Michał W. Urbańczyk
1e30045541
Support for Tavern on adv map.
2010-07-08 23:03:27 +00:00
Michał W. Urbańczyk
d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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Commented out giving starting artifact - new artifact randomization make it crashing. Please fix it.
New control - CTextBox - for multi-line text with optional slider. Used it for map description and info windows. Related changes. Fixes #22 and #96 .
2010-07-06 02:10:26 +00:00
Ivan Savenko
e4fcfd7044
- Skeleton transformer implemented
2010-07-03 12:00:53 +00:00
DjWarmonger
88f0ee0682
Added missing include for previous commit. Use of undefined type again.
2010-07-01 06:05:00 +00:00
Ivan Savenko
60c90af39c
#41 - Implemented Castle Gates
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#375 , #376 - fixed recruit window
#362 , #377 - fixed town window
2010-06-30 19:27:35 +00:00
Michał W. Urbańczyk
ec6342d9a7
Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector.
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Started making support for Black Market / Artifact merchant.
2010-06-26 16:02:10 +00:00
Ivan Savenko
2a99bc76da
- part of castle gate handling (need to make server-client interaction)
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- minor fixes ( 361, 507, 466 )
2010-06-26 10:01:26 +00:00
Michał W. Urbańczyk
8bda10b695
* Freelancer's Guild support (both town structure and adventure map object)
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* fixed crashes on r-click on hero in tavern and adv map
* fixed descync issue
* allow free movement FROM guarded tile
2010-05-26 09:47:53 +00:00
Michał W. Urbańczyk
1002bd2b4f
Trading Post handling.
2010-05-18 07:01:54 +00:00
Michał W. Urbańczyk
a14606f32d
New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development.
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If you encounter any new crashes / bugs / unacceptable slowdowns, please PM me.
2010-05-02 18:20:26 +00:00
Ivan Savenko
32b6b9cb17
- Full support for scholar skill
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- Some code for #366
- Fixed R-click issue from rev 1516
2010-02-28 10:01:36 +00:00
Michał W. Urbańczyk
9588e39e84
To be released as 0.75d. Fixed town list with hotseat. Fixed colouring hero window. Minor fixes.
2010-02-26 11:18:09 +00:00
Michał W. Urbańczyk
0a950c508b
Grail digging and construction.
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Minor fixes.
2010-02-24 13:03:36 +00:00
Michał W. Urbańczyk
e6f31b7500
Compilation fixes for VC10.
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Changes towards hot-seat support.
2010-02-20 13:24:38 +00:00
mateuszb
db755622b3
* next part of campaign support
2010-02-18 12:34:44 +00:00
Ivan Savenko
f250880c69
- minor fixes (363, 365, 371)
2010-02-15 13:19:13 +00:00
Michał W. Urbańczyk
da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
2010-02-15 06:54:57 +00:00
Ivan Savenko
5eef9cde44
- fixed 355, 356, 360
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- fixed bug in map handling (random creatures in random town\hero)
2010-02-13 15:56:34 +00:00
Michał W. Urbańczyk
0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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* Updated changelog
* Support for Lighthosues and Obelisks
* Bonus system extended on players
* Army speed won't affect movement points when sailing
* Picking grail position (digging not implemented though, puzzle map only partially)
* Minor improvements
2010-02-10 02:56:00 +00:00
Ivan Savenko
fa735b6a67
- partial implementation of scholar skill (spell exchange works, but no message)
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- some fixes
2010-02-06 13:27:58 +00:00
Ivan Savenko
3dbeaa5ef8
- Moved most of text output to original fonts
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- Temporary disabled ttf output
2010-02-02 16:24:53 +00:00
Ivan Savenko
c6408f5b4b
- Full support for Mystic Pond (Rampart)
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- Fixed converHordes issue
- Partial implementation of kingdom overview window
2010-01-28 16:15:46 +00:00
Ivan Savenko
0f22ba0c0f
- First part of kingdom overview window (not a 100% stable)
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- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond
2010-01-25 21:25:14 +00:00
Ivan Savenko
58d1ec7ac5
2010-01-01 18:54:31 +00:00
Michał W. Urbańczyk
5d74e61e3e
Hopefully fixed compilation. Unified line endings.
2009-12-30 07:49:25 +00:00
Ivan Savenko
def041a8c9
#39 and #106 - fixed cosmetic buildings behaviour
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#102 - fixed config + requirements system
#161 - extended clickable rectangle
and some minor fixes
2009-12-29 13:40:16 +00:00
Michał W. Urbańczyk
f4dd78507c
Patch from Ivan ( http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089 )
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"I've noticed that on town screen left-bottom info panel doesn't behave like in H3 and it looks that I fixed this as well as some connected issues:
-all elements now response like in H3 on mouse moves\clicks
-town status bar was not cleaned when nothing is selected
-growth calculation was a bit wrong (in case of town with grail)
-in H3 legion statue effect does not include effect of its components - only global +50% "
2009-12-23 01:46:15 +00:00
Michał W. Urbańczyk
f99c4d3c66
Fixed #110 .
