dydzio
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8a2b47d967
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Fix for bug #2435
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2017-02-10 12:19:35 +01:00 |
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DjWarmonger
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3316136ae9
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Merge pull request #279 from dydzio0614/patch-6
Approved, thanks!
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2017-02-10 09:04:22 +01:00 |
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Dydzio
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86fe44d9ac
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Counterattack correction. Fixes bug #2501
Creatures should not be able to counterattack multiple times during one opponent attack under any circumstances.
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2017-02-10 00:36:15 +01:00 |
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FeniksFire
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e3ffdca65f
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During the unit tests I saw that hex can take from occupiedHex() signed
values and then he get stupid value. So changing from ui16 to si16.
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2017-02-09 20:08:34 +01:00 |
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DjWarmonger
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53b2add434
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Merge pull request #276 from dydzio0614/patch-5
Update year to 2017
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2017-02-07 15:38:57 +01:00 |
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Dydzio
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d529b17ce7
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Update year to 2017
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2017-02-07 13:33:48 +01:00 |
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DjWarmonger
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a8c39d9267
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Merge pull request #274 from dydzio0614/ShooterInit
Approved. One guy named Avatar requested it recently ;)
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2017-02-06 21:18:19 +01:00 |
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DjWarmonger
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ba9ea84718
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Merge pull request #275 from dydzio0614/RangedRetaliation
Okay, let's try this.
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2017-02-05 20:55:51 +01:00 |
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dydzio
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21f4a0ba60
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Implement ranged counterattack
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2017-02-04 10:33:45 +01:00 |
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dydzio
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141e5ad032
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Implement "emergency" projectile init attempt
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2017-02-03 23:25:46 +01:00 |
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DjWarmonger
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1e38b29add
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Merge pull request #273 from dydzio0614/CommanderCrash
Ah right, I forgot about this bug :/. Thanks.
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2017-02-02 21:20:15 +01:00 |
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dydzio
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81a00f59d1
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Basic fix for bug #2635
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2017-02-02 19:17:15 +01:00 |
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DjWarmonger
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c91bc25e70
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Merge pull request #269 from dydzio0614/MakeWOGGreatAgain
Okay it's time to merge this awesome branch 👍
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2017-02-02 06:57:54 +01:00 |
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Dydzio
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6c8ef79727
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Merge branch 'develop' into MakeWOGGreatAgain
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2017-02-01 23:14:36 +01:00 |
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dydzio
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cffa616bf1
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Refactor SOUL_STEAL bonus handler
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2017-02-01 22:58:31 +01:00 |
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DjWarmonger
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6d37c8bceb
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Merge pull request #272 from dydzio0614/bug2600
Nice, thanks :)
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2017-02-01 17:57:58 +01:00 |
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dydzio
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4c4539b00e
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Rename ADVANCED_CATAPULT bonus to reflect the purpose better
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2017-02-01 15:05:46 +01:00 |
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DjWarmonger
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f4c55ae3c9
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Merge pull request #271 from dydzio0614/patch-4
Fix mantis #2642
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2017-02-01 14:56:42 +01:00 |
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dydzio
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a8f04aede7
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Extend creature siege support. Fix bug #2600
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2017-02-01 11:25:57 +01:00 |
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Dydzio
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90d638179c
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Fix mantis #2642
Add meteor shower vulnerability to magma elementals
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2017-02-01 10:25:25 +01:00 |
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FeniksFire
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49e32325c4
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Uncommend code fragment and make simple protect from error.
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2017-01-31 19:55:43 +01:00 |
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FeniksFire
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54e75eb0e3
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Delete unnecessary range.
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2017-01-29 16:44:54 +01:00 |
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FeniksFire
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de7184d68d
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Making unit tests for BattleHex and some estetic improvements.
