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mirror of https://github.com/Refactorio/RedMew.git synced 2025-01-30 04:30:58 +02:00

231 Commits

Author SHA1 Message Date
Simon
890cdf12e7
Merge branch 'develop' into diggy_cutscene 2019-06-22 15:11:56 +02:00
grilledham
4bd81a89e0 set chest to be on player force 2019-06-22 09:45:09 +01:00
grilledham
869371cb2a added burner inserter to spawn 2019-06-22 09:41:45 +01:00
grilledham
2ba2086618 respawn power poles 2019-06-21 21:29:35 +01:00
grilledham
fa2a62337a highlight top buttons 2019-06-20 12:39:18 +01:00
theorangeangle
4481e86940
Merge pull request #915 from RCTheBlueWolf/develop
set day/night to bright and added preview image for the beach map.
2019-06-19 20:31:51 -05:00
SimonFlapse
f811da5b30 Fixed inverted height and width
Polygons are not being placed correctly
2019-06-14 23:19:21 +02:00
SimonFlapse
71044d6ade Refactoring + Rendering module from grilledham 2019-06-14 19:24:11 +02:00
theorangeangle
0e67d6ca99
Update beach.lua 2019-06-10 14:37:13 -05:00
SimonFlapse
7d32760bc2 Diggy cutscene tweaks 2019-06-10 19:29:14 +02:00
SimonFlapse
36f51bc2e5 Fixed rendering background
Minor tweaks to cutscene in diggy
2019-06-10 19:10:02 +02:00
SimonFlapse
6978cc0330 Fixed replay not working in MP 2019-06-10 16:32:13 +02:00
SimonFlapse
860ead05c0 Added localisation, Debug.Print and Cleanup
Also changed some parameters to the draw_text with background so that 'g' and similar letters are not outside the background
2019-06-10 15:15:14 +02:00
SimonFlapse
202e4c37b5 Fixed background parameters
Also added a new waypoint to Diggy with floating text
2019-06-10 01:04:14 +02:00
SimonFlapse
85fc38fd3a Minor changes to player_create
Allowing cutscenes to run before welcoming players via info gui and console messages.

Also includes a search limit for walls and rock to prevent the cutscene from running too far away from {0, 0}
2019-06-09 23:59:16 +02:00
SimonFlapse
f04b13f63a Added parameter passthrough to rendering module 2019-06-09 13:31:44 +02:00
SimonFlapse
de77c9601a Fixed players loosing control 2019-06-09 12:26:51 +02:00
SimonFlapse
3ca8e3f127 Cutscene Controller
Implemented for Diggy
2019-06-09 00:55:25 +02:00
Lynn
99890acdc2
Merge pull request #935 from linaori/cleanup-player-stats
Cleanup player stats
2019-06-02 17:16:55 +02:00
Lynn
f73e017e88 Optimize some reach distances 2019-06-01 17:11:17 +02:00
Lynn
cff6fe8db9 Added more controls to refine evolution config 2019-06-01 16:29:55 +02:00
Lynn
8a84ef7504 Cleanup of player stats functions 2019-05-31 23:18:19 +02:00
Lynn
e72fc1c4a2
Merge pull request #932 from linaori/fix/on_player_built_tile
Ensure the new tile is set, not the item
2019-05-31 22:53:37 +02:00
Lynn
8d8ce28228 Diggy integration with new ScoreTracker 2019-05-30 22:47:19 +02:00
grilledham
fe8e3dffe8 Builder decoratives + 1000x map tweaks (#931)
* added support for decoratives

* use decratives for 1000x map

* Tweaked decoratives and disabled draw_resource_selection

* renamed variable to avoid shadowing
2019-05-30 14:06:52 +02:00
Lynn
da1a59a64d Ensure the new tile is set, not the item 2019-05-30 13:37:24 +02:00
Lynn
8f7695fefd Some diggy tweaks based on feedback
- Added an initial mining speed bonus
 - Added an option to toggle landfill research
 - Slightly increased oil spawn rates
2019-05-30 12:36:15 +02:00
Simon
f24b9aa51f
Crowdin sync 2019-05-29 (#928)
* Crowdin sync 2019-05-29

* fix cs technology tag

* Fixed rich text, new crowdin sync

Crowdin sync at 20:15 UTC 2019-05-29

* First diggy localisedStrings

* Added missing localisedString

* Updated readme + CI fix
2019-05-29 23:13:28 +02:00
theorangeangle
9d3f806d46 reverted market removal 2019-05-28 13:52:13 -05:00
theorangeangle
fcd0163b12 scenario info, map images for christmas tree of terror and 1000x
re-enabled market on 1000x
2019-05-28 13:14:14 -05:00
theorangeangle
1831a381bc added documentation for borg planet; map info and description for broken web. 2019-05-27 22:22:24 -05:00
theorangeangle
ee63ff067e removed V1 of borg planet and renamed V2 to reflect its deprecated state. 2019-05-27 15:18:01 -05:00
theorangeangle
ef5e615c68 removed RS require 2019-05-27 11:31:17 -05:00
theorangeangle
e5e0377d3d added description and RS for crosses3 map.
tested in SP, everything loads as intended.
2019-05-27 00:09:37 -05:00
theorangeangle
15735f0b07 removed diagonal lattice and added descriptions, map preview for contra spiral 2019-05-26 23:47:31 -05:00
Lynn
28f79a9166 Added tooltips for most menu items 2019-05-26 13:21:40 +02:00
Connor Fricker
073dbaf9ce commented out problem code, will have to work on it some other time 2019-05-22 19:16:21 +08:00
Connor Fricker
b67c28fa11 set day/night to bright 2019-05-22 15:28:30 +08:00
grilledham
6ad2be252c Fix RS requires 2019-05-20 14:54:44 +01:00
theorangeangle
f50ef8b9eb sitting here wondering, how do i combine commits? 2019-05-20 06:43:46 -05:00
theorangeangle
2ef2743d16 fixed incorrect MGSP issue
and linting stuff (thanks grilled)
2019-05-20 06:41:30 -05:00
theorangeangle
3651eb1097 added map description info 2019-05-20 00:14:14 -05:00
theorangeangle
bf2382fb4d added map description info 2019-05-20 00:12:50 -05:00
theorangeangle
2688ca9899 foundation for map. current features:
-vanilla terrain
-car body enabled

still need enabling:
-tiny ores
2019-05-20 00:01:44 -05:00
grilledham
2228be6917 get_player_by_index -> game.get_player 2019-05-17 15:57:01 +01:00
grilledham
a0e178fc75 removed unsed Game variable 2019-05-16 12:11:01 +01:00
grilledham
880c0366d1 Game.get_player_by_index -> game.get_player 2019-05-16 11:10:56 +01:00
Simon
14165acdb2
Fixed rich text for old player -> Character (#909) 2019-05-12 23:55:06 +02:00
grilledham
edbcb7f79a
Merge pull request #899 from TWLTriston/map_terraforming_danger_ores_april2019
Map terraforming danger ores april2019
2019-05-11 19:59:51 +01:00
grilledham
21243c5eac prevent landfill + random seed for ores 2019-05-07 19:53:24 +01:00