MewMew
042a50acf3
terrain changes
2019-07-24 19:23:18 +02:00
MewMew
60f47333de
terrain, feeding and biter things
2019-07-23 17:15:32 +02:00
MewMew
92a5e5f666
updates
2019-07-23 17:14:17 +02:00
MewMew
3c07a9f547
fix
2019-07-23 17:13:57 +02:00
MewMew
8c98589a19
new module
2019-07-19 17:26:10 +02:00
MewMew
2b0801e71f
food message formatting
2019-07-18 19:56:11 +02:00
MewMew
580cdf618f
further terrain tweaks
2019-07-18 15:58:37 +02:00
MewMew
cc805f8a8c
terrain tweaks
2019-07-18 15:41:17 +02:00
MewMew
5fae0a14a0
debug messages, biter timeouts, terrain tweaks
2019-07-18 13:54:22 +02:00
MewMew
c1f9d8b7be
map reveal after game over for all forces
2019-07-18 13:49:59 +02:00
MewMew
0064c70b9e
attack improvements and other things
2019-07-14 21:37:12 +02:00
MewMew
b21a7e9fa2
chunk gen radius
2019-07-14 10:32:15 +02:00
MewMew
d3c0648753
changed scrap generation, increased unit selection radius
2019-07-14 10:30:52 +02:00
MewMew
19ad0b6725
option to add random scrap loot
2019-07-13 19:12:18 +02:00
MewMew
09c7b1417e
bug fix for construction drone anti cheese
2019-07-13 16:17:17 +02:00
MewMew
ec44e88790
Merge remote-tracking branch 'origin/master'
2019-07-13 15:21:33 +02:00
MewMew
dc85d9e266
builders area config option
2019-07-13 15:21:12 +02:00
Gerkiz
4eee9a800d
Update readme.md
2019-07-13 12:33:15 +02:00
MewMew
fd34e86e60
added ability to allow/disallow blueprint importing
2019-07-13 11:48:56 +02:00
MewMew
b57ac944df
config setting for maximum active biters
2019-07-13 11:20:31 +02:00
Gerkiz
ad03423025
Merge pull request #52 from Gerkiz/dev
...
Minor update
2019-07-08 23:20:55 +02:00
Gerkiz
8eff12a647
Minor update
...
Added local t to player_list.
2019-07-08 23:20:05 +02:00
Gerkiz
df84b96d35
Merge pull request #51 from Gerkiz/dev
...
new map, territorial control
2019-07-08 23:13:30 +02:00
Gerkiz
2b76400228
Added safety checks.
...
Added:
if play_table then
if play_table[player.name] then t = play_table[player.name] end
end
2019-07-08 23:12:03 +02:00
Gerkiz
1f69e21f11
Uppercase to lowercase
2019-07-08 20:03:57 +02:00
Gerkiz
ad24fd3db2
new map, territorial control
2019-07-08 16:56:19 +02:00
Gerkiz
042f3734be
Merge pull request #50 from Gerkiz/dev
...
removed global.trusted
2019-07-07 18:20:25 +02:00
Gerkiz
c33a43e3c7
removed global.trusted
...
added local trusted[player.name] table instead...
2019-07-07 18:18:31 +02:00
Gerkiz
ef9f2a66c6
Merge pull request #49 from Gerkiz/dev
...
Fixed desync
2019-07-07 13:01:09 +02:00
Gerkiz
42fc25df49
Fixed desync
...
Added them at the top which made the game desync, fixed now...
2019-07-07 13:00:50 +02:00
Gerkiz
9be4651eec
Merge pull request #48 from Gerkiz/dev
...
Minor changes
2019-07-07 11:58:03 +02:00
Gerkiz
9aebd69382
Minor changes
...
Removed global.trusted_player and made it local.
Removed some minor things that I forgot when doing the overhaul.
2019-07-07 11:52:12 +02:00
Gerkiz
2d98b4b0af
Merge pull request #47 from Gerkiz/dev
...
Minor change
2019-07-07 02:08:16 +02:00
Gerkiz
4af6aa4be7
Minor change
...
Fixed an error:
player time could be abused by reconnecting.
2019-07-07 02:07:50 +02:00
Gerkiz
bca457e0ed
Removed unused local
2019-07-06 23:59:27 +02:00
Gerkiz
23701c8e5e
Merge pull request #46 from Gerkiz/dev
...
Minor changes
2019-07-06 23:46:05 +02:00
Gerkiz
34fd511970
Minor changes
...
Instead of player tables, the values are stored as numbers inside playersession. Added also if player is playing singleplayer then create the player.name is directly on player_join created in the playsession table.
2019-07-06 23:44:27 +02:00
Gerkiz
fc7eccf070
Minor fix
...
If the player does not exist within the dataset then create it with online_time as value.
2019-07-06 20:34:33 +02:00
Gerkiz
eb99c9237e
Merge pull request #45 from Gerkiz/dev
...
Major overhaul to player sessions
2019-07-06 17:06:46 +02:00
Gerkiz
2ad8db371a
Major overhaul to player sessions
...
Removed all local files for player session.
Player sessions are now fetched from the scenario-data.
2019-07-06 16:38:03 +02:00
MewMew
55b9b4c3e9
playtimes
2019-07-04 20:05:46 +02:00
Gerkiz
f788e768ce
Fixed /trust /untrust
...
The server couldn't run these commands, crashed when used. Now works.
2019-07-04 18:56:45 +02:00
Gerkiz
b86879df91
Minor change to show_health
...
Edit:
Fixed to it doesn't trigger when the player dies.
2019-07-04 00:11:54 +02:00
Gerkiz
a55f882b7c
Update show_health.lua
...
Fixed to it doesn't trigger when the player dies.
2019-07-03 21:29:31 +02:00
Gerkiz
cedffd65a8
Merge pull request #44 from Gerkiz/dev
...
Minor changes to server.lua
2019-06-30 20:59:32 +02:00
Gerkiz
acb57960a6
Minor changes to server
...
Added so it prints to discord what the player was killed by.
2019-06-30 20:58:39 +02:00
Gerkiz
a0a35d85d0
Merge pull request #43 from Gerkiz/fix_trust_untrust
...
Fixed the trusted command
2019-06-29 10:15:23 +02:00
Gerkiz
b7ae14081d
Fixed the trusted command
...
It would crash if you didn't have a player name.
2019-06-29 10:13:52 +02:00
Gerkiz
b662d097b5
Merge pull request #42 from Gerkiz/master
...
chatbot.lua
2019-06-25 08:59:50 +02:00
Gerkiz
de679e5109
chatbot.lua
...
Removed so when an admin trusts a player, [ADMIN] isn't shown to the user who ran the command.
2019-06-25 08:57:16 +02:00