Ivan Savenko
d53082e1c1
Block few more cases of access during another player turn in UI
2024-04-30 17:51:32 +03:00
SoundSSGood
20471c9c2f
virtual CWindowObject
2024-04-23 18:58:41 +03:00
SoundSSGood
e8eb638bf1
backpack window cursor fix
2024-04-17 16:11:33 +03:00
Ivan Savenko
22f23ba6f8
Restore previously disabled functionality
2024-02-29 16:47:44 +02:00
Ivan Savenko
20008cd5a5
Replaced premade buttons on hero screen with generated ones
2024-02-29 13:57:25 +02:00
Ivan Savenko
07d201502e
Refactoring of button class to prepare for configurable button
2024-02-29 13:57:25 +02:00
Ivan Savenko
6e399eb21a
Make some non-const static variables const or constexpr
2024-02-12 13:22:54 +02:00
Ivan Savenko
80fc2bb695
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-02-03 21:11:34 +02:00
Ivan Savenko
facdc9f993
Merge pull request #3583 from Laserlicht/town_portal
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town portal dialog adjustments
2024-02-01 11:30:51 +02:00
Laserlicht
9e7fbc3ca2
use localstate
2024-01-31 21:29:04 +01:00
Laserlicht
ebb2cce8b8
rework town portal
2024-01-31 02:30:10 +01:00
Ivan Savenko
7992144763
Gem class is now Sorceress
2024-01-30 23:34:27 +02:00
Ivan Savenko
322c5faf63
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-26 16:52:23 +02:00
Laserlicht
e434d5c0b7
Apply suggestions from code review
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-25 20:35:30 +01:00
Laserlicht
7d1553bc29
fix build
2024-01-22 20:56:35 +01:00
Laserlicht
9b2908d464
Apply suggestions from code review
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-01-22 20:19:49 +01:00
Laserlicht
0a4b5dbe10
code review
2024-01-21 18:12:46 +01:00
Laserlicht
883ea23495
moved to gameconfig
2024-01-20 17:54:15 +01:00
Laserlicht
a0098eb065
Gui for hero invite
2024-01-20 12:54:06 +01:00
Laserlicht
346beea49c
invite hero backend
2024-01-20 01:09:55 +01:00
Laserlicht
1fb2a026ec
enable doubleclick
2024-01-19 23:31:21 +01:00
Ivan Savenko
55b504792e
Implemented basic version of login window and persistent connection on
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client
2024-01-19 23:49:59 +02:00
Laserlicht
c20f0bdc3e
using CHeroArea
2023-12-22 01:30:41 +01:00
Laserlicht
f75ccc308b
right click opens hero info
2023-12-22 00:07:41 +01:00
Ivan Savenko
ea8995e901
Fixed check for free slots when recruiting in towns
2023-11-28 16:25:11 +02:00
Ivan Savenko
52050d0ef1
Fix build
2023-11-15 15:55:19 +02:00
Ivan Savenko
6cb1f6ff11
Remove all remaining implicit conversion in lib
2023-11-15 15:55:19 +02:00
Ivan Savenko
864462b84a
Reduce excessive updates of garrisons. Fixes selection reset in simturns
2023-11-09 00:01:48 +02:00
Ivan Savenko
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
SoundSSGood
539b2e596d
adjusting the placement of artifact slots
2023-11-06 14:31:32 +02:00
Ivan Savenko
10e50548e7
Converted Component class to use VariantIdentifier instead of int
2023-11-02 12:00:04 +02:00
Johannes Schauer Marin Rodrigues
a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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Mixed line endings cause problems when exporting patches with
git-format-patch and then trying to "git am" a patch with mixed and
non-matching line endings. In such a situation git will fail to apply
the patch.
This commit runs the dos2unix tools on the remaining files with CRLF
(\r\n) line endings to convert them to line-feeds (\n) only.
Files that are Windows specific like *.vcxproj and *.props files were
not converted.
Closes : #3073
2023-10-19 16:23:21 +02:00
Laserlicht
dd0033296f
docs
2023-10-15 12:28:13 +02:00
Laserlicht
5ae646bd15
Update client/windows/GUIClasses.cpp
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-10-15 12:19:44 +02:00
Laserlicht
5a84e7cd7f
Update client/windows/GUIClasses.cpp
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Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-10-13 19:56:56 +02:00
Laserlicht
3c117da4eb
fix tavern
2023-10-13 19:56:56 +02:00
Ivan Savenko
b75a67ef7c
Merge pull request #2973 from IvanSavenko/identifier_explicit_constructor
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Improvements to type safety of Identifier class
2023-10-05 00:33:07 +03:00
Ivan Savenko
037efdf5fc
Improvements to type safety of Identifier class
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- Constructor of Identifier from integer is now explicit
- Lobby hero/town selection now uses Identifiers instead of int's
- Removed serialization workaround for hero portraits
- Added dummy objects for custom heroes portraits for ID resolver to use
- HeroInstance now stores portrait ID only in case of custom portrait
- Fixed loading of campaign heroes portraits on RoE maps
2023-10-04 18:05:23 +03:00
Ivan Savenko
39a92cdde3
Add query for dwellings dialog
2023-10-04 17:47:12 +03:00
Ivan Savenko
898733eed7
Added Query to track visit duration for Taverns and Markets
2023-10-04 17:47:12 +03:00
nordsoft
0ac893b80f
Rumors meta string
2023-09-27 23:22:45 +02:00
SoundSSGood
6280e778dc
fix build
2023-09-19 16:04:37 +03:00
SoundSSGood
9cc623c981
Fixed move checks. Backpack buttons.
2023-09-19 13:31:59 +03:00
SoundSSGood
f47def3588
refactoring
2023-09-19 13:31:57 +03:00
SoundSSGood
a83f290e13
bulk move artifacts only equipped, only backpack
2023-09-19 13:31:42 +03:00
Laserlicht
03316c62bf
Easy choosing for a secondary skill in Level Up Dialog by double clicking it
2023-09-15 15:24:17 +02:00
SoundSSGood
f1a6116088
CHeroArea fix
2023-09-07 11:54:50 +03:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
41210c1dbf
Client-side support for multiple battles
2023-09-06 16:03:47 +03:00
Ivan Savenko
1d0e696db6
Added RenderHandler that acts as factory for images and animations
2023-09-04 18:22:34 +03:00