9a632246de
Changes towards better bonus system.
2010-04-03 03:33:46 +00:00
b52707f0ae
New files / project files for VC9.
2010-04-02 02:23:22 +00:00
993036e4a1
New non battle stack class. (Base for future improved bonus system, stack exp / arts)
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Fixed #443
2010-04-02 02:07:40 +00:00
4be483cacd
* fix for 177
2010-03-26 18:46:39 +00:00
80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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Fixed #417 and #418 .
Moved / refactored some code. Minor fixes.
2010-03-20 22:17:19 +00:00
047849a23e
* general defence reduction support (behemoths)
2010-03-12 19:05:23 +00:00
ad841f7fea
Implemented Summon Boat spell.
2010-03-10 23:16:30 +00:00
ac7bc76b7b
* implemented first aid kit including first aid secondary ability
2010-03-07 17:40:33 +00:00
c4ae0c4cf2
* KING1 / KING2 / KING3 support
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* ability 78 support
2010-03-03 11:18:08 +00:00
c3cf16df19
* fix for #404
2010-03-02 11:40:29 +00:00
9e6d3a4453
Version set to 0.8. (not release yet, waiting for a few more fixes)
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* fixed possible crash on visiting Obelisk
* fixed #394 , #391 , #395 , #373
2010-03-01 18:22:22 +00:00
d7ba3571bd
Fixed crash on opening thieves guild window when player has no heroes.
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Fixed #384 , #385 , maybe #381
2010-02-28 12:39:38 +00:00
4171a1959f
* new spell: fire shield
2010-02-26 15:52:48 +00:00
9588e39e84
To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes.
2010-02-26 11:18:09 +00:00
0086bbbe8c
Any bugs when transferring artifacts should be fixed now.
2010-02-25 00:17:52 +00:00
3a76d72b69
* support for increasing / decreasing luck / morale for allies / enemies
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* support for spell 77 (thunder-sth)
2010-02-24 18:11:08 +00:00
0a950c508b
Grail digging and construction.
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Minor fixes.
2010-02-24 13:03:36 +00:00
5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
2010-02-23 15:39:31 +00:00
d7a1898676
Many fixes, mostly related to hot-seat.
2010-02-22 13:30:46 +00:00
94b289dab0
* minor improvements
2010-02-21 18:07:24 +00:00
b2aa0e5930
* partial support for grail digging
2010-02-21 15:03:30 +00:00
e6f31b7500
Compilation fixes for VC10.
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Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
ab75f4b1f8
Some work on artifact assembly.
2010-02-16 14:39:56 +00:00
f250880c69
- minor fixes (363, 365, 371)
2010-02-15 13:19:13 +00:00
40d50aaaa1
* a bit of custom campaign selection screen
2010-02-13 16:26:47 +00:00
5eef9cde44
- fixed 355, 356, 360
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- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
8637b021cc
* (hopefully) full reading of h3c
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* minor changes
2010-02-12 15:04:01 +00:00
51946e60a5
Fixed #351 .
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Fixed grail placement.
Fixed crashbug with removing monster on RoE map.
Version set to 0.75d
2010-02-12 00:53:25 +00:00
5d0186a10b
Version set to 0.75c. Will be released as dev version.
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HLP class for generating stats must not be local if used as template parameter.
2010-02-11 19:18:30 +00:00
8f88cb19a8
Fixed #343
2010-02-11 15:51:26 +00:00
42fade07dc
Fixed #13 and #339
2010-02-10 21:31:54 +00:00
ad65664914
Added HeroBonus to makefiles.
2010-02-10 05:49:23 +00:00
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
d0bf334394
* reading of .h3c headers
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* a bit of readNormalNr deduplication
* minor changes
2010-02-09 13:48:14 +00:00
790a77c280
Locks for combination artifacts largely implemented, only one or two bugs when moving them around in a certain way. Artifact assembly still remaining.
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To make sure these artifacts get (un)equipped properly the functions CArtHandler::equipArtifact and CArtHandler::unequipArtifact should be used instead of modifying artifWorn manually.
2010-02-08 21:17:22 +00:00
4d9d54735f
* campaigns, part 1
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* minor changes
2010-02-08 14:38:06 +00:00
ba51824710
* next part of thieves' guild window
2010-02-07 17:56:06 +00:00
53365af90e
Last part of Seer Hut & Quest Guard code:
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1.Required artifacts & army are now taken on completion.
2.Hoover tooltip.
3.Fixed bugs.
2010-02-07 16:05:27 +00:00
69bed4a8d6
* small changes
2010-02-07 15:06:14 +00:00
5fbde49bfb
* another part of thieves' guild
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* den of thieves
2010-02-06 13:49:14 +00:00
137ab65a13
Fixed artifact screens so only local changes are made. Some ugly const casting, for now.
2010-02-05 22:28:31 +00:00
c33f3e6baa
Seer Hut & Quest Guard are now pretty functional. You may mark them as implemented.
2010-02-04 20:34:20 +00:00
bc6cba565e
* next part of thieves' guild window
2010-02-04 18:40:40 +00:00
ce00ceaf08
Next part of Seer Hut code, including large number of Components, packs and help functions.
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Mapa now contains separate vector of monsters to avoid linear search trough all objects.
2010-02-02 17:05:03 +00:00
49e56e3749
7 days without castle loss condition. Minor fixes.
2010-02-01 23:30:03 +00:00
172b3b0158
Further loss improvements.
2010-02-01 19:19:42 +00:00
f5a719c2da
* next part of thieves' guild window
2010-02-01 17:51:33 +00:00
94fa59cf45
* Compilation fix (missing includes, do not remove)
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* New settings.txt file (needed for kingdom overview to work)
* Last remainings of h3m format: hero placeholders parsing
* Minor improvements
2010-02-01 17:07:46 +00:00
8e81b35e92
Partial handling of Seer Hut and sketch of Quest Guard.
2010-01-30 20:53:47 +00:00
83e91430a7
* fix for 292
2010-01-30 16:47:36 +00:00