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64d6e48540
Now double-click when 1st click was not inside widget should work as expected: - scenario list: 2nd click on non-selected scenario will select it instead of starting unselected map - component selection: 2nd click on non-selected component would select it instead of confirming choice - town portal dialog: 2nd click on non-selected town would only select it - tavern window: right-click would now also select this hero (h3 logic) |
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.. | ||
settings | ||
CCastleInterface.cpp | ||
CCastleInterface.h | ||
CCreatureWindow.cpp | ||
CCreatureWindow.h | ||
CHeroBackpackWindow.cpp | ||
CHeroBackpackWindow.h | ||
CHeroOverview.cpp | ||
CHeroOverview.h | ||
CHeroWindow.cpp | ||
CHeroWindow.h | ||
CKingdomInterface.cpp | ||
CKingdomInterface.h | ||
CMapOverview.cpp | ||
CMapOverview.h | ||
CMarketWindow.cpp | ||
CMarketWindow.h | ||
CMessage.cpp | ||
CMessage.h | ||
CPuzzleWindow.cpp | ||
CPuzzleWindow.h | ||
CQuestLog.cpp | ||
CQuestLog.h | ||
CreaturePurchaseCard.cpp | ||
CreaturePurchaseCard.h | ||
CSpellWindow.cpp | ||
CSpellWindow.h | ||
CTutorialWindow.cpp | ||
CTutorialWindow.h | ||
CWindowObject.cpp | ||
CWindowObject.h | ||
CWindowWithArtifacts.cpp | ||
CWindowWithArtifacts.h | ||
GUIClasses.cpp | ||
GUIClasses.h | ||
InfoWindows.cpp | ||
InfoWindows.h | ||
QuickRecruitmentWindow.cpp | ||
QuickRecruitmentWindow.h |