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Commit Graph

94 Commits

Author SHA1 Message Date
e412619ce7 Info map for terrain type. Fixes bug 5. 2009-10-22 02:09:14 +00:00
5a9752fb8c genWindow can center on the last mouse event instead of the screen. Fixes bug 188. 2009-10-22 00:25:39 +00:00
1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
Fixed a file handle leak.
Bumped revision to 0.74b (linux).
Reworked the build system to remove uneeded dependencies (linux).
Removed use of PATHSEPARATOR since Windows can use / too.
2009-10-04 02:02:45 +00:00
7f5f939f4f * Movement cursor shown for unguarded enemy towns.
* Battle cursor shown for guarded enemy garrisons.
2009-10-02 15:50:22 +00:00
03f2137cab Small fix so vertical garrisons get right-click information. 2009-09-27 20:14:26 +00:00
307c20e7dc * fixed crash on clicking on the map frame
* battle settings will be stored
* fixed calculating battle casualties
* fixed crash when clicking on enemy stack without moving mouse when we receive action
* fixed issue when splitting stack to the hero with only one creatures
2009-09-24 13:23:52 +00:00
ee3c318ed9 Version for development release 0.73c
* version set to 0.73c, bumped save format version, updated changelog
* new stack queue for higher resolutions (needs new graphics!)
* improved stack ordering during battle
* many minor fixes
* temporarily disabled AI
2009-09-20 12:47:40 +00:00
efb1049860 * fixed crashes with paths when fastly switching heroes
* fixed and improved slider behavior
* fixed possible thread access conflicts
* support for attacking town with visiting hero
* fixed dwellings saving
* minor improvements
2009-09-12 22:17:23 +00:00
df87b34662 * fixes for moving War Machines
* automatic merging same creatures stacks if needed when moving hero to town garrison
* minor improvements
2009-09-11 05:45:40 +00:00
3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
* Garrison right-click information shown, but not taking detailed info into account.
* Town info dialogs centered around cursor.
2009-09-09 17:49:03 +00:00
9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
*fixed problems with underground switch button in higher resolutions
* minor graphical fixes for Marketplace window
* minor fixes
2009-09-09 06:04:42 +00:00
956a87f264 * redone stack queue algorithm
* recalculating paths only after finished movement / switching selection
* moving hero uses "new" pathfinder
* moving hero by arrow keys / numpad
* VCMI window should start centered
* fixed pairing Subterranean Gates
* fixed issues with creatures sounds after loading
* several minor changes and improvements
2009-09-07 02:29:44 +00:00
399f58f1af * partially implemented puzzle map 2009-08-31 15:57:15 +00:00
ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
(Paths are still calculated using the old pathfinder, it will be changed soon)
2009-08-30 12:47:40 +00:00
6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 2009-08-27 08:04:32 +00:00
3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 2009-08-18 08:22:56 +00:00
1ef51b6888 "Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't. 2009-08-17 13:50:21 +00:00
49a142b92e * minor changes 2009-08-17 13:08:05 +00:00
b4070c6b3e Third part of GUI reorganization:
* Rewritten pregame
* FNT fonts support
* Several additions to GUI system. 

Changes are significant, some things may be broken.
2009-08-17 08:50:31 +00:00
2af6d85c23 Various fixes and improvements, mostly for r1093 2009-08-13 01:03:11 +00:00
1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
Minor fixes for Creature Generators and recruitment window.
2009-08-06 22:36:51 +00:00
8e63c73cf8 * flaggable objects change their color on minimap when taken over
* corrected damage inflicted by spells and ballista
* minor changes
2009-07-30 12:49:45 +00:00
fbd496b756 Infowindows for enemy towns. 2009-07-20 02:56:35 +00:00
c9cac18482 Support for infowindows on enemy heroes. 2009-07-20 01:47:49 +00:00
eb40ade906 * saving system options
* saving hero direction
* minor changes in saving
2009-07-18 03:13:13 +00:00
64d9665c39 * fixed crash when there was flaggable building next to map edge
* increased char per line limit for subtitles under components
* saves are sorted primary by map format, secondary by name
* fixed displaying date of saved game (uses local time, removed square character)
* removed redundant quotation marks from artifact events text
* corrected some exp/level values
* primary skills cannot negative values
* fixed crash on entering hall when town was near map edge
* workaround to prevent crashes when gaining same sec skill on leveling serie
* fixed displaying luck effect animation
* minor improvements
2009-07-12 14:07:36 +00:00
2f73b6cd1e * pressing enter or escape close spellbook
* spellbook shows adventure spells when opened on adventure map
* removed redundant quotation marks from skills description
* erasing path after picking objects with last movement point
2009-07-03 19:57:14 +00:00
824061e185 * it's possible to exchange stacks between heroes
* fixed bugs with displaying stacks health
* 'T' hotkey opens marketplace window
2009-07-01 07:04:21 +00:00
9ff6501ba3 Mostly done .BIK video handling (WIN only).
Refactoring.
2009-06-23 08:14:49 +00:00
ae3fa69134 * next part of exchange window
* changed some CDefHandlers to CDefEssential (the second is less memory consuming)
* minor changes
2009-06-17 16:46:16 +00:00
cb1c31ac49 Simplified terrainRect prototype. 2009-06-17 01:08:24 +00:00
287e0c016d Restores smoothing. 2009-06-15 04:02:59 +00:00
cf6a4c7d9a Removed obsolete todo. 2009-06-14 16:40:50 +00:00
eacbddb7a0 Replaced 4 hardcoded values. 2009-06-14 16:38:24 +00:00
e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 2009-06-14 15:10:59 +00:00
96a34c30f0 Center active hero on map. Added map grid. Fixed a visual artefact. 2009-06-14 07:02:06 +00:00
1c2ac579d5 The size of the frame around the map depends on the screen size, so compute it. 2009-06-12 03:26:41 +00:00
58c12e8d73 Reshaped some code responsible for hero list / paths.
* Garrisoning, then removing hero from garrison move him at the end of the list
* problems with the hero window hero list should be fixed
2009-06-11 17:21:06 +00:00
c75bbc359e CSDL_Ext::alphaTransform does not need to return the modified surface. 2009-06-06 22:47:23 +00:00
cff70406f1 * enter can be used to open window with selected hero/town
* fixed slider behavior when showing less maps/games than available slots
* added a few missing sounds for creatures
* fixed problems with artifacts info caused by bug in serialization
* fixed bug in Scholar's serializetion
* all stacks features will be serialized (should fix problems with missing premies from artifacts)
* proper serialization of HeroBonus, fixes some problems/crashes
* resource silos won't give resources on the first day
* fixed problems with removing artifacts when all visiblebackpack slots are full
2009-05-30 16:00:26 +00:00
4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
* Mines / Resource Silos won't give income in the first turn
* Double click on hero slot during stack splitting won't crash
* Fixed problems with updating buttons / minimap
2009-05-24 23:21:55 +00:00
564c8ae839 Common changes.
for changes see http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=2576#2576
2009-05-22 19:20:30 +00:00
429b226517 * moved a few files 2009-05-20 10:08:56 +00:00