Michał W. Urbańczyk
a89b4e2c59
* [feature] giving starting hero
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* [feature] VCMI will try to use files from /Data folder instead of those from h3bitmap.lod
* [feature] picked artifacts are added to hero's backpack
2008-02-07 18:45:22 +00:00
Michał W. Urbańczyk
e34f9a54c9
* it's possible to choose a player
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* minor fixes
2008-02-06 07:33:53 +00:00
Michał W. Urbańczyk
f0db8760c2
* redone ZELP.TXT handling. Now VCMI should handle all language versions of that file.
2008-02-06 05:12:59 +00:00
Michał W. Urbańczyk
c461365275
* added Necropolis
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* townlist in town screen and switching towns
* minor changes
2008-01-31 21:35:30 +00:00
Michał W. Urbańczyk
9ed4f66cb7
* custom statusbar in town interface
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* added missing file
2008-01-27 20:37:10 +00:00
mateuszb
74cce9b7a0
some additional descriptions on heroWindow, better functions for hero level <-> exp (to be tested a bit more)
2008-01-27 16:07:27 +00:00
Michał W. Urbańczyk
d64dfa0a23
showInfoDialog should be compatible with interfaces other than advmapint.
2008-01-20 12:34:39 +00:00
mateuszb
e3f40e6907
first part of artifacts on hero window - small problem with misc5 slot (most probably in AmbarCendamo)
2008-01-19 13:19:58 +00:00
mateuszb
0fc7d5b795
another piece of hero window
2008-01-13 19:42:21 +00:00
mateuszb
2ce033aba9
heroWindow is now show/hideable ;]
2008-01-11 18:56:39 +00:00
mateuszb
e62cfed95f
a bit of hero window
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help needed - make something to prevent changing surface stored in CHeroWindow::background. I do not overwrite it, but it changes dramatically with every call of CHeroWindow method!
And besides - is there anything to make my window displayed easily, without calling show() every frame when it should be displayed? any machanism?
2008-01-10 19:01:25 +00:00
Michał W. Urbańczyk
b334dbd79d
Town interface and minor improvements.
2008-01-09 17:21:31 +00:00
mateuszb
ef90e6140f
hero animation speed now independent
2008-01-08 13:31:44 +00:00
Michał W. Urbańczyk
d3f5a1c1e7
Finished drawing selection window for treasure chest.
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(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
2007-12-27 00:11:46 +00:00
Michał W. Urbańczyk
06a081c924
Arrays allocated with new[] must be deleted with delete[]
2007-12-23 16:46:33 +00:00
Michał W. Urbańczyk
daa9217979
* working info about collecting resources in infoBar
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* minor fixes
2007-12-22 18:04:34 +00:00
Michał W. Urbańczyk
e427974875
* code reorganization
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* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
Michał W. Urbańczyk
84261a5de8
* bugfixes in infobar
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* new week animation
2007-12-20 23:07:02 +00:00
Michał W. Urbańczyk
6cd90195f4
* major optimization of infoBar drawing
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* new day animation (TODO: dorobic zeby pierwsza klatka wchodzila - wkrotce sie tym zajme)
* some stuff for selection window
* minor improvements
2007-12-19 00:06:51 +00:00
mateuszb
56ed228cb1
minimap completety fixed (never use float for precise int calculations!)
2007-12-09 14:02:11 +00:00
Michał W. Urbańczyk
aef05b45fc
More bugfixes.
2007-12-09 12:42:45 +00:00
mateuszb
c27f2359bd
small bugfix
2007-12-07 16:54:07 +00:00
mateuszb
4a6ffa94d0
part of minimap revealing
2007-12-06 19:54:31 +00:00
Michał W. Urbańczyk
ae0be1f79e
Bugfix - it should work now.
2007-12-06 19:06:07 +00:00
mateuszb
58f1a2169f
faster FoW in minimap, does not work, compiler errors
2007-12-06 18:55:58 +00:00
Michał W. Urbańczyk
c8c0d0eaaf
Bugfixes for AI, Callback Interface, logging macrodefs.
2007-12-06 18:32:06 +00:00
Michał W. Urbańczyk
e1b2ae0df1
Several bugfixes and half-done things.
2007-12-01 12:50:33 +00:00
Michał W. Urbańczyk
fa5079809f
Partially done resources.
2007-11-25 13:16:45 +00:00
Michał W. Urbańczyk
556311c9ab
Partially done object scripting and interactions.
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Most of 0.4 ;)
2007-11-18 22:58:28 +00:00
Michał W. Urbańczyk
4f316cd7e6
Our changes.
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Restructured instances classes.
Still very instable.
2007-10-27 19:38:48 +00:00
Michał W. Urbańczyk
a5664e408a
* minor bugfixes
2007-10-22 16:41:53 +00:00
Michał W. Urbańczyk
0291bf2d2d
* added #1
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* minor bugfixes
2007-10-21 18:41:58 +00:00
Michał W. Urbańczyk
04985fce2f
* added #45 , #44 , #43
2007-10-21 16:45:13 +00:00
Michał W. Urbańczyk
2286d37012
* added #42 and #30
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* one more file for AIs
2007-10-19 21:12:37 +00:00
Michał W. Urbańczyk
4cca2da9c0
* added #38
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* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
mateuszb
355e21b56a
* finishing hero flags
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* some things with #36 and #41
2007-10-16 17:46:01 +00:00
Michał W. Urbańczyk
f1d5e686ce
* done #40 , #32 , #21
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* added files for Lua handler and moved Lua test code
2007-10-14 12:11:18 +00:00
Michał W. Urbańczyk
70ce922fe6
* added #33 & #19 (as far as possible by now)
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* more text in CPreGameTextHandler
2007-10-13 21:27:03 +00:00
Michał W. Urbańczyk
9e84383a61
* added #13 and #15 (for buttons and minimap, rest will be added later)
2007-10-13 20:31:50 +00:00
mateuszb
f3b712e6ea
* resolving #35
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* small changes
2007-10-11 20:13:13 +00:00
mateuszb
87b3459d14
* resolving #28
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* minor changes and improvements
2007-10-07 16:01:53 +00:00
Michał W. Urbańczyk
caef46059c
* added #14
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* auxiliary functions
2007-10-07 14:51:09 +00:00
Michał W. Urbańczyk
b434479b53
* fixed #29 , #27 and #26
2007-10-05 20:38:14 +00:00
Michał W. Urbańczyk
e02f752211
Now hero movement should be working.
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- fixed/added #22 , #24 , #25 , #8 , #11 , partially #19
- minor improvements
2007-10-05 18:16:22 +00:00
mateuszb
df3b0f56d9
* fixing hero move
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* fixing horopos actualization
* fixing #9 bug
2007-10-04 16:40:40 +00:00
mateuszb
d530bd057d
* fixed some issues with hero moving; actualizing hero position is still broken :(
2007-10-03 19:56:08 +00:00
Michał W. Urbańczyk
7b3c270dfc
- Initializing movement points (t.#16)
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- minor improvements
2007-10-03 18:53:49 +00:00
Michał W. Urbańczyk
8421c901a4
* a lot of improvements
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* started making an infobar
2007-09-30 16:16:00 +00:00
Michał W. Urbańczyk
cfc94847a1
* added selecting path by clicking on terrain (experimental)
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* coordinates in CPathNode are stored in int3
* minor improvements
2007-09-22 01:16:31 +00:00
Michał W. Urbańczyk
6d0bcef157
* fixed initialization of map of players
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* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00