Michał W. Urbańczyk
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2f39db2375
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Hero portraits in campaign bonus selection.
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2013-02-09 19:19:14 +00:00 |
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Michał W. Urbańczyk
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13b3d23b26
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Finally working hero crossover in campaigns.
Uncovered new secrets of h3m.
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2013-02-09 18:18:55 +00:00 |
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Michał W. Urbańczyk
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e31f5062f9
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Fixed crashes when VCAI cannot find hero to recruit.
Bumped format version.
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2013-02-09 17:37:38 +00:00 |
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mateuszb
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d03dbf64a6
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* refactoring
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2013-02-09 12:56:35 +00:00 |
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Ivan Savenko
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a269b22741
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- fixed incorrect appearence of hero in battle
- vcmibuilder works with spaces in filenames
- by default output directory for vcmibuilder is ~/.vcmi
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2013-02-09 12:34:49 +00:00 |
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mateuszb
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0003d30991
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* refactoring
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2013-02-08 22:42:46 +00:00 |
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mateuszb
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9dd60b6dbe
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* refactoring
* moat damage went to config file
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2013-02-08 21:17:39 +00:00 |
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DjWarmonger
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140786a04b
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- Drain Life now has % effect depending on bonus value
- Stack can use more than 2 attacks. Additional attacks can now be seperated as "ONLY_MELEE_FIGHT and "ONLY_DISTANCE_FIGHT".
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2013-02-08 09:22:10 +00:00 |
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mateuszb
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043c7c52a3
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* very important bugfix
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2013-02-07 20:53:21 +00:00 |
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mateuszb
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f1c78e3260
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* creature ID refactoring
* double week creatures are configurable now
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2013-02-07 17:34:50 +00:00 |
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alexvins
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ed3d35554e
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[refactor] h3m reader
* reduce code duplication
* use binary reader
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2013-02-07 17:02:15 +00:00 |
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Michał W. Urbańczyk
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124d732171
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* fixed race condition crash
* no crash when there is no creature in dwelling (that should not happen at all... but)
* removed paths from vcxproj, use property sheets
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2013-02-07 15:27:22 +00:00 |
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mateuszb
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af5287c193
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* fixed opening custom campaign selection window
* artifact positions refactored
* vstd::advance allows moving between enum values
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2013-02-06 23:24:43 +00:00 |
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DjWarmonger
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c3a1d10988
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Fixed shield effect - spell only.
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2013-02-06 20:43:17 +00:00 |
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mateuszb
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169cf3558d
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* changes in campaign handling
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2013-02-06 19:48:09 +00:00 |
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Ivan Savenko
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56ffd05648
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patch from stoppicot:
1. vcmiclient now usese custom Info.plist
2. Original H3 game data is now also stored in Application Support folder
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2013-02-06 15:39:34 +00:00 |
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mateuszb
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3958364884
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* a bit more work on campaigns; hero crossover still buggy
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2013-02-06 10:16:44 +00:00 |
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DjWarmonger
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1ef205e5f1
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Various tweaks / enchancements to bonus mechanics
- Added CREATURE_SPELL_POWER for commanders
- Added spell modifiers to various spells: Hypnotize (Astral), Firewall (Luna), Landmine
- Fixed ENEMY_DEFENCE_REDUCTION, GENERAL_ATTACK_REDUCTION
- Extended usefulness of ONLY_DISTANCE_FIGHT, ONLY_MELEE_FIGHT ranges
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2013-02-06 08:02:46 +00:00 |
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mateuszb
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dc091a1ce1
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* some work on hero crossover; still buggy
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2013-02-05 23:16:13 +00:00 |
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Ivan Savenko
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3f309f0c5e
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- removed support for ancient versions of ffmpeg
- some cleanup in Linux video player
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2013-02-05 23:11:48 +00:00 |
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Michał W. Urbańczyk
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60c18f1bb8
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More fixes for campaigns.
