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Commit Graph

19020 Commits

Author SHA1 Message Date
1bf1aa8489 Merge pull request #5348 from IvanSavenko/release_164
Download counter for 1.6.4
2025-01-30 15:05:11 +02:00
713309c849 Download counter for 1.6.4 2025-01-30 12:22:19 +00:00
287af184dc Merge pull request #5307 from IvanSavenko/changelog_164
Changelog for 1.6.4
2025-01-30 13:53:10 +02:00
9bd71c7193 Changelog for 1.6.4 2025-01-30 11:52:54 +00:00
1201e2011a Merge pull request #5344 from IvanSavenko/hotfix
[1.6.4] Fixes for reported issues
2025-01-30 13:52:30 +02:00
313fa1e80e Remove commented-out code 2025-01-30 11:31:54 +00:00
fce3f5a658 Merge pull request #5343 from MichalZr6/spanish_translations
Spanish translation update for map editor and launcher
2025-01-30 13:11:28 +02:00
377eb9fb44 Merge pull request #5345 from Laserlicht/ger
[1.6.4] add missing german string
2025-01-30 13:11:10 +02:00
cd9451612d update german 2025-01-30 01:07:50 +01:00
5d67de0e46 Fixed few more cases of incorrect town building ordering 2025-01-29 23:11:53 +00:00
d8ec69bfaa Remove non-const iterators to BattleHexArray container
Replaced with several non-const methods to prevent modification of
internal storage without corresponding modification of internal flags
2025-01-29 23:02:51 +00:00
5c8c69e665 Smarter logic for determining whether hex is inside the walls 2025-01-29 23:01:42 +00:00
88088c47ac Spanish translation update 2025-01-29 12:00:27 +01:00
33f4db3c31 Merge pull request #5338 from IvanSavenko/lobby_chat_languages
[1.6.4] Configuring of visible language channels in lobby
2025-01-29 12:02:16 +02:00
dd73f50490 Merge pull request #5342 from IvanSavenko/crashfixes
[1.6.4] Workarounds for crashes from Google Play
2025-01-29 12:01:55 +02:00
4571ec4f8b Merge pull request #5340 from MichalZr6/hungarian_translations
Hungarian translations for launcher, map editor and in-game interface
2025-01-29 12:01:47 +02:00
8d78bb1a82 Merge pull request #5337 from IvanSavenko/ffmpeg_explicit
[1.6?] Explicit toggle for ffmpeg video player compilation
2025-01-29 12:01:35 +02:00
37b981e4a0 Merge pull request #5244 from Sko0owi/logLocationBeta
Adding flag for changing location of logs for VCMI client
2025-01-29 12:01:26 +02:00
f4c3367e43 Workarounds for crashes from Google Play
- Do not crash on failure to read json from disk
- Add more debug information for crash on BattleHex access
2025-01-28 20:22:28 +00:00
826c7de629 Hungarian translations 2025-01-28 14:24:36 +01:00
30f9ce5482 Merge pull request #5336 from MichalZr6/update_polish_translation
Update polish translation for launcher and map editor
2025-01-28 13:16:49 +02:00
b50e6851f0 Merge pull request #5334 from IvanSavenko/detect_overlap
Add detection for same z-index buildings overlapping in town screen
2025-01-28 13:16:18 +02:00
9d7c4a60e0 Added support for configuring which language channels are visible to
player in lobby
2025-01-27 17:19:14 +00:00
bc524c60d7 Explicit toggle for ffmpeg video player compilation 2025-01-27 15:38:50 +00:00
d4b25e8a58 Polish translation update for .ts files 2025-01-27 08:10:11 +01:00
9a47c3100c Restructure mod.json 2025-01-27 08:00:33 +01:00
64bb3099f6 Merge pull request #5335 from IvanSavenko/bugfixing_164
Fixes for bugs for 1.6.4
2025-01-26 19:08:25 +02:00
abc7168ff6 Consider units on wall hexes as 'inside' town for tower target selection 2025-01-26 15:51:54 +00:00
112de6324f Do not show full damage range limit for units without range penalty 2025-01-26 15:51:09 +00:00
d54d498d5f Don't play new building sound twice on auto-built buildings 2025-01-26 15:50:26 +00:00
e0e2e70b2d Fix multiple overlapping buildings in h3 towns 2025-01-26 14:45:15 +00:00
6fe8700761 If mod validation is set to full, VCMI will now detect overlapping
buildings with same z-index
2025-01-26 14:38:51 +00:00
c6651129e3 Merge pull request #5332 from Olegmods/patch-5
Fix Castle overlap
2025-01-26 16:31:41 +02:00
029a5699c3 Only play sound in lobby for global channels if lobby UI is active 2025-01-26 11:19:14 +00:00
a4052d0cf4 Fix corrupted display of H3 fonts when xbrz is in use 2025-01-26 11:18:21 +00:00
3965c6a0a1 Fix possible use-after-free in lobby server 2025-01-26 11:17:53 +00:00
ca3e88ea30 Fix crash on loading saved game 2025-01-26 11:16:53 +00:00
f2114a216e Fix Castle overlap
#5331 for beta branch.
2025-01-26 14:05:17 +03:00
41bf8a6eac Merge pull request #5325 from IvanSavenko/lua_test_fix
Fix compilation when both tests and lua scripting are on
2025-01-25 19:43:36 +02:00
2a9d46c60b Fix compilation when both tests and lua scripting are on 2025-01-25 16:14:15 +00:00
f858a6e04b Merge pull request #5266 from MichalZr6/battlefield
Minor fixes to BattleHexArray. BattleHex'es as const reference where possible.
2025-01-25 17:44:14 +02:00
df99645eca Merge pull request #5301 from IvanSavenko/map_loading_fix
Map loading fixes
2025-01-25 17:23:54 +02:00
722d68643f Merge pull request #5306 from IvanSavenko/xbrz_foreground
[1.6.4?] Move xbrz upscaling from foreground thread to background
2025-01-25 17:23:46 +02:00
3174d2b11e Fix tests 2025-01-25 15:15:58 +00:00
9a1c2a5800 Merge pull request #5317 from Laserlicht/search_inp
[1.6.4] improved text search
2025-01-25 13:54:27 +02:00
5ea4014589 Merge pull request #5304 from IvanSavenko/oneway_ai
Enable one-way monoliths for AI
2025-01-25 13:42:31 +02:00
a502a3b900 Merge pull request #5314 from Laserlicht/thievesguild
[1.6.4] thieves guild icons instead of text
2025-01-25 13:41:08 +02:00
09db3e4bef Reworked resource piles loading to fix wog maps with mithril 2025-01-25 11:40:21 +00:00
a858056af0 Merge pull request #5313 from IvanSavenko/stable_fix
Make Stables (adventure map) and Stables (castle building) bonuses stack correctly
2025-01-25 13:38:41 +02:00
b1daf5ca1d Merge pull request #5315 from IvanSavenko/404_fix
Fix several 404 links in documentation
2025-01-25 13:38:28 +02:00