Ivan Savenko
322c5faf63
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
Ivan Savenko
4d0c0f10a9
Merge pull request #3530 from Laserlicht/tavern
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Invite hero
2024-01-26 13:12:55 +02:00
Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
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- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Laserlicht
346beea49c
invite hero backend
2024-01-20 01:09:55 +01:00
Ivan Savenko
6e629a6a5f
split getBonusLocalFirst into two distinct method:
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- const method getFirstBonus that returns single matching bonusToString
- non-const method getLocalBonus that returns bonus from current node
2024-01-19 13:56:06 +02:00
Ivan Savenko
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Ivan Savenko
d5c4478816
Remove most of non-const access to VLC entities
2024-01-19 13:54:49 +02:00
Ivan Savenko
bd5682ecc3
Merge remote-tracking branch 'vcmi/master' into develop
2024-01-19 13:49:54 +02:00
Ivan Savenko
c21913f661
Fixed initialization of move points and mana for dismissed heroes
2024-01-15 23:16:48 +02:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
Laserlicht
cb9c4bbaf0
unlimited replay option
2023-12-28 20:48:19 +01:00
Laserlicht
a3e27b859e
extra option tab
2023-12-28 19:41:01 +01:00
Laserlicht
fc4827c89c
option for allowing cheats
2023-12-27 14:39:35 +01:00
Ivan Savenko
fe5918ebf5
Clients will now switch to turn options when host does so
2023-12-22 18:40:28 +02:00
Dydzio
fe39faf36c
Add UNTIL_OWN_ATTACK bonus duration and use for berserk
2023-12-19 19:52:40 +01:00
Ivan Savenko
d3d5b67b22
Merge pull request #3207 from IvanSavenko/skill_selection_fix
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Reworked and fixed selection of secondary skills on levelup
2023-11-21 21:35:06 +02:00
Ivan Savenko
a4d5c4917b
Limit resources to 1000 000 000 to prevent overflow
2023-11-20 20:50:37 +02:00
Ivan Savenko
e9ac8c67c1
Reworked and fixed selection of secondary skills:
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- Fixed off-by-one error when checking for obligatory skills
- If both wisdom and magic school must be offered in the same slot, magic
school will be correctly offered on next levelup
- Obligatory skill can now be proposed for upgrade
- Obligatory skills are now offered using hero class weight instead of
simple random
- If hero has multiple skills not available to his class game will
select random skill instead of first one
- Moved storage of random seed to server instead of mutable member
2023-11-20 18:46:24 +02:00
Ivan Savenko
c872f8418f
Implemented serialization of MapObjectSubID, refactoring of related code
2023-11-17 21:18:34 +02:00
Ivan Savenko
9f906ff1d2
Remove pointer to CGObjectInstance from map header
2023-11-17 16:39:15 +02:00
Ivan Savenko
843e97349a
Identifiers that can be added by mods are now serialized as string
2023-11-17 00:48:55 +02:00
Ivan Savenko
c0e54b338a
Merge pull request #3190 from gamestales/gamestales/962-map-object-morale-description
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Use arraytxt for object bonus description
2023-11-16 17:28:09 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
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Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
96c81be68e
Win/loss conditions now use VariantIdentifier. Removed non-implemented
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options
2023-11-15 15:55:19 +02:00
Ivan Savenko
13763cad8e
Remove few more implicit conversions
2023-11-15 15:55:19 +02:00
gamestales-com
faea00a7e1
Use arraytxt for object bonus description
2023-11-15 14:32:40 +01:00
Ivan Savenko
a6f37b7cd7
Fixed few more memory leaks in client
2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7
Fix most of memleaks discovered by valgrind
2023-11-13 16:27:15 +02:00
Ivan Savenko
bc51d9c772
Merge pull request #3161 from SoundSSGood/art-swap-optimization
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Artifacts swap optimization
2023-11-12 19:37:25 +02:00
SoundSSGood
57e3abc548
ask assemble regression fixed
2023-11-08 21:59:55 +02:00
SoundSSGood
ce3d407396
artifacts swap optimization
2023-11-08 21:58:48 +02:00
Ivan Savenko
0691dfef3b
Moved stateful artifact randomization logic to gamestate from handler
2023-11-08 21:27:05 +02:00
Ivan Savenko
32a2e540d3
Fix build
2023-11-08 14:00:23 +02:00
Ivan Savenko
6b81012f31
Use variant identifier in netpacks where applicable
2023-11-08 14:00:23 +02:00
Ivan Savenko
885dce0c27
Replace static_cast's of Identifiers with getNum call
2023-11-03 16:03:29 +02:00
Ivan Savenko
2b9c362d5b
Explicitly convert identifier to underlying enumeration
2023-11-03 16:03:29 +02:00
Ivan Savenko
10e50548e7
Converted Component class to use VariantIdentifier instead of int
2023-11-02 12:00:04 +02:00
Ivan Savenko
8346d71c98
Remove more subID access
2023-11-01 14:44:05 +02:00
Ivan Savenko
7107b3202f
Merge pull request #3069 from SoundSSGood/artifact-location-id
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ArtifactLocation now use ID for artHolder identification
2023-11-01 14:41:36 +02:00
SoundSSGood
c2f658d638
Bulk move artifacts. id
2023-10-29 17:46:13 +02:00
SoundSSGood
3c5527a222
ArtifactLocation now use ID for artHolder identification part3
2023-10-29 17:46:13 +02:00
SoundSSGood
ab2f6abb87
ArtifactLocation now use ID for artHolder identification part2
2023-10-29 17:46:13 +02:00
Alexander Wilms
5cbc75d3b7
Merge remote-tracking branch 'upstream/develop' into develop
2023-10-29 13:35:37 +00:00
Ivan Savenko
5cbf5031ea
move SetStackEffect to a separate file
2023-10-24 01:27:52 +03:00
Ivan Savenko
5523f05284
Moved ArtifactLocation to a separate file
2023-10-23 19:02:28 +03:00
Ivan Savenko
b88a8da4e8
Split off some netpack structures into separate files
2023-10-23 13:59:15 +03:00
Ivan Savenko
d1d4db26e0
Moved existing files to new directory
2023-10-22 22:20:36 +03:00