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mirror of https://github.com/vcmi/vcmi.git synced 2025-12-24 00:36:29 +02:00

32 Commits

Author SHA1 Message Date
Laserlicht
802788b89f rename to key binding 2025-07-19 16:46:22 +02:00
Laserlicht
6e61cb0cf3 fix + extended popup 2025-07-18 23:41:06 +02:00
Laserlicht
d5fe743340 basic shortcut menu support 2025-07-18 22:31:16 +02:00
Laserlicht
50151444fc show path 2025-06-25 17:25:19 +02:00
Ivan Savenko
24def2ed16 Icons for heroes on minimap
VCMI will now show icons for all heroes on visible part of minimap to
help with readability on large maps

Old behavior can be enable via toggle in game settings menu
2025-05-27 18:38:44 +03:00
Ivan Savenko
cacceda950 Renamed CGuiHandler to GameEngine
- class CGuiHandler is now called GameEngine to better describe its
functionality
- renamed global GH to more clear ENGINE
- GH/ENGINE is now unique_ptr to make construction / deconstruction
order more clear and to allow interface / implementation split
- CGuiHandler.cpp/h is now called GameEngine.cpp/h and located in root
directory of client dir
2025-02-21 16:53:13 +00:00
Laserlicht
aa6cbdf13b make it also usable on android 2024-08-28 23:07:00 +02:00
Laserlicht
8f24778e9d config for right drag 2024-08-28 22:36:41 +02:00
Ivan Savenko
9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 2024-08-09 15:30:04 +00:00
Laserlicht
a1f4fcb78a hide adventuremap 2024-01-18 00:47:18 +01:00
Dydzio
046d3abee4 Add new setting for instant adventure map fade in / fadeout effects 2023-12-24 17:18:48 +01:00
Laserlicht
e74c2262c3 add option to gui to disable smooth dragging 2023-12-10 13:38:58 +01:00
Ivan Savenko
6f0108e462 Use ResourcePath for referencing texts and json's 2023-09-04 18:22:34 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
317183e00d Merge branch 'develop' into info-box-army-management 2023-07-18 16:05:09 +03:00
Dydzio
fe26ab4501 Add settings entry, immediately refresh info bar on setting toggle 2023-07-16 14:52:43 +02:00
Ivan Savenko
61750d30c2 Implemented dragging map via left mouse click (off by default) 2023-07-16 12:00:40 +03:00
Dydzio
ea0ee87299 Interactable hero status - alternative infobox component 2023-07-15 23:14:59 +02:00
Ivan Savenko
8b61c0d59b Replaced CIntObject::type bitfield with bool's. Added input blocking. 2023-07-03 19:24:12 +03:00
Ivan Savenko
6283329aeb Added option to disable edge scrolling 2023-06-05 19:20:20 +03:00
Ivan Savenko
2c7b94d17f Remove unused map swipe option 2023-06-05 19:20:08 +03:00
Konstantin
a0c644a0e5 vcmi: actually implement AUTO for CInfoWindow
This is possible to use infobar interactions now.
2023-03-11 21:41:57 +03:00
Ivan Savenko
b7025125d5 Added map swipe option 2023-03-05 23:53:06 +02:00
Ivan Savenko
37b2fb7ff3 Fixed map options to support adventure map rewrite 2023-03-05 20:14:23 +02:00
Ivan Savenko
b2e5e55c1e Added labels that indicate current option values 2023-03-05 19:55:37 +02:00
Ivan Savenko
59d8989399 Fix initialization of movement speed settings 2023-03-05 18:02:59 +02:00
Ivan Savenko
ebe996fa74 Hero movement speed and map scrolling speed now matches H3 2023-03-05 17:48:02 +02:00
Dydzio
7137329e80 Clang-tidy related fixed 2023-02-18 17:49:43 +01:00
Dydzio
fb06aca0bb Further progress - UI tweaks, new settings etc 2023-02-14 20:30:06 +01:00
Dydzio
80a5595d6c Adding some settings options, minor UI fixes 2023-02-13 23:53:28 +01:00
Dydzio
de5138c854 Basic separation of adventure map & general tabs 2023-02-12 19:25:59 +01:00
Dydzio
58bed920b4 Sort out settings files structure 2023-02-12 17:49:41 +01:00