Aaron Veden
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0a0d97e699
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Merge remote-tracking branch 'garrotte/master' into dev
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2023-01-02 15:48:39 -08:00 |
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Aaron Veden
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51679780c9
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cf049a3: Added removeFactionName console command
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2023-01-02 15:31:07 -08:00 |
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Aaron Veden
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fbd2961b27
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cf049a3: changing upgrade entity into a queue processed over time
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2023-01-02 13:24:18 -08:00 |
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Aaron Veden
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6c1c709a19
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FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
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2022-12-30 14:20:55 -08:00 |
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Aaron Veden
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7e8a581c40
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36625d3: New enemies can be removed through a console command
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2022-12-30 13:37:06 -08:00 |
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Aaron Veden
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b4c9c75f10
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07f35ba: Corrected tooltip typo
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2022-12-26 17:50:02 -08:00 |
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Aaron Veden
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866579f2f4
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f63db9a: factions no longer can mutate into the same faction
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2022-12-26 17:43:41 -08:00 |
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Aaron Veden
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f9fa028dac
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Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe727 .
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2022-12-26 12:49:34 -08:00 |
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Dagothur
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de19f8df3e
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Bases no longer gain points in AI_STATE_PEACEFUL
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2022-12-02 14:19:14 -05:00 |
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Dagothur
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7657167978
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Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
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2022-12-02 14:10:42 -05:00 |
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Alexander
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50e65d51b0
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Put "working" sound under comment to fix issue #89
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2022-12-01 11:11:07 +03:00 |
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Dagothur
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1bf1825320
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Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
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2022-11-30 18:52:51 -05:00 |
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Alexander
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560ec2b974
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worms prepareRange fix
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2022-11-24 13:57:55 +03:00 |
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Alexander
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d1d88b38aa
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fix redundant pollution-triggered activity
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2022-11-24 13:17:18 +03:00 |
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Aaron Veden
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c0bae50774
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FACTO-204: updated locale text for adaptation threshold
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2022-10-26 13:45:40 -07:00 |
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Aaron Veden
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f0e72ca389
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FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan
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2022-10-26 11:16:59 -07:00 |
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Aaron Veden
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8f11163931
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FACTO-215: Settler groups now follow the expansion map settings for time
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2022-10-26 11:11:35 -07:00 |
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Aaron Veden
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d6ba25a32b
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FACTO-216: Fixed alignment table being nil when removing factions
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2022-10-20 22:29:25 -07:00 |
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Aaron Veden
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6065e35f1c
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FACTO-209: Adjusted worm prepareRange to always be 2 tiles greater
than range
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2022-10-20 21:39:43 -07:00 |
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Aaron Veden
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7eaf1d6a58
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FACTO-209: Increase worm awareness by worm range scaler
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2022-10-20 21:35:55 -07:00 |
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Aaron Veden
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c594303a91
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FACTO-213: Change mod setting name for shrinking unit collision box
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2022-10-20 21:23:25 -07:00 |
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Aaron Veden
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4751c5b281
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FACTO-214: Readded 6th enemy level during gameplay
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2022-10-20 21:19:36 -07:00 |
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ldinc
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0e737f915d
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Move evolution factor releation to distance as setting
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2022-09-15 20:59:59 +03:00 |
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Aaron Veden
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7b30b816c4
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FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
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2022-07-09 20:52:57 -07:00 |
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Aaron Veden
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8858651e95
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FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value
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2022-07-09 20:51:42 -07:00 |
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Aaron Veden
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eae7fbe727
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FACTO-202: Consolidated variations and tiers
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2022-07-09 14:27:53 -07:00 |
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Aaron Veden
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0cc2865a35
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FACTO-201: Moved constants around base utils out of global
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2022-07-06 21:57:02 -07:00 |
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Aaron Veden
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08a7ab7e29
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FACTO-189: script_raised_built should now try to register enemy buildings
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2022-06-22 21:18:11 -07:00 |
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Aaron Veden
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120e9b86c2
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FACTO-173: Added excluded surface interface
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2022-06-22 21:17:52 -07:00 |
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Aaron Veden
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ee37c29d59
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FACTO-188: Removed layer-13 projectile
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2022-06-22 15:56:41 -07:00 |
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Aaron Veden
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f6452be8b2
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FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
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2022-06-18 13:35:12 -07:00 |
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Aaron Veden
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32e547fe8e
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FACTO-176: Fixed remaining projectiles from causing biters to attack
each other
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2022-06-17 21:32:55 -07:00 |
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Aaron Veden
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76cd725c4e
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FACTO-184: Fixed crystal pole rotating
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2022-06-17 20:55:07 -07:00 |
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Aaron Veden
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be0961267e
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FACTO-183: Capped max unit resistance at 99%
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2022-06-17 16:58:34 -07:00 |
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Aaron Veden
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7be2a03c1a
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FACTO-181: Reduced particle count for blood fountains
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2022-06-17 16:55:38 -07:00 |
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Aaron Veden
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6feebabd9b
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FACTO-182: Increased spawner faction biters health
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2022-06-17 16:55:08 -07:00 |
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Aaron Veden
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fcb15c9957
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FACTO-180: Increased default enemy level to 6 and increased
resistences and weaknesses in lower enemy tiers
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2022-06-17 15:34:48 -07:00 |
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Aaron Veden
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96a887329e
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FACTO-178: Increased default mod setting for max squads to 30
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2022-06-17 15:18:35 -07:00 |
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Aaron Veden
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f0367b8f3b
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FACTO-179: Increased spawner egg and wasp health
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2022-06-17 15:17:16 -07:00 |
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Aaron Veden
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c1afa9090c
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FACTO-176: Fixed disallowFriendlyFire not covering all attacks and
enabled disallowFriendlyFire by default
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2022-06-17 15:04:08 -07:00 |
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Aaron Veden
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34ae40d61b
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FACTO-177: Added limiting of builderCount and squadCount going negative
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2022-06-17 15:00:37 -07:00 |
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Aaron Veden
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482cad2502
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FACTO-175: Fixed game engine exhausting all squad counts and finished
Gather Event disbanding unit groups that should be available
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2022-06-17 13:25:27 -07:00 |
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Aaron Veden
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832bad6225
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FACTO-174: Increased hive spawn chance by 5x outside resource chunks
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2022-06-12 22:34:49 -07:00 |
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Aaron Veden
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721dd64b90
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NA: Merge remote-tracking branch 'github/master' into prod
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2022-06-12 22:01:29 -07:00 |
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Shadow_Man
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47f8730f2c
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RU locale update to Rampant v3.1.0 (#97)
* RU locale update to Ranpant v3.1.0
* RU locale update to Rampant v3.1.0
Co-authored-by: Veden <veden@vedbyte.com>
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2022-06-12 21:59:33 -07:00 |
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Aaron Veden
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bb8c6d61f5
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NA: Added changelog entry for contribution by #97 PR
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2022-06-12 21:56:34 -07:00 |
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Aaron Veden
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415a7805b0
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FACTO-54: Fixed resource pheromone not being cancelled by enemy structures
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2022-06-12 21:48:27 -07:00 |
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Aaron Veden
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c56cf7efdb
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FACTO-172: Increased enemy phermone weight by 2.5
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2022-06-12 21:36:27 -07:00 |
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Aaron Veden
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9507e804d0
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FACTO-169: Split display label into multiple parts due to overflow
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2022-06-12 21:30:04 -07:00 |
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Aaron Veden
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67c7b24763
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FACTO-171: Fixed base generator not decaying based on radius
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2022-06-12 21:29:33 -07:00 |
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