1
0
mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-18 03:21:47 +02:00

901 Commits

Author SHA1 Message Date
SimonFlapse
7db27fdcce Remove custom event
Increased teleport range
Limiting bridges to 12 chunks
2019-03-03 23:20:04 +01:00
SimonFlapse
1ad42550b7 Fixed gui bug 2019-03-03 19:22:01 +01:00
SimonFlapse
e32802efb7 Fixed evolution factors 2019-03-03 16:48:38 +01:00
SimonFlapse
6781c6438d Fixed linting 2019-03-03 16:40:58 +01:00
SimonFlapse
9bf6bde27a Added train_crossings
Allowing for trains to cross.
Handles the player switcing force and more.

Reverting pushed config.lua
2019-03-03 16:32:08 +01:00
SimonFlapse
949e902101 Minor additions
Research message on research finished
Chart tags sync with all forces
- Needs refactoring
Quadrants labeled with a number
Evolution factors halved (except: Pollution from 150 -> 50)

Fixed linting

Added position to item_to_chest to override player position
2019-03-03 11:20:56 +01:00
SimonFlapse
8d7ca6e558 Fixes and minor additions
Player count
Where -> Were
How to Chat
Allowing pipes
Unminable chests explained by compilatron
Better too heavy message
Fixed auto shout formating

Initial code for Map tag sync
2019-03-03 02:17:13 +01:00
SimonFlapse
277a2c599d Revert "Merge remote-tracking branch 'origin/hydra-scaling' into Quadrants"
This reverts commit 80d56c2e4a00a58bd924a4cde904c8b3f08a99a9, reversing
changes made to 92841bc13ca5b0ecd2c0346540ad10b9361273ac.
2019-03-02 16:54:42 +01:00
SimonFlapse
bfa355e309 Linting fix and tooltip added 2019-03-02 16:52:13 +01:00
SimonFlapse
5e0598d35f More messages 2019-03-02 16:20:01 +01:00
SimonFlapse
79084a9cd3 Updated version 2019-03-02 16:14:39 +01:00
SimonFlapse
ead14ea88c Added player force to all_chat 2019-03-02 16:11:16 +01:00
SimonFlapse
b1e8231945 Removed shout message 2019-03-02 16:00:59 +01:00
SimonFlapse
74e8e58746 Colors and server protect 2019-03-02 15:59:18 +01:00
SimonFlapse
fea462cd93 Chat_fix 2019-03-02 15:50:18 +01:00
SimonFlapse
1694c920c5 All_chat 2019-03-02 15:42:41 +01:00
SimonFlapse
218523e419 Hail_hydra 2019-03-02 15:28:50 +01:00
SimonFlapse
80d56c2e4a Merge remote-tracking branch 'origin/hydra-scaling' into Quadrants 2019-03-02 15:18:00 +01:00
SimonFlapse
92841bc13c Hail hydra added, more help text 2019-03-02 15:17:19 +01:00
SimonFlapse
5b16c18a2b More text and removed game.print 2019-03-02 14:21:52 +01:00
SimonFlapse
1f98b4457e Fix ends -> end 2019-03-02 14:18:19 +01:00
SimonFlapse
0a3f45bcc2 Merge remote-tracking branch 'upstream/develop' into Quadrants 2019-03-02 14:15:51 +01:00
SimonFlapse
198fc7fcac Update for 0.17.4, Added Compilatron 2019-03-02 14:15:25 +01:00
SimonFlapse
3ec7b413a9 Added behemoth-worm-turret 2019-03-01 21:22:15 +01:00
SimonFlapse
a989c87c03 Added locking chance 2019-03-01 21:14:17 +01:00
SimonFlapse
1fe198843d Backwards compatibility
Added conversion from old config to new
2019-03-01 21:14:17 +01:00
SimonFlapse
49babc20ff Removed debug game.prints 2019-03-01 21:14:16 +01:00
SimonFlapse
342e5871d8 Added improved hydra scaling
Added min, max and trigger to config
Added online_player_scale to config

Made hail hydra chances a variable of: - number of online players (toggleable)
- evolution based on a custom formula that has a slow scaling until evolution 0.8
2019-03-01 21:14:16 +01:00
Matthew Heguy
096f72a849 Switch to builder function, turn cliffs down. 2019-03-01 14:18:41 -05:00
plague006
d58e2a7606 Add solid_rock 2019-03-01 14:18:41 -05:00
Matthew
e024c436ba
Merge pull request #812 from plague006/17/regenerate_decorative
[17][Enhancement] Drop unnecessary tables.
2019-02-28 17:08:13 -05:00
Matthew Heguy
ba8b4df879 Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality) 2019-02-27 15:10:39 -05:00
SimonFlapse
6015c6c620 Update for 0.17.1 2019-02-27 15:28:47 +01:00
SimonFlapse
fb82e81802 Merge remote-tracking branch 'upstream/develop' into Quadrants 2019-02-27 14:05:46 +01:00
Matthew Heguy
21a3b9cea7 Fix map gen settings 2019-02-26 23:34:49 -05:00
Matthew Heguy
014b249f87 Wood gone, raw-wood to wood 2019-02-26 15:45:04 -05:00
Matthew Heguy
08371d5e06 high-tech-science-pack 2019-02-26 14:34:38 -05:00
Matthew Heguy
95ebb4a239 Sciences 2019-02-26 14:25:19 -05:00
Matthew Heguy
09ef833dd2 Remove steel-axe, iron-axe 2019-02-26 14:08:49 -05:00
plague006
6fab882c2f Fix for possible nil item in on_player_built_tile 2019-02-24 21:40:08 -05:00
plague006
dbe746ce8d Drop unnecessary tables. 2019-02-24 16:58:06 -05:00
Matthew
626fbef3b8
Merge pull request #686 from SimonFlapse/Modded-Diggy-Buffs
[Diggy] Restoring buffs every 61 ticks
2019-02-21 17:02:39 -05:00
Matthew
6d68639307
Update map_gen/maps/diggy/feature/experience.lua
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:43:01 +01:00
Matthew
a271e9afac
Update map_gen/maps/diggy/feature/experience.lua
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:48 +01:00
Matthew
944aaa15c7
Update map_gen/maps/diggy/feature/experience.lua
Co-Authored-By: SimonFlapse <44922798+SimonFlapse@users.noreply.github.com>
2019-02-21 22:42:35 +01:00
Matthew Heguy
184d5fa56d Add event toggles to debugger, increment version of debuggertron 2019-02-21 13:43:40 -05:00
SimonFlapse
1ff4cec8db Fixed spaces after braces 2019-02-21 13:02:15 +01:00
SimonFlapse
5fd207f81e Fixed minimum for old_modifier 2019-02-21 00:47:16 +01:00
SimonFlapse
166be595aa Fixed style and minimum for old_modifier 2019-02-21 00:39:49 +01:00
SimonFlapse
761b2094e2 Item to chest function
Converted builder usage to using any instead of combine
Added item_to_chest that empties the players inventory to a chest if toggled on.

The chest is deleted if emptied by a player
2019-02-20 23:29:10 +01:00