Add more patterns to .gitignore 2024-02-05 22:32:41 +01:00
.gitmodules introduce innoextract 2024-04-13 17:19:47 +02:00
.travis.yml remove slack 2024-07-10 12:49:53 +02:00
AUTHORS.h AUTHORS.h: Global variables should be const. 2023-10-27 14:29:34 +00:00
CCallback.cpp Switching costume 2024-04-27 21:35:37 +03:00
CCallback.h Saving costume 2024-04-27 21:35:37 +03:00
ChangeLog.md Merge 'vcmi/beta' into beta_fix 2024-08-23 13:18:09 +00:00
CMakeLists.txt Merge pull request #4219 from smanolloff/add-tbb-dependency 2024-07-08 19:34:08 +03:00
CMakePresets.json Try to generate aab instead of apk 2024-06-21 14:58:33 +00:00
conanfile.py address code review comments 2024-07-08 00:02:01 +03:00
fuzzylite.pc.in
Global.h Fixed potential thread races in Battle AI 2024-06-17 16:15:19 +00:00
license.txt convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
VCMI_global_debug.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global_release.props Workaround linker bug, set higher optimization by default 2018-11-17 11:34:39 +01:00
VCMI_global_user.props Major overhaul of VS related files 2017-08-19 15:58:55 +02:00
VCMI_global.props Fix to include vstd/CLoggerBase.h 2017-08-19 13:32:24 +02:00
VCMI_VS15.sln Update project files to Visual Studio 2017 2018-01-13 16:33:49 +01:00
vcmi.workspace Entities redesign and a few ERM features 2021-02-14 19:05:43 +03:00
vcmibuilder [vcmibuilder] fix default destination directory on macOS 2023-04-01 14:25:26 +03:00
Version.cpp.in wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 2022-09-24 15:55:21 +03:00
Version.h fix MXE build 2022-09-24 15:55:25 +03:00

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VCMI Project

VCMI is an open-source recreation of Heroes of Might & Magic III engine, giving it new and extended possibilities.

Vanilla town siege in extended window Vanilla town view with radial menu for touchscreen devices Large Spellbook with German translation New widget for Hero selection, featuring Pavillon Town

Latest release

Latest release can be found in Github Releases page. As of right now we plan to have major releases around 3 times per year. Daily builds are still available at builds.vcmi.download but they are not guaranteed to be stable. So we encourage everybody to use them and report found bugs so that we can fix them. Loading saves made with different major version of VCMI is usually not supported, so you may want to finish your ongoing games before updating. Please see corresponding installation guide articles for details for your platform.

Installation guides

Forge Town in battle Asylum town with new creature dialog Ruins town siege Map editor

Documentation and guidelines for players

Documentation and guidelines for game modders

Documentation and guidelines for developers

Development environment setup instructions:

Engine documentation: (NOTE: may be outdated)

Documentation and guidelines for maintainers

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: https://github.com/vcmi/vcmi-assets

Copyright (C) 2007-2024 VCMI Team (check AUTHORS file for the contributors list)