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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

81 Commits

Author SHA1 Message Date
muppet9010
6281a8c49d Add everyone is regular option 2019-02-12 20:22:13 -05:00
Matthew Heguy
63bb4e6a83 improve table doc
add instructions for changing ranks in ranks
add missing config entry
refine regular and probation commands
2019-02-12 20:22:12 -05:00
Matthew Heguy
28daf88f21 Overhaul rank system, command, donator, add probation rank 2019-02-12 20:22:12 -05:00
plague006
5ad8833bb6 Clean up keys 2019-02-03 10:31:20 -05:00
plague006
8894a5e79d Refactor day_night 2019-02-03 00:54:01 -05:00
Matthew
6aed6d6317
Change map loading method (#640)
Add map loader
2019-01-31 20:15:41 -05:00
Lynn
53fad1a75b Added a GUI element + toasts to notify of biter evolution 2019-01-28 21:21:33 +01:00
Matthew
2f679e737e
Merge pull request #655 from linaori/lazy-bastard
Added a Lazy Bastard feature with player limit for market items
2019-01-25 09:05:17 -05:00
Jayefuu
f955688c46 Added grid_bot_islands map preset
Moved entity_drop_amount from market.lua to config.lua
Added chance to entity_drop_amount table to allow map makers to configure coin drop chances for biters, spitters, worms and nests.
2019-01-20 20:58:12 +00:00
Lynn
ccda13c12c Added a Lazy Bastard feature with player limit for market items 2019-01-19 14:17:21 +01:00
Matthew
3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00
grilledham
cdde0d6967 moved loaders to redmew_qol 2019-01-15 15:10:31 +00:00
grilledham
d7d7737b4b added loaders 2019-01-14 11:39:11 +00:00
Matthew
746d31dc14 Add quality of life features (#625)
* Add quality of life features: random train colors, restrict chests, backer_names, ghost_ttl

* Expand ghost_ttl

* Make val smile
2019-01-12 14:43:41 +01:00
Valansch
7fa83bae6c Add Tetris (#605)
Somehow nailed everything on the first try. What a pro.
2019-01-11 13:31:23 -05:00
Maik Wild
1eebea55e8 renamed fish_market.lua to market.lua and market_item to currency 2019-01-10 15:18:55 +01:00
Lynn
c84dec2aaa Fixed some market related hacks 2019-01-09 18:29:20 +01:00
Lynn
0d89e8b09c Ensure trainsaviour is loaded first 2019-01-09 18:29:19 +01:00
Lynn
30f1a023f6 Fixed bad merge 2019-01-09 18:29:19 +01:00
Lynn
57c4ae2519 Fish market with new GUI and stack limit 2019-01-09 18:29:18 +01:00
Lynn
067f27318d Enable tasklist by default 2019-01-05 18:15:00 +01:00
Matthew
a84dcfdd91 Overhaul commands (#576)
* Split admin-only commands out of custom commands
Remove free item logging

* Overhaul commands remaining in custom_commands

* Overhaul commands in remaining files

* Change custom_commands to redmew_commands

* Remove follow.lua
2019-01-02 16:34:17 +01:00
Matthew
c2234505f3 Implement server-side color saving (#566)
* Implement server-side color saving

* Add set_and_return to core utils
2019-01-02 14:42:18 +01:00
plague006
9ca0b53ced Disable tasklist 2018-12-22 19:32:47 -05:00
Matthew
8d3c32e932 Add dump_env (#558)
* Add dump_env

* Create new global for env dump
2018-12-22 09:42:19 +01:00
Matthew
50fbecf555 Add config option for info (#572) 2018-12-22 09:34:51 +01:00
Lynn
5cdb67979a Added some features to the market GUI (#564)
* Added some features to the market GUI

* Grouped inputs differently

* Use referenced table instead of copy
2018-12-22 00:39:18 +01:00
Matthew
eb892a372e Add player_reward, add coins as reward for looking at info (#546)
* Add player_reward, add coins as reward for looking at info

* Remove table entries for completed rewards
2018-12-19 14:56:02 +01:00
Matthew
014b53aa42 Expand config (#560) 2018-12-19 14:41:28 +01:00
Lynn
221cf9c67d Diggy fixes, performance improvements and balance tweaks 2018-12-13 21:14:27 +01:00
Lynn
fb9e1dba6e Made hail_hydra available to all redmew scenarios 2018-12-10 19:24:48 +01:00
Lynn
2b7d0d0890 Removed automatic research unlock from player_create 2018-12-08 22:36:17 +01:00
Lynn
7800fab345 Gave the player_create feature the same as diggy SetupPlayer 2018-12-08 21:52:40 +01:00
Lynn
b46595ff10 Added a scale to change game performance and running speed accordingly (#505) 2018-12-06 12:27:08 +01:00
Lynn
bbfcdd4629 Added a basic RedMew configuration setup (#502)
* Added a basic RedMew configuration setup
2018-12-06 12:18:52 +01:00
Lynn
39a5b13928 Minor fixes in the config 2018-12-01 22:06:24 +01:00
Matthew
52f39dbace
Update config.lua 2018-11-28 06:49:54 -05:00
Matthew
b142939c5f Overhaul config and global.scenario usage (#466) 2018-11-27 01:09:52 +01:00
Lynn
c0eb00763c Updated missing variable 2018-11-24 17:40:55 +01:00
Matthew
55aaf19b48 Add player renaming (#428)
* Add player renaming from auto-generated names

* Give admins IDs on name changes
2018-11-23 18:08:44 +01:00
Matthew
9f247e156e Move map info to config (#321)
* Move map info to config

* Move map info to config
2018-11-13 00:30:30 +01:00
grilledham
a7f6af37c1 set _Debug to false 2018-09-23 12:22:14 +01:00
grilledham
f1ef10beb6 Game is now local 2018-09-22 23:25:13 +01:00
Valansch
9f4da47429 implemented fish_market.enable 2018-09-12 08:41:56 +02:00
Maik Wild
9e632a0469 implemented nuke_control.enable_autokick/ban 2018-09-11 16:21:35 +02:00
Maik Wild
0a38390994 implemented paint.enable 2018-09-11 16:13:07 +02:00
Maik Wild
842182e7b4 implemented fish_market.enable 2018-09-11 16:07:53 +02:00
Maik Wild
d92dd1a6dd implemented enabled_player_list 2018-09-11 16:00:49 +02:00
grilledham
9df16a725f debug to false 2018-08-28 13:36:35 +01:00
grilledham
fcefd2d17a connected dots updates 2018-08-28 13:31:23 +01:00