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Commit Graph

173 Commits

Author SHA1 Message Date
Ivan Savenko
0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
Time based animations
2023-02-01 12:25:54 +02:00
Ivan Savenko
57ee9a9bf3 Merge vcmi/beta into vcmi/develop 2023-01-29 18:21:55 +02:00
Ivan Savenko
3749074a4d Renamed speed setting name to force-reset it to new scale 2023-01-28 16:49:35 +02:00
Ivan Savenko
a853045509 Removed unused value from creature config 2023-01-28 13:56:51 +02:00
Ivan Savenko
bc27faea57 All objects will register single name per object type 2023-01-26 23:32:55 +02:00
Ivan Savenko
f71cbc5d9b Fixed loading of object names 2023-01-26 23:27:26 +02:00
Ivan Savenko
6f324216db Bugfixing 2023-01-26 23:27:24 +02:00
Ivan Savenko
6c472339ce Refactoring of ObjectClassesHandler 2023-01-26 23:26:49 +02:00
Ivan Savenko
39131eba3e Added translation support for mods. VCMI translations are now in mod.
Moved existing (English) translation to vcmi mod
Added translations for:
- German
- Polish
- Ukrainian
2023-01-25 12:33:54 +02:00
Ivan Savenko
f5a7f5173f Cursor type is now configurable in Launcher 2023-01-20 15:15:19 +02:00
Ivan Savenko
e684300715 Fix mod validation for terrains 2023-01-18 15:48:10 +02:00
Andrii Danylchenko
6c843bce0b SDL relative pointer for android 2023-01-18 10:38:55 +02:00
Ivan Savenko
c400416058
Merge pull request #1409 from IvanSavenko/translate_terrain
Refactoring of terrain handlers
2023-01-18 00:12:31 +02:00
Ivan Savenko
05ac217b0f Merge with vcmi/develop 2023-01-17 23:02:25 +02:00
Ivan Savenko
633b9ef3be Native terrain is now required for faction, opt-out with value "none" 2023-01-17 22:59:14 +02:00
Ivan Savenko
96141f010b Merge remote-tracking branch 'vcmi/develop' into translate_launcher 2023-01-15 23:55:49 +02:00
Ivan Savenko
6985f2e050 Cursor type can now be set in settings.json 2023-01-15 21:18:34 +02:00
Ivan Savenko
246281e62a Merged vcmi/beta with vcmi/develop 2023-01-15 17:46:42 +02:00
Ivan Savenko
bec894c348 Implemented automatic detection of H3 files language/encoding 2023-01-15 17:32:39 +02:00
Andrey Filipenkov
efbed6000b fix typo 2023-01-15 17:28:09 +02:00
Ivan Savenko
192e856797 merge with vcmi/develop 2023-01-11 16:47:53 +02:00
Ivan Savenko
668aee71ff Added schemas for rivers & roads, updated terrain schema 2023-01-10 00:01:35 +02:00
Ivan Savenko
d9aab0a847
Merge pull request #1318 from IvanSavenko/translate_mapeditor
Translate mapeditor
2023-01-09 21:25:09 +02:00
Ivan Savenko
84aefc3362 Changed log file format: print timestamp instead of thread ID 2023-01-09 18:34:37 +02:00
Ivan Savenko
67f7e5d042 Apply review suggestions 2023-01-07 16:15:45 +02:00
Ivan Savenko
f9575d6690 Added languages validation to settings schema 2022-12-28 17:57:03 +02:00
Ivan Savenko
abc7c890bf Backported required changes from Launcher branch 2022-12-26 23:26:19 +02:00
Ivan Savenko
9d2704adc3 Updated mod.json schema to include localization support 2022-12-26 00:03:00 +02:00
Ivan Savenko
e4e5278f60 Merge with vcmi/develop 2022-12-25 23:10:52 +02:00
Ivan Savenko
4cd91ffbed Save & load language selection 2022-12-25 23:06:22 +02:00
Ivan Savenko
01e8a83c56 Expanded schema accoring to Nordsoft info 2022-12-20 01:55:59 +04:00
Ivan Savenko
5ae17cb1ff Moved tower shooters info to "vcmi" mod
Required for file presence validation checks to pass since tower shooter
icons reside in vcmi mod
2022-12-20 01:55:59 +04:00
Andrii Danylchenko
82179a9cdb
Merge pull request #1176 from IvanSavenko/tower_shooter_icons
Tower shooter icons fix
2022-12-01 12:30:24 +02:00
Ivan Savenko
8b7ca176f8 Updated schema 2022-11-29 15:14:10 +02:00
Nordsoft91
3133c238b8 Merge pull request #1146 from IvanSavenko/ray_projectile
Implemented ray-like projectiles for shooters
2022-11-22 03:36:50 +04:00
Ivan Savenko
9afc1eed49 Expanded schema to validate ray configuration 2022-11-16 12:26:56 +02:00
nordsoft
15ba4cda70 Cosmetic improvements for lobby 2022-11-16 04:22:48 +04:00
Ivan Savenko
6678a747bb Implemented ray-like projectiles for shooters
- Added missing support for ray-like projectiles
- Archmages, Evil Eyes and Beholders now use ray for shooting
- New method to draw 1 pixel-wide line with color gradient at arbitrary
angle
- fixed incorrect attackClimaxFrame field for Archmages
2022-11-15 21:42:16 +02:00
nordsoft
e7a8466e2b Merge remote-tracking branch 'upstream/develop' into lobby 2022-11-15 22:09:46 +04:00
nordsoft
97e5fc8a07 Lobby works 2022-11-08 04:44:34 +04:00
krs
aab394ff93 #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
nordsoft
1c84cc4521 Merge remote-tracking branch 'upstream/develop' into lobby 2022-11-01 16:30:27 +04:00
nordsoft
dd45d1a9cf Develop game part 2022-10-25 05:27:53 +04:00
nordsoft
aac859a030 Store settings 2022-10-23 23:24:33 +04:00
Andrii Danylchenko
b43e0ff9e4
Merge pull request #972 from vcmi/cpp-map-editor
Cpp map editor
2022-10-22 12:42:27 +03:00
nordsoft
5743310aec Revert settings.json 2022-10-09 00:13:39 +04:00
nordsoft
4cb31ea912 Merge remote-tracking branch 'upstream/develop' into cpp-map-editor 2022-10-08 23:24:57 +04:00
nordsoft
0ea5a8fbe7 Merge remote-tracking branch 'upstream/develop' into mp-disconnection
# Conflicts:
#	server/CVCMIServer.cpp
2022-10-04 17:41:43 +04:00
nordsoft
16a5414247 Reconnection partially works 2022-10-04 05:09:03 +04:00
nordsoft
512cf014aa Freeze current state 2022-10-03 20:47:00 +04:00