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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-10 00:43:27 +02:00
Commit Graph

91 Commits

Author SHA1 Message Date
Piratux
c052e2ddc4 New commands, class buffs and some fixes
Changes:
- Added damage reduction to Roc Eater that forgot to add before
- Fixed an issue where "placeability_function_optional" in "try_place" could be nil (it was causing crash in debug mode)
- Fixed an issue where arrival timer would continue ticking during kraken encounter past 20 seconds (this should result in kraken encounter  not being unintentionally skippable anymore when arrival timer ends)
- Fixed an issue where kraken spit sometimes would cause a crash in debug mode
- Added 4 new dev related commands
- Significantly buffed Dredger class loot
- Buffed Master Angler class
- Changed tick tack trap to troll emoji when nothing happens
2022-07-16 21:46:23 +03:00
Piratux
e782796af3 New class Roc Eater
Changes:
- New class: Roc Eater: When eating fish, if they have stone furnaces in their inventory, they will eat those instead. In addition, they receive 10% less damage.
2022-07-11 22:39:29 +03:00
Piratux
150828987d New class: Chief
Changes:
- New Chief class: receives fish for every biter/worm kill
- Updated Samurai and Hatamoto class descriptions
2022-07-08 14:58:23 +03:00
Piratux
b4ed57025b damaged cannons and silo now plays alert sound 2022-06-08 16:26:49 +03:00
Piratux
d3cd4015cd Merge remote-tracking branch 'upstream/develop' into develop 2022-06-08 14:11:23 +03:00
Piratux
f9dbf54677 Improved kraken battle
list of changes:
- kraken now may choose to shoot at any spot in the ship instead of some player
- biters, that spawn around kraken, now swim towards the ship
2022-06-06 23:13:58 +03:00
Piratux
4dc9dbfdca purchasing artillery also increases max artillery hp 2022-06-04 21:52:55 +03:00
danielmartin0
fa206b170b variable rename 2022-06-03 21:02:30 +01:00
danielmartin0
dc5f862dc4 manual merge fix 2 2022-06-03 20:55:57 +01:00
danielmartin0
62cda272c5 manual merge issue 1 2022-06-03 20:53:31 +01:00
danielmartin0
6ca581877b adjust: cannon resistance again
we need to make cannon HP go up with the dock upgrade
2022-06-03 20:48:23 +01:00
danielmartin0
26f00e7578 also start with a gun turret 2022-06-03 20:43:05 +01:00
danielmartin0
ccbfff87a3 buff starting items for each player 2022-06-03 20:27:47 +01:00
Piratux
918fb6476a
Merge branch 'develop' into develop 2022-06-03 16:57:06 +03:00
Piratux
e21483149d class related update
- Damage reduction for players work even with "lethal blows" (except when player is about to be one shotted and regenerates slight amount of health to still get oneshotted, but that's quite rare against biters, although if damage reduction works against uranium grenades, this last_health maybe should be updated every now and then (perhaps every 30 or 60 seconds))
- Moved a lot of class related hard coded constants to Balance.lua
- New command: /classinfofull <class>
- Samurai and Hatamoto classes melee damage now also scales from 'physical projectile damage' research bonus
- Other various code related changes
2022-06-03 16:41:49 +03:00
danielmartin0
1adf30c5c5 easy made easier, hard made harder 2022-06-03 14:33:26 +01:00
danielmartin0
5aeaa5e2fb trivial rewrite 2022-06-03 14:15:42 +01:00
danielmartin0
899e5ec9cb buff cannon hp 2022-06-03 12:10:50 +01:00
Piratux
4b1f9a7f8c Merge remote-tracking branch 'upstream/develop' into develop 2022-06-02 22:14:19 +03:00
