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mirror of https://github.com/veden/Rampant.git synced 2025-01-14 02:23:01 +02:00
Commit Graph

927 Commits

Author SHA1 Message Date
Aaron Veden
0d1113d0bb
2dcccd9: Reduced maximum enemy variations to 7. Reduced the range of
sizes enemy structures and units can take. Reduced corpse and particle variations
2023-01-14 20:25:45 -08:00
Aaron Veden
cb354b9084
532cdb2: Removed chunk scanner entities for vanilla entities 2023-01-14 18:59:56 -08:00
Aaron Veden
c5e52bfc7a
MR: adding changelog kr-creep parameter by Garrotte13 2023-01-08 16:10:21 -08:00
Aaron Veden
c59ee29c67
Merge remote-tracking branch 'github/dev' into dev 2023-01-08 16:10:08 -08:00
Alexander
dc59372a75
Extending spawn creep call (#148) 2023-01-08 13:13:41 -08:00
Aaron Veden
b734f193fa
4083077: Enemies landfill water by particle on death 2023-01-08 11:52:31 -08:00
Aaron Veden
798d3cd968
d407c84: Added mod setting for toggling purple settler cloud 2023-01-07 23:02:24 -08:00
Aaron Veden
bf854dcf72
285a553: Delayed purple settler cloud 2023-01-07 22:53:47 -08:00
Aaron Veden
b7c30a37f0
63676ad: When the last player structure on a chunk is lost base score should be zeroed 2023-01-07 22:17:46 -08:00
Aaron Veden
97d19407ac
766913c: Ensure non settler squads don't form unless base or player
pheromone is greater than 0.001
2023-01-07 21:48:15 -08:00
Aaron Veden
8006a047f0
e96108b: Fixed chunk scanning causing a false negative 2023-01-07 21:01:30 -08:00
Aaron Veden
32080f09bf
bc8e590: Added enemy structure death scent multipler 2023-01-07 18:20:07 -08:00
Aaron Veden
ac556c2c9d
9e88e46,8c0b34f: Refactored pheromone distribution and added long term
death marker
2023-01-07 18:06:11 -08:00
Aaron Veden
1824943dce
0eefa00: fixed death pheromone not spreading negative values correctly 2023-01-02 19:30:01 -08:00
Aaron Veden
15f278b5d8
2118eca: Added baseId and surface to adaptation message 2023-01-02 18:49:56 -08:00
Aaron Veden
0a2cc758da
Merge remote-tracking branch 'dagothur/dev' into dev 2023-01-02 18:10:13 -08:00
Aaron Veden
e8a71f3946
MR: added PlexPt mark incompatible 2023-01-02 16:19:14 -08:00
plex
e3521c8280
mark incompatible (#102)
mark this mod as incompatible. It has some very old translations
2023-01-02 16:16:17 -08:00
Aaron Veden
345e09c72f
MR: added distance to evolution mod setting 2023-01-02 16:11:19 -08:00
Aaron Veden
a066fcb418
Merge remote-tracking branch 'ldinc/settingsevo' into dev 2023-01-02 15:52:40 -08:00
Aaron Veden
0a0d97e699
Merge remote-tracking branch 'garrotte/master' into dev 2023-01-02 15:48:39 -08:00
Aaron Veden
51679780c9
cf049a3: Added removeFactionName console command 2023-01-02 15:31:07 -08:00
Aaron Veden
fbd2961b27
cf049a3: changing upgrade entity into a queue processed over time 2023-01-02 13:24:18 -08:00
Aaron Veden
6c1c709a19
FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
2022-12-30 14:20:55 -08:00
Aaron Veden
7e8a581c40
36625d3: New enemies can be removed through a console command 2022-12-30 13:37:06 -08:00
Aaron Veden
b4c9c75f10
07f35ba: Corrected tooltip typo 2022-12-26 17:50:02 -08:00
Aaron Veden
866579f2f4
f63db9a: factions no longer can mutate into the same faction 2022-12-26 17:43:41 -08:00
Aaron Veden
f9fa028dac
Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe727.
2022-12-26 12:49:34 -08:00
Dagothur
de19f8df3e Bases no longer gain points in AI_STATE_PEACEFUL 2022-12-02 14:19:14 -05:00
Dagothur
7657167978 Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
2022-12-02 14:10:42 -05:00
Alexander
50e65d51b0 Put "working" sound under comment to fix issue #89 2022-12-01 11:11:07 +03:00
Dagothur
1bf1825320 Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
2022-11-30 18:52:51 -05:00
Alexander
560ec2b974 worms prepareRange fix 2022-11-24 13:57:55 +03:00
Alexander
d1d88b38aa fix redundant pollution-triggered activity 2022-11-24 13:17:18 +03:00
Aaron Veden
c0bae50774
FACTO-204: updated locale text for adaptation threshold 2022-10-26 13:45:40 -07:00
Aaron Veden
f0e72ca389
FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan 2022-10-26 11:16:59 -07:00
Aaron Veden
8f11163931
FACTO-215: Settler groups now follow the expansion map settings for time 2022-10-26 11:11:35 -07:00
Aaron Veden
d6ba25a32b
FACTO-216: Fixed alignment table being nil when removing factions 2022-10-20 22:29:25 -07:00
Aaron Veden
6065e35f1c
FACTO-209: Adjusted worm prepareRange to always be 2 tiles greater
than range
2022-10-20 21:39:43 -07:00
Aaron Veden
7eaf1d6a58
FACTO-209: Increase worm awareness by worm range scaler 2022-10-20 21:35:55 -07:00
Aaron Veden
c594303a91
FACTO-213: Change mod setting name for shrinking unit collision box 2022-10-20 21:23:25 -07:00
Aaron Veden
4751c5b281
FACTO-214: Readded 6th enemy level during gameplay 2022-10-20 21:19:36 -07:00
ldinc
0e737f915d Move evolution factor releation to distance as setting 2022-09-15 20:59:59 +03:00
Aaron Veden
7b30b816c4
FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
2022-07-09 20:52:57 -07:00
Aaron Veden
8858651e95
FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value 2022-07-09 20:51:42 -07:00
Aaron Veden
eae7fbe727
FACTO-202: Consolidated variations and tiers 2022-07-09 14:27:53 -07:00
Aaron Veden
0cc2865a35
FACTO-201: Moved constants around base utils out of global 2022-07-06 21:57:02 -07:00
Aaron Veden
08a7ab7e29
FACTO-189: script_raised_built should now try to register enemy buildings 2022-06-22 21:18:11 -07:00
Aaron Veden
120e9b86c2
FACTO-173: Added excluded surface interface 2022-06-22 21:17:52 -07:00
Aaron Veden
ee37c29d59
FACTO-188: Removed layer-13 projectile 2022-06-22 15:56:41 -07:00