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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-14 10:13:13 +02:00
Commit Graph

80 Commits

Author SHA1 Message Date
Matthew Heguy
63bb4e6a83 improve table doc
add instructions for changing ranks in ranks
add missing config entry
refine regular and probation commands
2019-02-12 20:22:12 -05:00
Matthew Heguy
28daf88f21 Overhaul rank system, command, donator, add probation rank 2019-02-12 20:22:12 -05:00
plague006
5ad8833bb6 Clean up keys 2019-02-03 10:31:20 -05:00
plague006
8894a5e79d Refactor day_night 2019-02-03 00:54:01 -05:00
Matthew
6aed6d6317
Change map loading method (#640)
Add map loader
2019-01-31 20:15:41 -05:00
Lynn
53fad1a75b Added a GUI element + toasts to notify of biter evolution 2019-01-28 21:21:33 +01:00
Matthew
2f679e737e
Merge pull request #655 from linaori/lazy-bastard
Added a Lazy Bastard feature with player limit for market items
2019-01-25 09:05:17 -05:00
Jayefuu
f955688c46 Added grid_bot_islands map preset
Moved entity_drop_amount from market.lua to config.lua
Added chance to entity_drop_amount table to allow map makers to configure coin drop chances for biters, spitters, worms and nests.
2019-01-20 20:58:12 +00:00
Lynn
ccda13c12c Added a Lazy Bastard feature with player limit for market items 2019-01-19 14:17:21 +01:00
Matthew
3f8be3151a
Add redmew_surface (#631)
* Add redmew_surface

* Change map_layout to have all maps use redmew_surface

* Maps: switch hardcoded nauvis refs to redmew_surface

* Features: switch hardcoded nauvis refs to redmew_surface

* Per discussion, removal of RSO

* Changes to files based on linting warnings/errors

* ent_functions: remove functions from global scope, ignore remaining linting warnings (~100 remaining)

* borg_planet: ignore linting warnings (88 remaining)

* mazes refactored

* Changed global.lua so events are run in the order they are registered
2019-01-16 13:44:55 -05:00
grilledham
cdde0d6967 moved loaders to redmew_qol 2019-01-15 15:10:31 +00:00
grilledham
d7d7737b4b added loaders 2019-01-14 11:39:11 +00:00
Matthew
746d31dc14 Add quality of life features (#625)
* Add quality of life features: random train colors, restrict chests, backer_names, ghost_ttl

* Expand ghost_ttl

* Make val smile
2019-01-12 14:43:41 +01:00
Valansch
7fa83bae6c Add Tetris (#605)
Somehow nailed everything on the first try. What a pro.
2019-01-11 13:31:23 -05:00
Maik Wild
1eebea55e8 renamed fish_market.lua to market.lua and market_item to currency 2019-01-10 15:18:55 +01:00
Lynn
c84dec2aaa Fixed some market related hacks 2019-01-09 18:29:20 +01:00
Lynn
0d89e8b09c Ensure trainsaviour is loaded first 2019-01-09 18:29:19 +01:00
Lynn
30f1a023f6 Fixed bad merge 2019-01-09 18:29:19 +01:00
Lynn
57c4ae2519 Fish market with new GUI and stack limit 2019-01-09 18:29:18 +01:00
Lynn
067f27318d Enable tasklist by default 2019-01-05 18:15:00 +01:00
Matthew
a84dcfdd91 Overhaul commands (#576)
* Split admin-only commands out of custom commands
Remove free item logging

* Overhaul commands remaining in custom_commands

* Overhaul commands in remaining files

* Change custom_commands to redmew_commands

* Remove follow.lua
2019-01-02 16:34:17 +01:00
Matthew
c2234505f3 Implement server-side color saving (#566)
* Implement server-side color saving

* Add set_and_return to core utils
2019-01-02 14:42:18 +01:00
plague006
9ca0b53ced Disable tasklist 2018-12-22 19:32:47 -05:00
Matthew
8d3c32e932 Add dump_env (#558)
* Add dump_env

* Create new global for env dump
2018-12-22 09:42:19 +01:00
Matthew
50fbecf555 Add config option for info (#572) 2018-12-22 09:34:51 +01:00
Lynn
5cdb67979a Added some features to the market GUI (#564)
* Added some features to the market GUI

* Grouped inputs differently

* Use referenced table instead of copy
2018-12-22 00:39:18 +01:00
Matthew
eb892a372e Add player_reward, add coins as reward for looking at info (#546)
* Add player_reward, add coins as reward for looking at info

* Remove table entries for completed rewards
2018-12-19 14:56:02 +01:00
Matthew
014b53aa42 Expand config (#560) 2018-12-19 14:41:28 +01:00
Lynn
221cf9c67d Diggy fixes, performance improvements and balance tweaks 2018-12-13 21:14:27 +01:00
Lynn
fb9e1dba6e Made hail_hydra available to all redmew scenarios 2018-12-10 19:24:48 +01:00
Lynn
2b7d0d0890 Removed automatic research unlock from player_create 2018-12-08 22:36:17 +01:00
Lynn
7800fab345 Gave the player_create feature the same as diggy SetupPlayer 2018-12-08 21:52:40 +01:00
Lynn
b46595ff10 Added a scale to change game performance and running speed accordingly (#505) 2018-12-06 12:27:08 +01:00
Lynn
bbfcdd4629 Added a basic RedMew configuration setup (#502)
* Added a basic RedMew configuration setup
2018-12-06 12:18:52 +01:00
Lynn
39a5b13928 Minor fixes in the config 2018-12-01 22:06:24 +01:00
Matthew
52f39dbace
Update config.lua 2018-11-28 06:49:54 -05:00
Matthew
b142939c5f Overhaul config and global.scenario usage (#466) 2018-11-27 01:09:52 +01:00
Lynn
c0eb00763c Updated missing variable 2018-11-24 17:40:55 +01:00
Matthew
55aaf19b48 Add player renaming (#428)
* Add player renaming from auto-generated names

* Give admins IDs on name changes
2018-11-23 18:08:44 +01:00
Matthew
9f247e156e Move map info to config (#321)
* Move map info to config

* Move map info to config
2018-11-13 00:30:30 +01:00
grilledham
a7f6af37c1 set _Debug to false 2018-09-23 12:22:14 +01:00
grilledham
f1ef10beb6 Game is now local 2018-09-22 23:25:13 +01:00
Valansch
9f4da47429 implemented fish_market.enable 2018-09-12 08:41:56 +02:00
Maik Wild
9e632a0469 implemented nuke_control.enable_autokick/ban 2018-09-11 16:21:35 +02:00
Maik Wild
0a38390994 implemented paint.enable 2018-09-11 16:13:07 +02:00
Maik Wild
842182e7b4 implemented fish_market.enable 2018-09-11 16:07:53 +02:00
Maik Wild
d92dd1a6dd implemented enabled_player_list 2018-09-11 16:00:49 +02:00
grilledham
9df16a725f debug to false 2018-08-28 13:36:35 +01:00
grilledham
fcefd2d17a connected dots updates 2018-08-28 13:31:23 +01:00
grilledham
cea860f62e updates to market 2018-08-25 12:55:33 +01:00