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2013-02-05 21:19:08 +00:00 |
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Michał W. Urbańczyk
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17755caa10
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* fixed #1199
* fixed advancing between misisons in campaigns
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2013-02-05 20:06:13 +00:00 |
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Ivan Savenko
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8ffd482324
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- gcc compile fix
- mismatching enum (?) in HeroBonus
- probably fixed some cases of unaligned access
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2013-02-05 19:56:28 +00:00 |
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mateuszb
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898228fd54
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* minor fix for bonus selection screen
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2013-02-05 19:33:09 +00:00 |
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mateuszb
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bda92a4a73
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* refactoring
* fixed bug 1143
* some work on campaigns
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2013-02-05 18:48:46 +00:00 |
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Michał W. Urbańczyk
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f8d7473f9a
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* fixed vector<bool> serialization
* fixed issue with loading castle event
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2013-02-05 14:32:59 +00:00 |
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Michał W. Urbańczyk
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937b316c11
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Updated VC project file.
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2013-02-05 01:25:56 +00:00 |
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Michał W. Urbańczyk
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59abcac7da
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A patch from stopiccot http://forum.vcmi.eu/viewtopic.php?p=8340#8340
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2013-02-04 23:12:43 +00:00 |
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alexvins
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a9d458c8f4
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few more refactorings
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2013-02-04 21:58:42 +00:00 |
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mateuszb
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25663ce7af
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* fixed vector<bool> serialization
* refactoring
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2013-02-04 19:43:16 +00:00 |
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DjWarmonger
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5b00d74e1a
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Fixed commanders starting with 2^32 experience.
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2013-02-04 19:22:19 +00:00 |
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mateuszb
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3c5d6dd79a
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* vector<bool> serialization
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2013-02-04 16:58:31 +00:00 |
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DjWarmonger
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e63747d2d2
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Fixed #860 and #1169
Imprisoned heroes as well as their commanders will get full level ups, with updated specialty, mana and movement.
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2013-02-04 12:32:53 +00:00 |
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alexvins
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d264f17b76
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[refactor] separate h3m reader from rest of mapservice
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2013-02-04 10:29:59 +00:00 |
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mateuszb
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8769f67c5d
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* JsonReader can convert to enums
* refactoring
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2013-02-03 21:05:44 +00:00 |
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Michał W. Urbańczyk
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1fca96257d
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Fixed #1197.
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2013-02-03 15:05:30 +00:00 |
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mateuszb
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ba3075317f
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* proper bool serialization
* refactoring towards more enums/typedefs
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2013-02-02 19:28:39 +00:00 |
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beegee1
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96ec6e71a4
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- Updated RPM spec
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2013-02-02 19:04:52 +00:00 |
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alexvins
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b376ac8568
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refactor map loading, few small tweaks
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2013-02-02 17:20:31 +00:00 |
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DjWarmonger
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beb1ca1bf8
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- getDate function now uses enum for different modes
- Fixed Black Market (#1195)
- Fixed one-week bonuses removed eveyr day (#976)
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2013-02-02 08:29:57 +00:00 |
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mateuszb
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c4e03ef0de
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* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
* some fields in classes refactored to use appropriate enums (not yet finished)
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2013-02-01 22:04:25 +00:00 |
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DjWarmonger
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096b0d6a36
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Post-release version bump.
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2013-02-01 09:37:39 +00:00 |
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Ivan Savenko
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6a5af58aed
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(linux) version bump to 0.91
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2013-02-01 08:58:14 +00:00 |
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DjWarmonger
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d325528aa5
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For 0.91 release.
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2013-02-01 08:44:20 +00:00 |
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mateuszb
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a1da195b85
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* minor refactoring
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2013-01-31 20:11:25 +00:00 |
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mateuszb
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4ae4b998a3
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* bug 1165 fixed
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2013-01-31 17:52:10 +00:00 |
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mateuszb
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5b0c6059e2
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* bug 1193 should be fixed
* minor refactoring
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2013-01-30 21:28:31 +00:00 |
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Ivan Savenko
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843f8f10c0
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patches from forum:
- (vcmibuilder) fix for space in path
- (cmake) fix ffmpeg detection on Mac
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2013-01-30 20:46:09 +00:00 |
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Ivan Savenko
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a82601db72
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- playing a bit with ttf fonts: bugfix + shadow rendering
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2013-01-29 22:43:39 +00:00 |
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DjWarmonger
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5194569053
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- Fixed #1190
- Fixed incorrect shield effect
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2013-01-29 06:47:20 +00:00 |
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