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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
Commit Graph

14958 Commits

Author SHA1 Message Date
Dydzio
5209e5ffa2
Replace VCMI 1.4.4 download badge with 1.4.5 2024-02-01 14:06:56 +01:00
Alexander Wilms
4197c82f43
Readme: Point CI badge to runs that were triggered by a push to the develop branch 2024-02-01 13:45:55 +01:00
SoundSSGood
a42b60feb9 suggested changes 2024-02-01 13:28:08 +02:00
Ivan Savenko
1860dcf97c Updated changelog to include recent changes 2024-02-01 11:43:59 +02:00
Ivan Savenko
facdc9f993
Merge pull request #3583 from Laserlicht/town_portal
town portal dialog adjustments
2024-02-01 11:30:51 +02:00
Ivan Savenko
f329bfbe71
Merge pull request #3582 from IvanSavenko/campaign_fixes
Campaign fixes
2024-02-01 11:30:38 +02:00
Laserlicht
9e7fbc3ca2
use localstate 2024-01-31 21:29:04 +01:00
Ivan Savenko
0949160fed
Merge pull request #3580 from Alexander-Wilms/run-ci-on-push-to-develop
Run CI on every push to develop branch instead of on a schedule
2024-01-31 22:18:02 +02:00
Ivan Savenko
626087ab14
Merge pull request #3561 from MnHebi/develop
Try to improve VCAI building build order
2024-01-31 21:48:36 +02:00
Ivan Savenko
290cc1510b Added text container with map translations to campaign state
Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
Ivan Savenko
5c5fb523a4 Implemented transfer of artifacts held by non-transferred heroes 2024-01-31 19:32:59 +02:00
Ivan Savenko
6d0803dab6 Fixed decompression of slayer.h3c from french version from gog.com 2024-01-31 16:41:42 +02:00
Ivan Savenko
049c352511 Added loss condition "lose part of Angelic Alliance" to Yog campaign 2024-01-31 12:52:16 +02:00
Ivan Savenko
709d05205d Yog will now receive Angelic Alliance in his campaign 2024-01-31 12:42:02 +02:00
Laserlicht
9cd6a6838b
fix 2024-01-31 11:32:35 +01:00
Laserlicht
ebb2cce8b8
rework town portal 2024-01-31 02:30:10 +01:00
Ivan Savenko
2e4895766a Implemented tracking of objects destroyed by players 2024-01-31 01:37:33 +02:00
Ivan Savenko
ccea7fc1fb Yog will now only get Attack or Defence on leveling up 2024-01-31 00:18:10 +02:00
Ivan Savenko
a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method 2024-01-31 00:17:40 +02:00
Ivan Savenko
7992144763 Gem class is now Sorceress 2024-01-30 23:34:27 +02:00
Ivan Savenko
3abc26e789 Moved checks for campaign heroes to CGHeroInstance class 2024-01-30 23:33:58 +02:00
Alexander Wilms
5222495701 Run CI on every push to develop branch instead of on a schedule
Also remove logic to skip CI if it already ran for the same commit

This prevents the CI badge in the README from showing a failure due to a skipped CI run and
results in more up-to-date ccache caches for each PR's initial CI run
2024-01-30 20:51:27 +01:00
Ivan Savenko
c5c46a7c9a Implemented connecting to server via proxy 2024-01-30 21:31:41 +02:00
Tomasz Zieliński
c5aa31f46a First sketch 2024-01-30 18:04:15 +01:00
Ivan Savenko
5d8b65befd
Merge pull request #3575 from Laserlicht/infobox_pos
fix infobox position while disabling
2024-01-30 17:36:30 +02:00
Ivan Savenko
26703af8b0
Merge pull request #3576 from Alexander-Wilms/conditional-screen-clearing
CVideoHandler: Call SDL_RenderClear() when playing intro, call SDL_Re…
2024-01-30 17:36:18 +02:00
Ivan Savenko
9051cd9654
Merge pull request #3569 from Laserlicht/end_autocombat
instant finish of battle with autocombat
2024-01-30 17:34:56 +02:00
Ivan Savenko
48006307e1
Merge pull request #3563 from Laserlicht/quick_combat
quick combat vs ai
2024-01-30 17:33:34 +02:00
SoundSSGood
d16632b54c cleanup & fix build & sonarcloud fixes 2024-01-30 01:23:50 +02:00
Laserlicht
1124b43d91
check tactic side 2024-01-29 21:52:11 +01:00
Laserlicht
4aaebc834e
Merge branch 'develop' into end_autocombat 2024-01-29 21:36:11 +01:00
Laserlicht
7cc004e139
code review 2024-01-29 21:33:20 +01:00
Laserlicht
7ddc87f4a2
removed unused param; optimized pos 2024-01-29 21:11:18 +01:00
Alexander Wilms
6085893c0d CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute 2024-01-29 20:27:00 +01:00
kdmcser
131e5600cd update Chinese translation 2024-01-29 23:26:04 +08:00
Alexander Wilms
70ce090bc4 CVideoHandler: Use EVideoType::INTRO and EVideoType::SPELLBOOK 2024-01-29 16:08:53 +01:00
Ivan Savenko
dc2f8cb81d
Merge pull request #3553 from Laserlicht/sync_subtitle
sync subtitle with audio
2024-01-29 12:54:43 +02:00
Ivan Savenko
68f9ef1a32
Merge pull request #3573 from Laserlicht/adv_option
hint about missing functionality in AdvOption
2024-01-29 12:53:54 +02:00
Alexander Wilms
33e170d562 CVideoHandler: Call SDL_RenderClear() when playing intro, call SDL_RenderFillRect() for spellbook animation 2024-01-28 22:53:51 +01:00
Ivan Savenko
bed05eb52d WIP: Implemented joining public rooms 2024-01-28 00:04:54 +02:00
Ivan Savenko
6d2ca070ea Show number of players in open room 2024-01-27 23:41:36 +02:00
Laserlicht
36881c226f
fix infobox position while disabling 2024-01-27 22:08:15 +01:00
SoundSSGood
c6ca6ad835 sacrifice routine 2024-01-27 23:01:57 +02:00
Laserlicht
4508800400
fix transl 2024-01-27 17:41:21 +01:00
Laserlicht
0225590bb5
add info for not implemented replay; reorder button code; fix exit position 2024-01-27 17:36:19 +01:00
Laserlicht
cad0d5db16
consider unlimited replay (or not) 2024-01-27 15:02:03 +01:00
Laserlicht
3e71cbcc39
Block feature is battle against human 2024-01-27 14:35:54 +01:00
SoundSSGood
f66918ea14 bulk move to altar 2024-01-27 15:28:23 +02:00
SoundSSGood
652f009181 arts altar - arts holder 2024-01-27 15:28:21 +02:00
Laserlicht
e48e8e0f01
fix if attacked 2024-01-27 01:57:28 +01:00