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2017-01-29 16:38:13 +01:00 |
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dydzio
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b5bfb763fd
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Allow different subtypes of SOUL_STEAL work concurrently
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2017-01-29 14:45:36 +01:00 |
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dydzio
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330c0961b7
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Add missing code fix
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2017-01-29 12:52:18 +01:00 |
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dydzio
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2f1f725ae6
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Code improvements, minor fixes
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2017-01-29 11:50:37 +01:00 |
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DjWarmonger
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a344205c13
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Merge pull request #267 from FeniksFire/improvementAI
Okay let's do this
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2017-01-26 21:38:25 +01:00 |
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dydzio
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f447e44427
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Add missing skill description, handler refactoring
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2017-01-26 21:24:01 +01:00 |
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dydzio
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3e285c2004
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Add santa gremlin missing creature ability, fix shooter init bug
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2017-01-26 20:53:28 +01:00 |
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AlexVinS
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c86304ac3b
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Fixed http://bugs.vcmi.eu/view.php?id=2634
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2017-01-26 10:52:19 +03:00 |
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AlexVinS
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0b3c1c7185
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Fixed http://bugs.vcmi.eu/view.php?id=2639
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2017-01-26 10:44:30 +03:00 |
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dydzio
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daec6d933c
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Add "WoG werewolf"-like ability support
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2017-01-22 20:28:08 +01:00 |
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dydzio
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c310138fc3
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Add WoG ghost ability support
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2017-01-20 15:48:45 +01:00 |
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Michał Kalinowski
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4d39f652bf
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Making more detailed options when choosing AI in launcher: http://
bugs.vcmi.eu/view.php?id=2369
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2017-01-17 12:34:28 +01:00 |
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Alexander Shishkin
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76d3c98b85
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Merge pull request #265 from dydzio0614/patch-3
Remove leftover commander artifact code
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2017-01-01 02:47:59 +03:00 |
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Dydzio
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79c101a56d
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Remove leftover commander artifact code
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2016-12-31 21:29:47 +01:00 |
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DjWarmonger
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73c62f1b4c
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Restore cut ring around main town.
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2016-12-21 22:23:55 +01:00 |
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DjWarmonger
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e54bde9d22
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Merge pull request #264 from NikolayIT/patch-1
Added few files and folders to .gitignore which should not be part of…
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2016-12-21 21:05:11 +01:00 |
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DjWarmonger
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4b3a878c00
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Fix for passability.
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2016-12-21 13:37:19 +01:00 |
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DjWarmonger
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a0596ebecf
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Add clearance under town to ensure passability.
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2016-12-21 10:43:24 +01:00 |
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DjWarmonger
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cc452bdfa9
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Improved road routing so they can go under any passable object.
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2016-12-21 10:10:37 +01:00 |
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Nikolay Kostov
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c82a4fc3a2
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Added few files and folders to .gitignore which should not be part of the repository when compiling with Visual Studio 2015
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2016-12-21 11:04:29 +02:00 |
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DjWarmonger
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f78b524731
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- Remove obstacle in front of player-owned towns
- Allow obstacles to touch town object
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2016-12-20 15:23:47 +01:00 |
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DjWarmonger
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e37c35e439
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Zone guard will cause object be placed as far away from it as possible in both zones.
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2016-12-20 11:58:39 +01:00 |
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DjWarmonger
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6848a52ce1
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Fixed heroes not unreserving Teleports, which makes them wander around it endlessly and blocking path.
TODO: properly handle all Teleports as "visited" objects
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2016-12-19 21:46:01 +01:00 |
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DjWarmonger
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ee3aec55f2
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Correct implementations of A* algorithm. Seemingly fixes #2496, it's also faster.
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2016-12-15 16:29:23 +01:00 |
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DjWarmonger
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63d33a1e7c
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Extract priority queue construction for reuse.
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2016-12-15 12:58:16 +01:00 |
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DjWarmonger
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4102546977
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Corrected road generation - they will be straight whenever possible.
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2016-12-15 12:36:47 +01:00 |
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DjWarmonger
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f18d3d9844
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Merge branch 'develop' of https://github.com/vcmi/vcmi into develop
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2016-12-15 10:55:57 +01:00 |
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AlexVinS
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374f7780ee
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Fixed build.
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2016-12-13 12:27:48 +03:00 |
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