Evgeniy Meshcheryakov
40576e9bb9
Separate vcmiqt lib
2024-10-07 08:47:00 +03:00
kdmcser
ceb2426c30
do lupdate and update Chinese tranlation
2024-09-24 22:08:31 +08:00
godric3
1b4a8db4c5
Fix build
2024-09-22 00:11:21 +02:00
godric3
f51ef2de4c
remove unused item data for artifact/spell/skill items and fix code style
2024-09-21 22:35:04 +02:00
godric3
e61ef459c6
Add all artifacts/spells/skills to quest widget lists and disable banned
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Previous code added at most as many items as were in allowed lists, which caused to skip last items if some were banned.
2024-09-21 21:54:29 +02:00
Ivan Savenko
7669f6524b
Merge pull request #4606 from wb180/mapeditor_fix
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Added ability to choose road types in editor RMG options
2024-09-18 15:07:55 +03:00
Evgeniy Meshcheryakov
70ef1d76fd
Update editor/jsonutils with launcher/jsonutils
2024-09-18 14:52:37 +03:00
Ivan Savenko
72819d5fe3
Merge pull request #4608 from godric3/map-editor-fix-event-regressions
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Map editor fix event regressions
2024-09-18 14:15:58 +03:00
godric3
514e81406d
extract PlayerColor to QString conversion to helper function
2024-09-17 20:57:05 +02:00
godric3
9baccdeeae
map editor: fix event players after conversion to std::set
2024-09-16 20:25:19 +02:00
godric3
8917c753bd
adjust town event handling after introducing 8th creature in town
2024-09-16 20:16:36 +02:00
Evgeniy Meshcheryakov
28fea2e552
Map editor: Add road types to RMG options
2024-09-16 17:35:42 +03:00
Evgeniy Meshcheryakov
152f1e0a65
Add editor forms to target_sources, so they become visible in Qt Creator's project tree
2024-09-16 13:31:17 +03:00
altiereslima
34e1a6c198
Map Editor
2024-09-15 20:11:31 -03:00
Evgeniy Meshcheryakov
ecf83757ff
Placeholders fix in map validation
2024-09-13 15:02:09 +03:00
Ivan Savenko
d98c6f2e28
Merge pull request #4572 from Fabrice-TIERCELIN/french_update
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Update the French translation
2024-09-12 14:16:27 +03:00
Fabrice TIERCELIN
1fdbaf943f
Update the French translation
2024-09-10 08:55:10 +02:00
Ivan Savenko
a58e209cbd
Merge pull request #4490 from godric3/fix-campaign-hero-placeholder
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Fix campaign hero placeholder
2024-09-09 23:39:20 +03:00
Ivan Savenko
fc89a564fd
Merge pull request #4525 from altiereslima/develop
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Update Portuguese Translation
2024-09-05 17:15:23 +03:00
Ivan Savenko
042d3c0265
Merge branch 'develop' into develop
2024-09-05 15:08:21 +03:00
SoundSSGood
30fa2846aa
ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
2024-09-04 21:25:55 +03:00
kdmcser
1212fce62c
update Chinese translation
2024-08-31 02:31:52 +08:00
kdmcser
d7a504dd86
Regenerated translations
2024-08-31 02:20:07 +08:00
altiereslima
9a7fb79865
Update portuguese.ts
2024-08-27 23:18:37 -03:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
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IMarket refactoring
2024-08-26 22:48:23 +03:00
Ivan Savenko
a819c3fc29
Merge pull request #4482 from MichalZr6/mapeditor_fixes
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Mapeditor refactor, fixes and additional validation checks
2024-08-24 16:18:53 +03:00
godric3
71ec25a4a5
make sonar happier
2024-08-24 13:34:22 +02:00
MichalZr6
0be5a1a2ad
Code review followup with additional refactor
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Changes following review
2024-08-23 10:43:48 +02:00
MichalZr6
5684db1953
Addressed review feedback
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Additional changes after incorporating PlayerColor in `Validator::Validate()`
2024-08-23 09:43:40 +02:00
MichalZr6
a82ce2f96a
Fix negative QColor values
2024-08-23 09:43:40 +02:00
godric3
cda66c4196
attempt to fix hero placeholder while reading h3m
2024-08-22 17:09:23 +02:00
godric3
786be6f253
map-editor: add hero placeholder with heroType defined to reservedCampaignHeroes
on map save
2024-08-22 16:53:43 +02:00
SoundSSGood
58bb2b58e3
IMarket suggestions
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
kdmcser
a0023e8cdd
update Chinese translation
2024-08-19 12:56:45 +08:00
Ivan Savenko
5523e08cb7
Players affected by event is now stored as std::set instead of bitmask
2024-08-14 14:13:49 +00:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
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support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Ivan Savenko
170330109f
Merge pull request #4415 from godric3/map-editor-validate-spells
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map editor: check hero and town spells during mod assessment
2024-08-12 17:20:01 +03:00
godric3
78aa376d50
introduce getModScope
into AObjectTypeHandler
2024-08-12 13:58:03 +02:00
godric3
c34956e912
introduce getModScope
method toEntity
class and subclasses
2024-08-10 16:08:04 +02:00
godric3
18e96171de
map editor: check hero and town spells during mod assessment
2024-08-07 21:29:21 +02:00
Laserlicht
1a06a2cc44
basic 8th creature support
2024-08-05 21:15:47 +02:00
godric3
e782d3984f
fix some sonarcloud issues
2024-08-01 23:31:06 +02:00
godric3
27f83449f2
PR review fixes:
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- change return of `getBuildingVariantsFromModel` to `QVariantList`
- change while to do-while where it makes sense
- moved constants outside of methods
- made building and resources name non editable
2024-08-01 22:36:01 +02:00
godric3
3fb3fef16b
use range constructor or QVariantList::fromStdList based on Qt version
2024-07-29 19:03:17 +02:00
godric3
2b9461ed6e
use custom roles instead of Qt::UserRole
2024-07-28 22:58:06 +02:00
godric3
d540ee1887
extract magic numbers to constants
2024-07-28 22:57:44 +02:00
godric3
67ab43526f
reduce code duplication
2024-07-28 16:28:21 +02:00
godric3
3d3f388fb8
rename TownEvent to TownEventDialog
2024-07-28 16:28:21 +02:00
godric3
fa3fef8a0f
change town events to vector + use getDefaultAllowed for spells
2024-07-28 16:28:21 +02:00
godric3
c212b1bf36
map editor: update translation + polish translation
2024-07-28 16:28:21 +02:00