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BattleActionsController.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
BattleActionsController.h
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BattleActionsController: do not pass unused caster
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2023-04-13 11:24:19 +03:00 |
BattleAnimationClasses.cpp
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
BattleAnimationClasses.h
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vcmi: add reverse effect animation type
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2023-03-31 01:01:25 +03:00 |
BattleConstants.h
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
BattleEffectsController.cpp
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vcmi: split bonus to enumerator and HeroBonus.h
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2023-05-03 18:01:06 +03:00 |
BattleEffectsController.h
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vcmi: add reverse effect animation type
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2023-03-31 01:01:25 +03:00 |
BattleFieldController.cpp
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Fix positioning of console log overlay
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2023-05-13 18:00:14 +03:00 |
BattleFieldController.h
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Fix positioning of console log overlay
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2023-05-13 18:00:14 +03:00 |
BattleInterface.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
BattleInterface.h
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Intermediate commit
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2023-04-06 19:34:07 +04:00 |
BattleInterfaceClasses.cpp
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
BattleInterfaceClasses.h
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
BattleObstacleController.cpp
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
BattleObstacleController.h
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vcmi: now obstacles can have disappearing anim
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2023-03-31 01:01:25 +03:00 |
BattleProjectileController.cpp
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
BattleProjectileController.h
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BattleRenderer.cpp
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BattleRenderer.h
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BattleSiegeController.cpp
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vcmi:towns now can choose if moat render is needed
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2023-03-31 01:01:25 +03:00 |
BattleSiegeController.h
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BattleStacksController.cpp
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Framerate manager is now in a separate file and private member of GH
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2023-05-14 22:22:37 +03:00 |
BattleStacksController.h
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Fix target selection for teleport
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2023-03-31 23:18:45 +03:00 |
BattleWindow.cpp
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Do not trigger multiple hotkeys when battle window wait for any key
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2023-05-09 13:10:33 +03:00 |
BattleWindow.h
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Do not trigger multiple hotkeys when battle window wait for any key
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2023-05-09 13:10:33 +03:00 |
CreatureAnimation.cpp
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Fix special colors in battle
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2023-03-26 00:46:21 +02:00 |
CreatureAnimation.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |