Ivan Savenko
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2e4895766a
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Implemented tracking of objects destroyed by players
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2024-01-31 01:37:33 +02:00 |
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Ivan Savenko
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ccea7fc1fb
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Yog will now only get Attack or Defence on leveling up
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2024-01-31 00:18:10 +02:00 |
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Ivan Savenko
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a9866bb5c6
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Added RandomGeneratorUtil::nextItemWeighted convenience method
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2024-01-31 00:17:40 +02:00 |
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Ivan Savenko
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7992144763
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Gem class is now Sorceress
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2024-01-30 23:34:27 +02:00 |
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Ivan Savenko
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3abc26e789
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Moved checks for campaign heroes to CGHeroInstance class
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2024-01-30 23:33:58 +02:00 |
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Ivan Savenko
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5d8b65befd
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Merge pull request #3575 from Laserlicht/infobox_pos
fix infobox position while disabling
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2024-01-30 17:36:30 +02:00 |
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Ivan Savenko
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26703af8b0
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Merge pull request #3576 from Alexander-Wilms/conditional-screen-clearing
CVideoHandler: Call SDL_RenderClear() when playing intro, call SDL_Re…
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2024-01-30 17:36:18 +02:00 |
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Ivan Savenko
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9051cd9654
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Merge pull request #3569 from Laserlicht/end_autocombat
instant finish of battle with autocombat
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2024-01-30 17:34:56 +02:00 |
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Ivan Savenko
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48006307e1
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Merge pull request #3563 from Laserlicht/quick_combat
quick combat vs ai
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2024-01-30 17:33:34 +02:00 |
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Laserlicht
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1124b43d91
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check tactic side
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2024-01-29 21:52:11 +01:00 |
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Laserlicht
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4aaebc834e
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Merge branch 'develop' into end_autocombat
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2024-01-29 21:36:11 +01:00 |
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Laserlicht
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7cc004e139
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code review
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2024-01-29 21:33:20 +01:00 |
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Laserlicht
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7ddc87f4a2
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removed unused param; optimized pos
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2024-01-29 21:11:18 +01:00 |
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Alexander Wilms
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6085893c0d
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CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute
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2024-01-29 20:27:00 +01:00 |
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Alexander Wilms
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70ce090bc4
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CVideoHandler: Use EVideoType::INTRO and EVideoType::SPELLBOOK
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2024-01-29 16:08:53 +01:00 |
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Ivan Savenko
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dc2f8cb81d
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Merge pull request #3553 from Laserlicht/sync_subtitle
sync subtitle with audio
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2024-01-29 12:54:43 +02:00 |
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Ivan Savenko
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68f9ef1a32
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Merge pull request #3573 from Laserlicht/adv_option
hint about missing functionality in AdvOption
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2024-01-29 12:53:54 +02:00 |
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Alexander Wilms
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33e170d562
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CVideoHandler: Call SDL_RenderClear() when playing intro, call SDL_RenderFillRect() for spellbook animation
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2024-01-28 22:53:51 +01:00 |
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Laserlicht
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36881c226f
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fix infobox position while disabling
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2024-01-27 22:08:15 +01:00 |
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Laserlicht
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4508800400
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fix transl
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2024-01-27 17:41:21 +01:00 |
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Laserlicht
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0225590bb5
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add info for not implemented replay; reorder button code; fix exit position
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2024-01-27 17:36:19 +01:00 |
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Laserlicht
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cad0d5db16
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consider unlimited replay (or not)
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2024-01-27 15:02:03 +01:00 |
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Laserlicht
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3e71cbcc39
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Block feature is battle against human
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2024-01-27 14:35:54 +01:00 |
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Laserlicht
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e48e8e0f01
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fix if attacked
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2024-01-27 01:57:28 +01:00 |
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Laserlicht
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a2fd5039ab
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setting
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2024-01-27 01:16:55 +01:00 |
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Laserlicht
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e8c541f873
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end with auto combat
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2024-01-26 23:15:56 +01:00 |
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Laserlicht
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d53dd83466
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fix; cleanup; optimized times
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2024-01-26 21:58:39 +01:00 |
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Laserlicht
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6e957d4913
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fix build
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2024-01-26 20:31:57 +01:00 |
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Laserlicht
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3d57437e52
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move logic to tick
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2024-01-26 20:13:02 +01:00 |
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Laserlicht
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c426382687
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Apply suggestions from code review
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
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2024-01-26 20:09:17 +01:00 |
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Ivan Savenko
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4d0c0f10a9
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Merge pull request #3530 from Laserlicht/tavern
Invite hero
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2024-01-26 13:12:55 +02:00 |
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Laserlicht
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28c6385211
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fix
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2024-01-26 11:17:38 +01:00 |
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Laserlicht
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7f58333ef9
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quick combat vs ai
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2024-01-25 23:44:41 +01:00 |
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Laserlicht
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c2c86ec278
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fix
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2024-01-25 21:11:42 +01:00 |
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Laserlicht
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3b9372c51c
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Code review
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2024-01-25 20:49:59 +01:00 |
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Laserlicht
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e434d5c0b7
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Apply suggestions from code review
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
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2024-01-25 20:35:30 +01:00 |
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Ivan Savenko
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891d25a634
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Merge pull request #3552 from Laserlicht/video_button
video button
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2024-01-25 16:31:24 +02:00 |
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Ivan Savenko
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2a193effcc
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Merge branch 'master' into 'develop'
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2024-01-25 16:23:13 +02:00 |
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Laserlicht
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e3acb92863
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codestyle
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2024-01-24 20:32:39 +01:00 |
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Ivan Savenko
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3d2f69199a
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Merge pull request #3558 from IvanSavenko/release_145
Release 1.4.5
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2024-01-24 16:26:01 +02:00 |
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Ivan Savenko
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d69e0b23e8
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Update changelog
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2024-01-24 14:47:49 +02:00 |
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Ivan Savenko
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88e54685b3
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Merge pull request #3547 from Alexander-Wilms/macos-cpack-workaround
Add second workaround for CPack issue on macOS
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2024-01-24 13:48:49 +02:00 |
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Tomasz Zieliński
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a2e0742ffb
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Fix invalid logic which made AI not attack guards
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2024-01-24 13:45:05 +02:00 |
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Ivan Savenko
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2f5bf64340
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Do not crash on attempt to load campaign with unsupported maps
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2024-01-24 13:44:22 +02:00 |
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Ivan Savenko
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702fc8077d
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Fix possible crash on invalid spell
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2024-01-24 13:43:35 +02:00 |
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Ivan Savenko
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b7662c5ec6
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Android build ID bump
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2024-01-24 13:43:16 +02:00 |
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Ivan Savenko
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0287d8d51f
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Merge pull request #3554 from vcmi/fix_ignore_guards
Fix invalid logic which made AI not attack guards
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2024-01-24 13:43:02 +02:00 |
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Tomasz Zieliński
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dbf53d78ba
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Fix invalid logic which made AI not attack guards
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2024-01-24 06:20:46 +01:00 |
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Laserlicht
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8870547d02
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simplyfied
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2024-01-24 01:23:35 +01:00 |
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Laserlicht
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e59078320c
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format fix
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2024-01-24 01:22:34 +01:00 |
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