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Some minor changes / fixes.
2009-11-13 16:02:25 +00:00
Frank Zago
04ea5deb01
Fixed bug 43.
2009-10-23 03:07:03 +00:00
Frank Zago
bd9eb37465
Fixed a few warnings.
2009-10-13 04:07:26 +00:00
Michał W. Urbańczyk
ee3c318ed9
Version for development release 0.73c
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* version set to 0.73c, bumped save format version, updated changelog
* new stack queue for higher resolutions (needs new graphics!)
* improved stack ordering during battle
* many minor fixes
* temporarily disabled AI
2009-09-20 12:47:40 +00:00
Michał W. Urbańczyk
df87b34662
* fixes for moving War Machines
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* automatic merging same creatures stacks if needed when moving hero to town garrison
* minor improvements
2009-09-11 05:45:40 +00:00
Michał W. Urbańczyk
9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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*fixed problems with underground switch button in higher resolutions
* minor graphical fixes for Marketplace window
* minor fixes
2009-09-09 06:04:42 +00:00
Michał W. Urbańczyk
956a87f264
* redone stack queue algorithm
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* recalculating paths only after finished movement / switching selection
* moving hero uses "new" pathfinder
* moving hero by arrow keys / numpad
* VCMI window should start centered
* fixed pairing Subterranean Gates
* fixed issues with creatures sounds after loading
* several minor changes and improvements
2009-09-07 02:29:44 +00:00
Michał W. Urbańczyk
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
2009-08-11 16:05:33 +00:00
Michał W. Urbańczyk
a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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Minor fixes for Creature Generators and recruitment window.
2009-08-06 22:36:51 +00:00
Michał W. Urbańczyk
0d408bc6c2
Fixed switching music between towns and system options window.
2009-07-26 11:42:00 +00:00
Michał W. Urbańczyk
e358845873
Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog.
2009-07-26 10:43:22 +00:00
Michał W. Urbańczyk
9fd4b5bb62
Fourth part of sailing code.
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Support for Shipyard (both for town and adventure map versions). Improved boat displaying code. Minor changes.
2009-07-26 03:33:13 +00:00
Michał W. Urbańczyk
ec3b254c83
Castle interface: improved town scrolling.
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Minor changes for future loading-without-restarting.
2009-07-20 08:18:33 +00:00
Michał W. Urbańczyk
ac175895b1
MKinor bugfixes.
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(cf http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=2980#2980 )
2009-07-15 23:58:47 +00:00
Michał W. Urbańczyk
db2f8c1d7c
* capitol bar in town hall is grey (not red) if already one exists
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* disabled autosaving on first turn
* bonuses from bonus artifacts
* fixed crash on battle with neutral creatures
* minor improvements
2009-07-10 23:40:10 +00:00
Michał W. Urbańczyk
b551f6a72b
Partially done support for external creature dwellings.
2009-07-06 19:41:27 +00:00
Michał W. Urbańczyk
9093320da8
Garrison interface in Exchange Window.
2009-06-28 08:21:50 +00:00
Michał W. Urbańczyk
527ec27ef5
* fixed handling second horde building in Rampart/Inferno
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* garrisoned hero can buy a spellbook if he is selected or if there is no visiting hero
* minor fixes
2009-06-12 23:34:02 +00:00
Michał W. Urbańczyk
cff70406f1
* enter can be used to open window with selected hero/town
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* fixed slider behavior when showing less maps/games than available slots
* added a few missing sounds for creatures
* fixed problems with artifacts info caused by bug in serialization
* fixed bug in Scholar's serializetion
* all stacks features will be serialized (should fix problems with missing premies from artifacts)
* proper serialization of HeroBonus, fixes some problems/crashes
* resource silos won't give resources on the first day
* fixed problems with removing artifacts when all visiblebackpack slots are full
2009-05-30 16:00:26 +00:00
Frank Zago
e3bfc51328
Initialize animval. Fixes crash in town.
2009-05-29 13:43:33 +00:00
Michał W. Urbańczyk
4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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* Mines / Resource Silos won't give income in the first turn
* Double click on hero slot during stack splitting won't crash
* Fixed problems with updating buttons / minimap
2009-05-24 23:21:55 +00:00
Frank Zago
6635cf4f23
Made a few functions static or static inline.
2009-05-23 22:57:39 +00:00
Frank Zago
8e2a6466e2
Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present.
2009-05-22 04:14:59 +00:00