Piratux
776a91fad2 In progress again 2022-06-02 22:08:55 +03:00
danielmartin0
b817512a43 lab productivity fix 2022-06-02 17:55:56 +01:00
danielmartin0
f10094d57e small rewrite 2022-06-02 17:47:32 +01:00
Piratux
96f1463adb Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2022-06-02 16:18:53 +03:00
Piratux
ce1a603bfa In progress 2022-06-02 16:07:17 +03:00
danielmartin0
2ffbcb2038 coin economy rescale 2022-06-02 12:57:15 +01:00
danielmartin0
612ab5b6d8 9000->10000 at dock 2022-06-02 12:47:59 +01:00
danielmartin0
dfd171e296 reduce class cost; bugfix ore generation 2022-06-02 12:46:05 +01:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0
f365dd87b4 bugfixes 2022-05-29 16:27:04 +01:00
danielmartin0
f73765515b luacheck 2022-05-29 12:43:31 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
danielmartin0
243a9d53c1 Merge branch 'v1.3' into develop 2022-05-26 12:48:02 +01:00
danielmartin0
35ed73bf54 improve comments 2022-05-23 02:01:01 +01:00
danielmartin0
526d25d9a1 patch and balance 2022-05-22 23:26:50 +01:00
danielmartin0
0648828cff starting to build alt covered structures 2022-05-13 23:35:12 +01:00
danielmartin0
e553658e09 adjustments 2022-05-09 00:36:48 +01:00
danielmartin0
6b1fc8e341 small balance 2022-05-08 10:25:21 +01:00
danielmartin0
c068fc68e5 v1.1.2.2.2
fixes and balance
2022-05-07 21:41:45 +01:00
danielmartin0
b49db03fb8 v1.1.2.1.3
- Coin requisitioning replaced by a 'tax' that takes only 25% of each player's coins
- Scaled up coin economy; every biter kill now provides at least one coin; rocket coin rewards now default to the second reward chest
- Deckhand nerfed
2022-05-06 13:00:57 +01:00
danielmartin0
924837e16a v1.1.2.1.2
- small adjustments to wave spawning
- cannon resistance buffed
- biters now deal bonus damage at night (up to a maximum of 10%)
- uranium ammo is now properly researchable
- modular armor/equipment slightly less rare
2022-05-06 01:47:27 +01:00
danielmartin0
834517860f v1.1.2.1.0
- ship and silo pollution slightly decreased for larger player count
- kraken fire rate increased for larger player count
- kraken kill reward buffed
- ship power upgrade made cheaper
- fixed exploit of bots being able to repair cannons
- Smoldering class disabled for now
- other fixes and improvements
2022-05-05 09:55:48 +01:00
danielmartin0
541c87f4b3 v1.1.2.0.5
- biters produced per unit of pollution produced by vanilla methods now scales with difficulty
- fuel cost of major upgrades decreased
- coin reward from killing spitters doubled
2022-05-03 13:52:21 +01:00
danielmartin0
a39d00c24c wave size rng bugfix 2022-05-01 11:52:43 +01:00
danielmartin0
cba8f26b21 secret update - economy rescaling 2022-04-30 03:15:50 +01:00
danielmartin0
a059ebe8fc v.1.12; Since other people are now expected to read these, some changelogs will be provided
- Biters now drop coins on death
- Boat input/output expanded to 4-lanes
- Captain's store removed and replaced by physical markets
- Resolved highscore table conflict with base comfy code
2022-04-29 23:48:34 +01:00
danielmartin0
0ff31e14cf tiny patch 2022-03-29 13:09:06 +01:00
danielmartin0
cc7de75e61 v1.1.1.5.2 2022-03-28 00:40:32 +01:00
danielmartin0
129a94aad9 comment back in require 'maps.pirates.main' 2022-03-25 17:57:58 +00:00
danielmartin0
ce80f3e108 update for luacheck 2022-03-19 21:20:55 +00:00
danielmartin0
e87ab12db6 v1.1.1.5.1, preparing for PR 2022-03-19 00:09:30 +00:00