1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-02 09:02:03 +02:00
vcmi/client/battle
2023-05-14 22:22:37 +03:00
..
BattleActionsController.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
BattleActionsController.h BattleActionsController: do not pass unused caster 2023-04-13 11:24:19 +03:00
BattleAnimationClasses.cpp Framerate manager is now in a separate file and private member of GH 2023-05-14 22:22:37 +03:00
BattleAnimationClasses.h vcmi: add reverse effect animation type 2023-03-31 01:01:25 +03:00
BattleConstants.h Removed delays due to thread waits from battle animations 2023-03-20 20:19:05 +02:00
BattleEffectsController.cpp vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
BattleEffectsController.h vcmi: add reverse effect animation type 2023-03-31 01:01:25 +03:00
BattleFieldController.cpp Fix positioning of console log overlay 2023-05-13 18:00:14 +03:00
BattleFieldController.h Fix positioning of console log overlay 2023-05-13 18:00:14 +03:00
BattleInterface.cpp Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
BattleInterface.h Intermediate commit 2023-04-06 19:34:07 +04:00
BattleInterfaceClasses.cpp Framerate manager is now in a separate file and private member of GH 2023-05-14 22:22:37 +03:00
BattleInterfaceClasses.h vcmi: use std::optional 2023-04-17 00:43:13 +03:00
BattleObstacleController.cpp Framerate manager is now in a separate file and private member of GH 2023-05-14 22:22:37 +03:00
BattleObstacleController.h vcmi: now obstacles can have disappearing anim 2023-03-31 01:01:25 +03:00
BattleProjectileController.cpp Framerate manager is now in a separate file and private member of GH 2023-05-14 22:22:37 +03:00
BattleProjectileController.h
BattleRenderer.cpp
BattleRenderer.h
BattleSiegeController.cpp vcmi:towns now can choose if moat render is needed 2023-03-31 01:01:25 +03:00
BattleSiegeController.h
BattleStacksController.cpp Framerate manager is now in a separate file and private member of GH 2023-05-14 22:22:37 +03:00
BattleStacksController.h Fix target selection for teleport 2023-03-31 23:18:45 +03:00
BattleWindow.cpp Do not trigger multiple hotkeys when battle window wait for any key 2023-05-09 13:10:33 +03:00
BattleWindow.h Do not trigger multiple hotkeys when battle window wait for any key 2023-05-09 13:10:33 +03:00
CreatureAnimation.cpp Fix special colors in battle 2023-03-26 00:46:21 +02:00
CreatureAnimation.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00