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Commit Graph

3037 Commits

Author SHA1 Message Date
9a632246de Changes towards better bonus system. 2010-04-03 03:33:46 +00:00
b52707f0ae New files / project files for VC9. 2010-04-02 02:23:22 +00:00
993036e4a1 New non battle stack class. (Base for future improved bonus system, stack exp / arts)
Fixed #443
2010-04-02 02:07:40 +00:00
4be483cacd * fix for 177 2010-03-26 18:46:39 +00:00
80f49badc9 Implemented Scuttle Boat and Dimension Door spells.
Fixed #417 and #418.
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
047849a23e * general defence reduction support (behemoths) 2010-03-12 19:05:23 +00:00
ad841f7fea Implemented Summon Boat spell. 2010-03-10 23:16:30 +00:00
ac7bc76b7b * implemented first aid kit including first aid secondary ability 2010-03-07 17:40:33 +00:00
c4ae0c4cf2 * KING1 / KING2 / KING3 support
* ability 78 support
2010-03-03 11:18:08 +00:00
c3cf16df19 * fix for #404 2010-03-02 11:40:29 +00:00
9e6d3a4453 Version set to 0.8. (not release yet, waiting for a few more fixes)
* fixed possible crash on visiting Obelisk
* fixed #394, #391, #395, #373
2010-03-01 18:22:22 +00:00
d7ba3571bd Fixed crash on opening thieves guild window when player has no heroes.
Fixed #384, #385, maybe #381
2010-02-28 12:39:38 +00:00
4171a1959f * new spell: fire shield 2010-02-26 15:52:48 +00:00
9588e39e84 To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes. 2010-02-26 11:18:09 +00:00
0086bbbe8c Any bugs when transferring artifacts should be fixed now. 2010-02-25 00:17:52 +00:00
3a76d72b69 * support for increasing / decreasing luck / morale for allies / enemies
* support for spell 77 (thunder-sth)
2010-02-24 18:11:08 +00:00
0a950c508b Grail digging and construction.
Minor fixes.
2010-02-24 13:03:36 +00:00
5b0d646ddb * support for SPELL_AFTER_ATTACK, including most of spell 77 support 2010-02-23 15:39:31 +00:00
d7a1898676 Many fixes, mostly related to hot-seat. 2010-02-22 13:30:46 +00:00
94b289dab0 * minor improvements 2010-02-21 18:07:24 +00:00
b2aa0e5930 * partial support for grail digging 2010-02-21 15:03:30 +00:00
e6f31b7500 Compilation fixes for VC10.
Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
ab75f4b1f8 Some work on artifact assembly. 2010-02-16 14:39:56 +00:00
f250880c69 - minor fixes (363, 365, 371) 2010-02-15 13:19:13 +00:00
40d50aaaa1 * a bit of custom campaign selection screen 2010-02-13 16:26:47 +00:00
5eef9cde44 - fixed 355, 356, 360
- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
8637b021cc * (hopefully) full reading of h3c
* minor changes
2010-02-12 15:04:01 +00:00
51946e60a5 Fixed #351.
Fixed grail placement.
Fixed crashbug with removing monster on RoE map.
Version set to 0.75d
2010-02-12 00:53:25 +00:00
5d0186a10b Version set to 0.75c. Will be released as dev version.
HLP class for generating stats must not be local if used as template parameter.
2010-02-11 19:18:30 +00:00
8f88cb19a8 Fixed #343 2010-02-11 15:51:26 +00:00
42fade07dc Fixed #13 and #339 2010-02-10 21:31:54 +00:00
ad65664914 Added HeroBonus to makefiles. 2010-02-10 05:49:23 +00:00
0fdbe787dc * New file: lib/HeroBonus.cpp - updated project files for MSVC
* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players 
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
d0bf334394 * reading of .h3c headers
* a bit of readNormalNr deduplication
* minor changes
2010-02-09 13:48:14 +00:00
790a77c280 Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
To make sure these artifacts get (un)equipped properly the functions CArtHandler::equipArtifact and CArtHandler::unequipArtifact should be used instead of modifying artifWorn manually.
2010-02-08 21:17:22 +00:00
4d9d54735f * campaigns, part 1
* minor changes
2010-02-08 14:38:06 +00:00
ba51824710 * next part of thieves' guild window 2010-02-07 17:56:06 +00:00
53365af90e Last part of Seer Hut & Quest Guard code:
1.Required artifacts & army are now taken on completion.
2.Hoover tooltip.
3.Fixed bugs.
2010-02-07 16:05:27 +00:00
69bed4a8d6 * small changes 2010-02-07 15:06:14 +00:00
5fbde49bfb * another part of thieves' guild
* den of thieves
2010-02-06 13:49:14 +00:00
137ab65a13 Fixed artifact screens so only local changes are made. Some ugly const casting, for now. 2010-02-05 22:28:31 +00:00
c33f3e6baa Seer Hut & Quest Guard are now pretty functional. You may mark them as implemented. 2010-02-04 20:34:20 +00:00
bc6cba565e * next part of thieves' guild window 2010-02-04 18:40:40 +00:00
ce00ceaf08 Next part of Seer Hut code, including large number of Components, packs and help functions.
Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00
49e56e3749 7 days without castle loss condition. Minor fixes. 2010-02-01 23:30:03 +00:00
172b3b0158 Further loss improvements. 2010-02-01 19:19:42 +00:00
f5a719c2da * next part of thieves' guild window 2010-02-01 17:51:33 +00:00
94fa59cf45 * Compilation fix (missing includes, do not remove)
* New settings.txt file (needed for kingdom overview to work)
* Last remainings of h3m format: hero placeholders parsing
* Minor improvements
2010-02-01 17:07:46 +00:00
8e81b35e92 Partial handling of Seer Hut and sketch of Quest Guard. 2010-01-30 20:53:47 +00:00
83e91430a7 * fix for 292 2010-01-30 16:47:36 +00:00