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mirror of https://github.com/veden/Rampant.git synced 2024-12-28 21:08:22 +02:00
Commit Graph

957 Commits

Author SHA1 Message Date
Aaron Veden
0a0d97e699
Merge remote-tracking branch 'garrotte/master' into dev 2023-01-02 15:48:39 -08:00
Aaron Veden
51679780c9
cf049a3: Added removeFactionName console command 2023-01-02 15:31:07 -08:00
Aaron Veden
fbd2961b27
cf049a3: changing upgrade entity into a queue processed over time 2023-01-02 13:24:18 -08:00
Aaron Veden
6c1c709a19
FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
2022-12-30 14:20:55 -08:00
Aaron Veden
7e8a581c40
36625d3: New enemies can be removed through a console command 2022-12-30 13:37:06 -08:00
Aaron Veden
b4c9c75f10
07f35ba: Corrected tooltip typo 2022-12-26 17:50:02 -08:00
Aaron Veden
866579f2f4
f63db9a: factions no longer can mutate into the same faction 2022-12-26 17:43:41 -08:00
Aaron Veden
f9fa028dac
Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe727.
2022-12-26 12:49:34 -08:00
Dagothur
de19f8df3e Bases no longer gain points in AI_STATE_PEACEFUL 2022-12-02 14:19:14 -05:00
Dagothur
7657167978 Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
2022-12-02 14:10:42 -05:00
Alexander
50e65d51b0 Put "working" sound under comment to fix issue #89 2022-12-01 11:11:07 +03:00
Dagothur
1bf1825320 Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
2022-11-30 18:52:51 -05:00
Alexander
560ec2b974 worms prepareRange fix 2022-11-24 13:57:55 +03:00
Alexander
d1d88b38aa fix redundant pollution-triggered activity 2022-11-24 13:17:18 +03:00
Aaron Veden
c0bae50774
FACTO-204: updated locale text for adaptation threshold 2022-10-26 13:45:40 -07:00
Aaron Veden
f0e72ca389
FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan 2022-10-26 11:16:59 -07:00
Aaron Veden
8f11163931
FACTO-215: Settler groups now follow the expansion map settings for time 2022-10-26 11:11:35 -07:00
Aaron Veden
d6ba25a32b
FACTO-216: Fixed alignment table being nil when removing factions 2022-10-20 22:29:25 -07:00
Aaron Veden
6065e35f1c
FACTO-209: Adjusted worm prepareRange to always be 2 tiles greater
than range
2022-10-20 21:39:43 -07:00
Aaron Veden
7eaf1d6a58
FACTO-209: Increase worm awareness by worm range scaler 2022-10-20 21:35:55 -07:00
Aaron Veden
c594303a91
FACTO-213: Change mod setting name for shrinking unit collision box 2022-10-20 21:23:25 -07:00
Aaron Veden
4751c5b281
FACTO-214: Readded 6th enemy level during gameplay 2022-10-20 21:19:36 -07:00
ldinc
0e737f915d Move evolution factor releation to distance as setting 2022-09-15 20:59:59 +03:00
Aaron Veden
7b30b816c4
FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
2022-07-09 20:52:57 -07:00
Aaron Veden
8858651e95
FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value 2022-07-09 20:51:42 -07:00
Aaron Veden
eae7fbe727
FACTO-202: Consolidated variations and tiers 2022-07-09 14:27:53 -07:00
Aaron Veden
0cc2865a35
FACTO-201: Moved constants around base utils out of global 2022-07-06 21:57:02 -07:00
Aaron Veden
08a7ab7e29
FACTO-189: script_raised_built should now try to register enemy buildings 2022-06-22 21:18:11 -07:00
Aaron Veden
120e9b86c2
FACTO-173: Added excluded surface interface 2022-06-22 21:17:52 -07:00
Aaron Veden
ee37c29d59
FACTO-188: Removed layer-13 projectile 2022-06-22 15:56:41 -07:00
Aaron Veden
f6452be8b2
FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
2022-06-18 13:35:12 -07:00
Aaron Veden
32e547fe8e
FACTO-176: Fixed remaining projectiles from causing biters to attack
each other
2022-06-17 21:32:55 -07:00
Aaron Veden
76cd725c4e
FACTO-184: Fixed crystal pole rotating 2022-06-17 20:55:07 -07:00
Aaron Veden
be0961267e
FACTO-183: Capped max unit resistance at 99% 2022-06-17 16:58:34 -07:00
Aaron Veden
7be2a03c1a
FACTO-181: Reduced particle count for blood fountains 2022-06-17 16:55:38 -07:00
Aaron Veden
6feebabd9b
FACTO-182: Increased spawner faction biters health 2022-06-17 16:55:08 -07:00
Aaron Veden
fcb15c9957
FACTO-180: Increased default enemy level to 6 and increased
resistences and weaknesses in lower enemy tiers
2022-06-17 15:34:48 -07:00
Aaron Veden
96a887329e
FACTO-178: Increased default mod setting for max squads to 30 2022-06-17 15:18:35 -07:00
Aaron Veden
f0367b8f3b
FACTO-179: Increased spawner egg and wasp health 2022-06-17 15:17:16 -07:00
Aaron Veden
c1afa9090c
FACTO-176: Fixed disallowFriendlyFire not covering all attacks and
enabled disallowFriendlyFire by default
2022-06-17 15:04:08 -07:00
Aaron Veden
34ae40d61b
FACTO-177: Added limiting of builderCount and squadCount going negative 2022-06-17 15:00:37 -07:00
Aaron Veden
482cad2502
FACTO-175: Fixed game engine exhausting all squad counts and finished
Gather Event disbanding unit groups that should be available
2022-06-17 13:25:27 -07:00
Aaron Veden
832bad6225
FACTO-174: Increased hive spawn chance by 5x outside resource chunks 2022-06-12 22:34:49 -07:00
Aaron Veden
721dd64b90
NA: Merge remote-tracking branch 'github/master' into prod 2022-06-12 22:01:29 -07:00
Shadow_Man
47f8730f2c
RU locale update to Rampant v3.1.0 (#97)
* RU locale update to Ranpant v3.1.0

* RU locale update to Rampant v3.1.0

Co-authored-by: Veden <veden@vedbyte.com>
2022-06-12 21:59:33 -07:00
Aaron Veden
bb8c6d61f5
NA: Added changelog entry for contribution by #97 PR 2022-06-12 21:56:34 -07:00
Aaron Veden
415a7805b0
FACTO-54: Fixed resource pheromone not being cancelled by enemy structures 2022-06-12 21:48:27 -07:00
Aaron Veden
c56cf7efdb
FACTO-172: Increased enemy phermone weight by 2.5 2022-06-12 21:36:27 -07:00
Aaron Veden
9507e804d0
FACTO-169: Split display label into multiple parts due to overflow 2022-06-12 21:30:04 -07:00
Aaron Veden
67c7b24763
FACTO-171: Fixed base generator not decaying based on radius 2022-06-12 21:29:33 -07:00